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1 /*
2  * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3  * Copyright (C) 2010 Google Inc. All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  *     * Redistributions of source code must retain the above copyright
10  * notice, this list of conditions and the following disclaimer.
11  *     * Redistributions in binary form must reproduce the above
12  * copyright notice, this list of conditions and the following disclaimer
13  * in the documentation and/or other materials provided with the
14  * distribution.
15  *     * Neither the name of Google Inc. nor the names of its
16  * contributors may be used to endorse or promote products derived from
17  * this software without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30  */
31 
32 #ifndef ProgressShadowElement_h
33 #define ProgressShadowElement_h
34 
35 #include "HTMLDivElement.h"
36 #include <wtf/Forward.h>
37 
38 namespace WebCore {
39 
40 class HTMLProgressElement;
41 
42 class ProgressShadowElement : public HTMLDivElement {
43 public:
44     ProgressShadowElement(Document*);
45     HTMLProgressElement* progressElement() const;
46 
47 private:
48     virtual bool rendererIsNeeded(RenderStyle*);
49 };
50 
51 class ProgressBarElement : public ProgressShadowElement {
52 public:
ProgressBarElement(Document * document)53     ProgressBarElement(Document* document)
54         : ProgressShadowElement(document)
55     {
56     }
57 
58     static PassRefPtr<ProgressBarElement> create(Document*);
59     virtual const AtomicString& shadowPseudoId() const;
60 };
61 
create(Document * document)62 inline PassRefPtr<ProgressBarElement> ProgressBarElement::create(Document* document)
63 {
64     return adoptRef(new ProgressBarElement(document));
65 }
66 
67 
68 class ProgressValueElement : public ProgressShadowElement {
69 public:
ProgressValueElement(Document * document)70     ProgressValueElement(Document* document)
71         : ProgressShadowElement(document)
72     {
73     }
74 
75     virtual const AtomicString& shadowPseudoId() const;
76     static PassRefPtr<ProgressValueElement> create(Document*);
77     void setWidthPercentage(double);
78 };
79 
create(Document * document)80 inline PassRefPtr<ProgressValueElement> ProgressValueElement::create(Document* document)
81 {
82     return adoptRef(new ProgressValueElement(document));
83 }
84 
85 }
86 
87 #endif
88