1 /*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "BufferQueue"
18 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
19 //#define LOG_NDEBUG 0
20
21 #define GL_GLEXT_PROTOTYPES
22 #define EGL_EGLEXT_PROTOTYPES
23
24 #include <EGL/egl.h>
25 #include <EGL/eglext.h>
26
27 #include <gui/BufferQueue.h>
28 #include <gui/ISurfaceComposer.h>
29 #include <private/gui/ComposerService.h>
30
31 #include <utils/Log.h>
32 #include <gui/SurfaceTexture.h>
33 #include <utils/Trace.h>
34
35 // Macros for including the BufferQueue name in log messages
36 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
37 #define ST_LOGD(x, ...) ALOGD("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
38 #define ST_LOGI(x, ...) ALOGI("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
39 #define ST_LOGW(x, ...) ALOGW("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
40 #define ST_LOGE(x, ...) ALOGE("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
41
42 #define ATRACE_BUFFER_INDEX(index) \
43 if (ATRACE_ENABLED()) { \
44 char ___traceBuf[1024]; \
45 snprintf(___traceBuf, 1024, "%s: %d", mConsumerName.string(), \
46 (index)); \
47 android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf); \
48 }
49
50 namespace android {
51
52 // Get an ID that's unique within this process.
createProcessUniqueId()53 static int32_t createProcessUniqueId() {
54 static volatile int32_t globalCounter = 0;
55 return android_atomic_inc(&globalCounter);
56 }
57
scalingModeName(int scalingMode)58 static const char* scalingModeName(int scalingMode) {
59 switch (scalingMode) {
60 case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
61 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
62 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
63 default: return "Unknown";
64 }
65 }
66
BufferQueue(bool allowSynchronousMode,const sp<IGraphicBufferAlloc> & allocator)67 BufferQueue::BufferQueue(bool allowSynchronousMode,
68 const sp<IGraphicBufferAlloc>& allocator) :
69 mDefaultWidth(1),
70 mDefaultHeight(1),
71 mMaxAcquiredBufferCount(1),
72 mDefaultMaxBufferCount(2),
73 mOverrideMaxBufferCount(0),
74 mSynchronousMode(false),
75 mAllowSynchronousMode(allowSynchronousMode),
76 mConnectedApi(NO_CONNECTED_API),
77 mAbandoned(false),
78 mFrameCounter(0),
79 mBufferHasBeenQueued(false),
80 mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
81 mConsumerUsageBits(0),
82 mTransformHint(0)
83 {
84 // Choose a name using the PID and a process-unique ID.
85 mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
86
87 ST_LOGV("BufferQueue");
88 if (allocator == NULL) {
89 sp<ISurfaceComposer> composer(ComposerService::getComposerService());
90 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
91 if (mGraphicBufferAlloc == 0) {
92 ST_LOGE("createGraphicBufferAlloc() failed in BufferQueue()");
93 }
94 } else {
95 mGraphicBufferAlloc = allocator;
96 }
97 }
98
~BufferQueue()99 BufferQueue::~BufferQueue() {
100 ST_LOGV("~BufferQueue");
101 }
102
setDefaultMaxBufferCountLocked(int count)103 status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) {
104 if (count < 2 || count > NUM_BUFFER_SLOTS)
105 return BAD_VALUE;
106
107 mDefaultMaxBufferCount = count;
108 mDequeueCondition.broadcast();
109
110 return OK;
111 }
112
isSynchronousMode() const113 bool BufferQueue::isSynchronousMode() const {
114 Mutex::Autolock lock(mMutex);
115 return mSynchronousMode;
116 }
117
setConsumerName(const String8 & name)118 void BufferQueue::setConsumerName(const String8& name) {
119 Mutex::Autolock lock(mMutex);
120 mConsumerName = name;
121 }
122
setDefaultBufferFormat(uint32_t defaultFormat)123 status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
124 Mutex::Autolock lock(mMutex);
125 mDefaultBufferFormat = defaultFormat;
126 return OK;
127 }
128
setConsumerUsageBits(uint32_t usage)129 status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
130 Mutex::Autolock lock(mMutex);
131 mConsumerUsageBits = usage;
132 return OK;
133 }
134
setTransformHint(uint32_t hint)135 status_t BufferQueue::setTransformHint(uint32_t hint) {
136 ST_LOGV("setTransformHint: %02x", hint);
137 Mutex::Autolock lock(mMutex);
138 mTransformHint = hint;
139 return OK;
140 }
141
setBufferCount(int bufferCount)142 status_t BufferQueue::setBufferCount(int bufferCount) {
143 ST_LOGV("setBufferCount: count=%d", bufferCount);
144
145 sp<ConsumerListener> listener;
146 {
147 Mutex::Autolock lock(mMutex);
148
149 if (mAbandoned) {
150 ST_LOGE("setBufferCount: SurfaceTexture has been abandoned!");
151 return NO_INIT;
152 }
153 if (bufferCount > NUM_BUFFER_SLOTS) {
154 ST_LOGE("setBufferCount: bufferCount larger than slots available");
155 return BAD_VALUE;
156 }
157
158 // Error out if the user has dequeued buffers
159 int maxBufferCount = getMaxBufferCountLocked();
160 for (int i=0 ; i<maxBufferCount; i++) {
161 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
162 ST_LOGE("setBufferCount: client owns some buffers");
163 return -EINVAL;
164 }
165 }
166
167 const int minBufferSlots = getMinMaxBufferCountLocked();
168 if (bufferCount == 0) {
169 mOverrideMaxBufferCount = 0;
170 mDequeueCondition.broadcast();
171 return OK;
172 }
173
174 if (bufferCount < minBufferSlots) {
175 ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
176 "minimum (%d)", bufferCount, minBufferSlots);
177 return BAD_VALUE;
178 }
179
180 // here we're guaranteed that the client doesn't have dequeued buffers
181 // and will release all of its buffer references.
182 //
183 // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
184 freeAllBuffersLocked();
185 mOverrideMaxBufferCount = bufferCount;
186 mBufferHasBeenQueued = false;
187 mDequeueCondition.broadcast();
188 listener = mConsumerListener;
189 } // scope for lock
190
191 if (listener != NULL) {
192 listener->onBuffersReleased();
193 }
194
195 return OK;
196 }
197
query(int what,int * outValue)198 int BufferQueue::query(int what, int* outValue)
199 {
200 ATRACE_CALL();
201 Mutex::Autolock lock(mMutex);
202
203 if (mAbandoned) {
204 ST_LOGE("query: SurfaceTexture has been abandoned!");
205 return NO_INIT;
206 }
207
208 int value;
209 switch (what) {
210 case NATIVE_WINDOW_WIDTH:
211 value = mDefaultWidth;
212 break;
213 case NATIVE_WINDOW_HEIGHT:
214 value = mDefaultHeight;
215 break;
216 case NATIVE_WINDOW_FORMAT:
217 value = mDefaultBufferFormat;
218 break;
219 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
220 value = getMinUndequeuedBufferCountLocked();
221 break;
222 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
223 value = (mQueue.size() >= 2);
224 break;
225 default:
226 return BAD_VALUE;
227 }
228 outValue[0] = value;
229 return NO_ERROR;
230 }
231
requestBuffer(int slot,sp<GraphicBuffer> * buf)232 status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
233 ATRACE_CALL();
234 ST_LOGV("requestBuffer: slot=%d", slot);
235 Mutex::Autolock lock(mMutex);
236 if (mAbandoned) {
237 ST_LOGE("requestBuffer: SurfaceTexture has been abandoned!");
238 return NO_INIT;
239 }
240 int maxBufferCount = getMaxBufferCountLocked();
241 if (slot < 0 || maxBufferCount <= slot) {
242 ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
243 maxBufferCount, slot);
244 return BAD_VALUE;
245 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
246 // XXX: I vaguely recall there was some reason this can be valid, but
247 // for the life of me I can't recall under what circumstances that's
248 // the case.
249 ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
250 slot, mSlots[slot].mBufferState);
251 return BAD_VALUE;
252 }
253 mSlots[slot].mRequestBufferCalled = true;
254 *buf = mSlots[slot].mGraphicBuffer;
255 return NO_ERROR;
256 }
257
dequeueBuffer(int * outBuf,sp<Fence> & outFence,uint32_t w,uint32_t h,uint32_t format,uint32_t usage)258 status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
259 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
260 ATRACE_CALL();
261 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
262
263 if ((w && !h) || (!w && h)) {
264 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
265 return BAD_VALUE;
266 }
267
268 status_t returnFlags(OK);
269 EGLDisplay dpy = EGL_NO_DISPLAY;
270 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
271
272 { // Scope for the lock
273 Mutex::Autolock lock(mMutex);
274
275 if (format == 0) {
276 format = mDefaultBufferFormat;
277 }
278 // turn on usage bits the consumer requested
279 usage |= mConsumerUsageBits;
280
281 int found = -1;
282 int dequeuedCount = 0;
283 bool tryAgain = true;
284 while (tryAgain) {
285 if (mAbandoned) {
286 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
287 return NO_INIT;
288 }
289
290 const int maxBufferCount = getMaxBufferCountLocked();
291
292 // Free up any buffers that are in slots beyond the max buffer
293 // count.
294 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
295 assert(mSlots[i].mBufferState == BufferSlot::FREE);
296 if (mSlots[i].mGraphicBuffer != NULL) {
297 freeBufferLocked(i);
298 returnFlags |= ISurfaceTexture::RELEASE_ALL_BUFFERS;
299 }
300 }
301
302 // look for a free buffer to give to the client
303 found = INVALID_BUFFER_SLOT;
304 dequeuedCount = 0;
305 for (int i = 0; i < maxBufferCount; i++) {
306 const int state = mSlots[i].mBufferState;
307 if (state == BufferSlot::DEQUEUED) {
308 dequeuedCount++;
309 }
310
311 if (state == BufferSlot::FREE) {
312 /* We return the oldest of the free buffers to avoid
313 * stalling the producer if possible. This is because
314 * the consumer may still have pending reads of the
315 * buffers in flight.
316 */
317 if ((found < 0) ||
318 mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
319 found = i;
320 }
321 }
322 }
323
324 // clients are not allowed to dequeue more than one buffer
325 // if they didn't set a buffer count.
326 if (!mOverrideMaxBufferCount && dequeuedCount) {
327 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
328 "setting the buffer count");
329 return -EINVAL;
330 }
331
332 // See whether a buffer has been queued since the last
333 // setBufferCount so we know whether to perform the min undequeued
334 // buffers check below.
335 if (mBufferHasBeenQueued) {
336 // make sure the client is not trying to dequeue more buffers
337 // than allowed.
338 const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
339 const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
340 if (newUndequeuedCount < minUndequeuedCount) {
341 ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
342 "exceeded (dequeued=%d undequeudCount=%d)",
343 minUndequeuedCount, dequeuedCount,
344 newUndequeuedCount);
345 return -EBUSY;
346 }
347 }
348
349 // If no buffer is found, wait for a buffer to be released or for
350 // the max buffer count to change.
351 tryAgain = found == INVALID_BUFFER_SLOT;
352 if (tryAgain) {
353 mDequeueCondition.wait(mMutex);
354 }
355 }
356
357
358 if (found == INVALID_BUFFER_SLOT) {
359 // This should not happen.
360 ST_LOGE("dequeueBuffer: no available buffer slots");
361 return -EBUSY;
362 }
363
364 const int buf = found;
365 *outBuf = found;
366
367 ATRACE_BUFFER_INDEX(buf);
368
369 const bool useDefaultSize = !w && !h;
370 if (useDefaultSize) {
371 // use the default size
372 w = mDefaultWidth;
373 h = mDefaultHeight;
374 }
375
376 // buffer is now in DEQUEUED (but can also be current at the same time,
377 // if we're in synchronous mode)
378 mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
379
380 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
381 if ((buffer == NULL) ||
382 (uint32_t(buffer->width) != w) ||
383 (uint32_t(buffer->height) != h) ||
384 (uint32_t(buffer->format) != format) ||
385 ((uint32_t(buffer->usage) & usage) != usage))
386 {
387 mSlots[buf].mAcquireCalled = false;
388 mSlots[buf].mGraphicBuffer = NULL;
389 mSlots[buf].mRequestBufferCalled = false;
390 mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
391 mSlots[buf].mFence.clear();
392 mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
393
394 returnFlags |= ISurfaceTexture::BUFFER_NEEDS_REALLOCATION;
395 }
396
397 dpy = mSlots[buf].mEglDisplay;
398 eglFence = mSlots[buf].mEglFence;
399 outFence = mSlots[buf].mFence;
400 mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
401 mSlots[buf].mFence.clear();
402 } // end lock scope
403
404 if (returnFlags & ISurfaceTexture::BUFFER_NEEDS_REALLOCATION) {
405 status_t error;
406 sp<GraphicBuffer> graphicBuffer(
407 mGraphicBufferAlloc->createGraphicBuffer(
408 w, h, format, usage, &error));
409 if (graphicBuffer == 0) {
410 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
411 "failed");
412 return error;
413 }
414
415 { // Scope for the lock
416 Mutex::Autolock lock(mMutex);
417
418 if (mAbandoned) {
419 ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
420 return NO_INIT;
421 }
422
423 mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
424 }
425 }
426
427
428 if (eglFence != EGL_NO_SYNC_KHR) {
429 EGLint result = eglClientWaitSyncKHR(dpy, eglFence, 0, 1000000000);
430 // If something goes wrong, log the error, but return the buffer without
431 // synchronizing access to it. It's too late at this point to abort the
432 // dequeue operation.
433 if (result == EGL_FALSE) {
434 ST_LOGE("dequeueBuffer: error waiting for fence: %#x", eglGetError());
435 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
436 ST_LOGE("dequeueBuffer: timeout waiting for fence");
437 }
438 eglDestroySyncKHR(dpy, eglFence);
439 }
440
441 ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
442 mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
443
444 return returnFlags;
445 }
446
setSynchronousMode(bool enabled)447 status_t BufferQueue::setSynchronousMode(bool enabled) {
448 ATRACE_CALL();
449 ST_LOGV("setSynchronousMode: enabled=%d", enabled);
450 Mutex::Autolock lock(mMutex);
451
452 if (mAbandoned) {
453 ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!");
454 return NO_INIT;
455 }
456
457 status_t err = OK;
458 if (!mAllowSynchronousMode && enabled)
459 return err;
460
461 if (!enabled) {
462 // going to asynchronous mode, drain the queue
463 err = drainQueueLocked();
464 if (err != NO_ERROR)
465 return err;
466 }
467
468 if (mSynchronousMode != enabled) {
469 // - if we're going to asynchronous mode, the queue is guaranteed to be
470 // empty here
471 // - if the client set the number of buffers, we're guaranteed that
472 // we have at least 3 (because we don't allow less)
473 mSynchronousMode = enabled;
474 mDequeueCondition.broadcast();
475 }
476 return err;
477 }
478
queueBuffer(int buf,const QueueBufferInput & input,QueueBufferOutput * output)479 status_t BufferQueue::queueBuffer(int buf,
480 const QueueBufferInput& input, QueueBufferOutput* output) {
481 ATRACE_CALL();
482 ATRACE_BUFFER_INDEX(buf);
483
484 Rect crop;
485 uint32_t transform;
486 int scalingMode;
487 int64_t timestamp;
488 sp<Fence> fence;
489
490 input.deflate(×tamp, &crop, &scalingMode, &transform, &fence);
491
492 ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
493 "scale=%s",
494 buf, timestamp, crop.left, crop.top, crop.right, crop.bottom,
495 transform, scalingModeName(scalingMode));
496
497 sp<ConsumerListener> listener;
498
499 { // scope for the lock
500 Mutex::Autolock lock(mMutex);
501 if (mAbandoned) {
502 ST_LOGE("queueBuffer: SurfaceTexture has been abandoned!");
503 return NO_INIT;
504 }
505 int maxBufferCount = getMaxBufferCountLocked();
506 if (buf < 0 || buf >= maxBufferCount) {
507 ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
508 maxBufferCount, buf);
509 return -EINVAL;
510 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
511 ST_LOGE("queueBuffer: slot %d is not owned by the client "
512 "(state=%d)", buf, mSlots[buf].mBufferState);
513 return -EINVAL;
514 } else if (!mSlots[buf].mRequestBufferCalled) {
515 ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
516 "buffer", buf);
517 return -EINVAL;
518 }
519
520 const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
521 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
522 Rect croppedCrop;
523 crop.intersect(bufferRect, &croppedCrop);
524 if (croppedCrop != crop) {
525 ST_LOGE("queueBuffer: crop rect is not contained within the "
526 "buffer in slot %d", buf);
527 return -EINVAL;
528 }
529
530 if (mSynchronousMode) {
531 // In synchronous mode we queue all buffers in a FIFO.
532 mQueue.push_back(buf);
533
534 // Synchronous mode always signals that an additional frame should
535 // be consumed.
536 listener = mConsumerListener;
537 } else {
538 // In asynchronous mode we only keep the most recent buffer.
539 if (mQueue.empty()) {
540 mQueue.push_back(buf);
541
542 // Asynchronous mode only signals that a frame should be
543 // consumed if no previous frame was pending. If a frame were
544 // pending then the consumer would have already been notified.
545 listener = mConsumerListener;
546 } else {
547 Fifo::iterator front(mQueue.begin());
548 // buffer currently queued is freed
549 mSlots[*front].mBufferState = BufferSlot::FREE;
550 // and we record the new buffer index in the queued list
551 *front = buf;
552 }
553 }
554
555 mSlots[buf].mTimestamp = timestamp;
556 mSlots[buf].mCrop = crop;
557 mSlots[buf].mTransform = transform;
558 mSlots[buf].mFence = fence;
559
560 switch (scalingMode) {
561 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
562 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
563 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
564 break;
565 default:
566 ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode);
567 scalingMode = mSlots[buf].mScalingMode;
568 break;
569 }
570
571 mSlots[buf].mBufferState = BufferSlot::QUEUED;
572 mSlots[buf].mScalingMode = scalingMode;
573 mFrameCounter++;
574 mSlots[buf].mFrameNumber = mFrameCounter;
575
576 mBufferHasBeenQueued = true;
577 mDequeueCondition.broadcast();
578
579 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
580 mQueue.size());
581
582 ATRACE_INT(mConsumerName.string(), mQueue.size());
583 } // scope for the lock
584
585 // call back without lock held
586 if (listener != 0) {
587 listener->onFrameAvailable();
588 }
589 return OK;
590 }
591
cancelBuffer(int buf,sp<Fence> fence)592 void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
593 ATRACE_CALL();
594 ST_LOGV("cancelBuffer: slot=%d", buf);
595 Mutex::Autolock lock(mMutex);
596
597 if (mAbandoned) {
598 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
599 return;
600 }
601
602 int maxBufferCount = getMaxBufferCountLocked();
603 if (buf < 0 || buf >= maxBufferCount) {
604 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
605 maxBufferCount, buf);
606 return;
607 } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
608 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
609 buf, mSlots[buf].mBufferState);
610 return;
611 }
612 mSlots[buf].mBufferState = BufferSlot::FREE;
613 mSlots[buf].mFrameNumber = 0;
614 mSlots[buf].mFence = fence;
615 mDequeueCondition.broadcast();
616 }
617
connect(int api,QueueBufferOutput * output)618 status_t BufferQueue::connect(int api, QueueBufferOutput* output) {
619 ATRACE_CALL();
620 ST_LOGV("connect: api=%d", api);
621 Mutex::Autolock lock(mMutex);
622
623 if (mAbandoned) {
624 ST_LOGE("connect: BufferQueue has been abandoned!");
625 return NO_INIT;
626 }
627
628 if (mConsumerListener == NULL) {
629 ST_LOGE("connect: BufferQueue has no consumer!");
630 return NO_INIT;
631 }
632
633 int err = NO_ERROR;
634 switch (api) {
635 case NATIVE_WINDOW_API_EGL:
636 case NATIVE_WINDOW_API_CPU:
637 case NATIVE_WINDOW_API_MEDIA:
638 case NATIVE_WINDOW_API_CAMERA:
639 if (mConnectedApi != NO_CONNECTED_API) {
640 ST_LOGE("connect: already connected (cur=%d, req=%d)",
641 mConnectedApi, api);
642 err = -EINVAL;
643 } else {
644 mConnectedApi = api;
645 output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
646 mQueue.size());
647 }
648 break;
649 default:
650 err = -EINVAL;
651 break;
652 }
653
654 mBufferHasBeenQueued = false;
655
656 return err;
657 }
658
disconnect(int api)659 status_t BufferQueue::disconnect(int api) {
660 ATRACE_CALL();
661 ST_LOGV("disconnect: api=%d", api);
662
663 int err = NO_ERROR;
664 sp<ConsumerListener> listener;
665
666 { // Scope for the lock
667 Mutex::Autolock lock(mMutex);
668
669 if (mAbandoned) {
670 // it is not really an error to disconnect after the surface
671 // has been abandoned, it should just be a no-op.
672 return NO_ERROR;
673 }
674
675 switch (api) {
676 case NATIVE_WINDOW_API_EGL:
677 case NATIVE_WINDOW_API_CPU:
678 case NATIVE_WINDOW_API_MEDIA:
679 case NATIVE_WINDOW_API_CAMERA:
680 if (mConnectedApi == api) {
681 drainQueueAndFreeBuffersLocked();
682 mConnectedApi = NO_CONNECTED_API;
683 mDequeueCondition.broadcast();
684 listener = mConsumerListener;
685 } else {
686 ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
687 mConnectedApi, api);
688 err = -EINVAL;
689 }
690 break;
691 default:
692 ST_LOGE("disconnect: unknown API %d", api);
693 err = -EINVAL;
694 break;
695 }
696 }
697
698 if (listener != NULL) {
699 listener->onBuffersReleased();
700 }
701
702 return err;
703 }
704
dump(String8 & result) const705 void BufferQueue::dump(String8& result) const
706 {
707 char buffer[1024];
708 BufferQueue::dump(result, "", buffer, 1024);
709 }
710
dump(String8 & result,const char * prefix,char * buffer,size_t SIZE) const711 void BufferQueue::dump(String8& result, const char* prefix,
712 char* buffer, size_t SIZE) const
713 {
714 Mutex::Autolock _l(mMutex);
715
716 String8 fifo;
717 int fifoSize = 0;
718 Fifo::const_iterator i(mQueue.begin());
719 while (i != mQueue.end()) {
720 snprintf(buffer, SIZE, "%02d ", *i++);
721 fifoSize++;
722 fifo.append(buffer);
723 }
724
725 int maxBufferCount = getMaxBufferCountLocked();
726
727 snprintf(buffer, SIZE,
728 "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
729 "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
730 prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
731 mDefaultHeight, mDefaultBufferFormat, mTransformHint,
732 fifoSize, fifo.string());
733 result.append(buffer);
734
735
736 struct {
737 const char * operator()(int state) const {
738 switch (state) {
739 case BufferSlot::DEQUEUED: return "DEQUEUED";
740 case BufferSlot::QUEUED: return "QUEUED";
741 case BufferSlot::FREE: return "FREE";
742 case BufferSlot::ACQUIRED: return "ACQUIRED";
743 default: return "Unknown";
744 }
745 }
746 } stateName;
747
748 for (int i=0 ; i<maxBufferCount ; i++) {
749 const BufferSlot& slot(mSlots[i]);
750 snprintf(buffer, SIZE,
751 "%s%s[%02d] "
752 "state=%-8s, crop=[%d,%d,%d,%d], "
753 "xform=0x%02x, time=%#llx, scale=%s",
754 prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
755 stateName(slot.mBufferState),
756 slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
757 slot.mCrop.bottom, slot.mTransform, slot.mTimestamp,
758 scalingModeName(slot.mScalingMode)
759 );
760 result.append(buffer);
761
762 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
763 if (buf != NULL) {
764 snprintf(buffer, SIZE,
765 ", %p [%4ux%4u:%4u,%3X]",
766 buf->handle, buf->width, buf->height, buf->stride,
767 buf->format);
768 result.append(buffer);
769 }
770 result.append("\n");
771 }
772 }
773
freeBufferLocked(int slot)774 void BufferQueue::freeBufferLocked(int slot) {
775 ST_LOGV("freeBufferLocked: slot=%d", slot);
776 mSlots[slot].mGraphicBuffer = 0;
777 if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) {
778 mSlots[slot].mNeedsCleanupOnRelease = true;
779 }
780 mSlots[slot].mBufferState = BufferSlot::FREE;
781 mSlots[slot].mFrameNumber = 0;
782 mSlots[slot].mAcquireCalled = false;
783
784 // destroy fence as BufferQueue now takes ownership
785 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
786 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
787 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
788 }
789 mSlots[slot].mFence.clear();
790 }
791
freeAllBuffersLocked()792 void BufferQueue::freeAllBuffersLocked() {
793 ALOGW_IF(!mQueue.isEmpty(),
794 "freeAllBuffersLocked called but mQueue is not empty");
795 mQueue.clear();
796 mBufferHasBeenQueued = false;
797 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
798 freeBufferLocked(i);
799 }
800 }
801
acquireBuffer(BufferItem * buffer)802 status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
803 ATRACE_CALL();
804 Mutex::Autolock _l(mMutex);
805
806 // Check that the consumer doesn't currently have the maximum number of
807 // buffers acquired. We allow the max buffer count to be exceeded by one
808 // buffer, so that the consumer can successfully set up the newly acquired
809 // buffer before releasing the old one.
810 int numAcquiredBuffers = 0;
811 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
812 if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
813 numAcquiredBuffers++;
814 }
815 }
816 if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
817 ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
818 numAcquiredBuffers, mMaxAcquiredBufferCount);
819 return INVALID_OPERATION;
820 }
821
822 // check if queue is empty
823 // In asynchronous mode the list is guaranteed to be one buffer
824 // deep, while in synchronous mode we use the oldest buffer.
825 if (!mQueue.empty()) {
826 Fifo::iterator front(mQueue.begin());
827 int buf = *front;
828
829 ATRACE_BUFFER_INDEX(buf);
830
831 if (mSlots[buf].mAcquireCalled) {
832 buffer->mGraphicBuffer = NULL;
833 } else {
834 buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
835 }
836 buffer->mCrop = mSlots[buf].mCrop;
837 buffer->mTransform = mSlots[buf].mTransform;
838 buffer->mScalingMode = mSlots[buf].mScalingMode;
839 buffer->mFrameNumber = mSlots[buf].mFrameNumber;
840 buffer->mTimestamp = mSlots[buf].mTimestamp;
841 buffer->mBuf = buf;
842 buffer->mFence = mSlots[buf].mFence;
843
844 mSlots[buf].mAcquireCalled = true;
845 mSlots[buf].mNeedsCleanupOnRelease = false;
846 mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
847 mSlots[buf].mFence.clear();
848
849 mQueue.erase(front);
850 mDequeueCondition.broadcast();
851
852 ATRACE_INT(mConsumerName.string(), mQueue.size());
853 } else {
854 return NO_BUFFER_AVAILABLE;
855 }
856
857 return OK;
858 }
859
releaseBuffer(int buf,EGLDisplay display,EGLSyncKHR eglFence,const sp<Fence> & fence)860 status_t BufferQueue::releaseBuffer(int buf, EGLDisplay display,
861 EGLSyncKHR eglFence, const sp<Fence>& fence) {
862 ATRACE_CALL();
863 ATRACE_BUFFER_INDEX(buf);
864
865 Mutex::Autolock _l(mMutex);
866
867 if (buf == INVALID_BUFFER_SLOT) {
868 return -EINVAL;
869 }
870
871 mSlots[buf].mEglDisplay = display;
872 mSlots[buf].mEglFence = eglFence;
873 mSlots[buf].mFence = fence;
874
875 // The buffer can now only be released if its in the acquired state
876 if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
877 mSlots[buf].mBufferState = BufferSlot::FREE;
878 } else if (mSlots[buf].mNeedsCleanupOnRelease) {
879 ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
880 mSlots[buf].mNeedsCleanupOnRelease = false;
881 return STALE_BUFFER_SLOT;
882 } else {
883 ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
884 return -EINVAL;
885 }
886
887 mDequeueCondition.broadcast();
888 return OK;
889 }
890
consumerConnect(const sp<ConsumerListener> & consumerListener)891 status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
892 ST_LOGV("consumerConnect");
893 Mutex::Autolock lock(mMutex);
894
895 if (mAbandoned) {
896 ST_LOGE("consumerConnect: BufferQueue has been abandoned!");
897 return NO_INIT;
898 }
899
900 mConsumerListener = consumerListener;
901
902 return OK;
903 }
904
consumerDisconnect()905 status_t BufferQueue::consumerDisconnect() {
906 ST_LOGV("consumerDisconnect");
907 Mutex::Autolock lock(mMutex);
908
909 if (mConsumerListener == NULL) {
910 ST_LOGE("consumerDisconnect: No consumer is connected!");
911 return -EINVAL;
912 }
913
914 mAbandoned = true;
915 mConsumerListener = NULL;
916 mQueue.clear();
917 freeAllBuffersLocked();
918 mDequeueCondition.broadcast();
919 return OK;
920 }
921
getReleasedBuffers(uint32_t * slotMask)922 status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
923 ST_LOGV("getReleasedBuffers");
924 Mutex::Autolock lock(mMutex);
925
926 if (mAbandoned) {
927 ST_LOGE("getReleasedBuffers: BufferQueue has been abandoned!");
928 return NO_INIT;
929 }
930
931 uint32_t mask = 0;
932 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
933 if (!mSlots[i].mAcquireCalled) {
934 mask |= 1 << i;
935 }
936 }
937 *slotMask = mask;
938
939 ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
940 return NO_ERROR;
941 }
942
setDefaultBufferSize(uint32_t w,uint32_t h)943 status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
944 {
945 ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
946 if (!w || !h) {
947 ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
948 w, h);
949 return BAD_VALUE;
950 }
951
952 Mutex::Autolock lock(mMutex);
953 mDefaultWidth = w;
954 mDefaultHeight = h;
955 return OK;
956 }
957
setDefaultMaxBufferCount(int bufferCount)958 status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
959 ATRACE_CALL();
960 Mutex::Autolock lock(mMutex);
961 return setDefaultMaxBufferCountLocked(bufferCount);
962 }
963
setMaxAcquiredBufferCount(int maxAcquiredBuffers)964 status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
965 ATRACE_CALL();
966 Mutex::Autolock lock(mMutex);
967 if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
968 ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
969 maxAcquiredBuffers);
970 return BAD_VALUE;
971 }
972 if (mConnectedApi != NO_CONNECTED_API) {
973 return INVALID_OPERATION;
974 }
975 mMaxAcquiredBufferCount = maxAcquiredBuffers;
976 return OK;
977 }
978
freeAllBuffersExceptHeadLocked()979 void BufferQueue::freeAllBuffersExceptHeadLocked() {
980 int head = -1;
981 if (!mQueue.empty()) {
982 Fifo::iterator front(mQueue.begin());
983 head = *front;
984 }
985 mBufferHasBeenQueued = false;
986 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
987 if (i != head) {
988 freeBufferLocked(i);
989 }
990 }
991 }
992
drainQueueLocked()993 status_t BufferQueue::drainQueueLocked() {
994 while (mSynchronousMode && !mQueue.isEmpty()) {
995 mDequeueCondition.wait(mMutex);
996 if (mAbandoned) {
997 ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
998 return NO_INIT;
999 }
1000 if (mConnectedApi == NO_CONNECTED_API) {
1001 ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
1002 return NO_INIT;
1003 }
1004 }
1005 return NO_ERROR;
1006 }
1007
drainQueueAndFreeBuffersLocked()1008 status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
1009 status_t err = drainQueueLocked();
1010 if (err == NO_ERROR) {
1011 if (mSynchronousMode) {
1012 freeAllBuffersLocked();
1013 } else {
1014 freeAllBuffersExceptHeadLocked();
1015 }
1016 }
1017 return err;
1018 }
1019
getMinMaxBufferCountLocked() const1020 int BufferQueue::getMinMaxBufferCountLocked() const {
1021 return getMinUndequeuedBufferCountLocked() + 1;
1022 }
1023
getMinUndequeuedBufferCountLocked() const1024 int BufferQueue::getMinUndequeuedBufferCountLocked() const {
1025 return mSynchronousMode ? mMaxAcquiredBufferCount :
1026 mMaxAcquiredBufferCount + 1;
1027 }
1028
getMaxBufferCountLocked() const1029 int BufferQueue::getMaxBufferCountLocked() const {
1030 int minMaxBufferCount = getMinMaxBufferCountLocked();
1031
1032 int maxBufferCount = mDefaultMaxBufferCount;
1033 if (maxBufferCount < minMaxBufferCount) {
1034 maxBufferCount = minMaxBufferCount;
1035 }
1036 if (mOverrideMaxBufferCount != 0) {
1037 assert(mOverrideMaxBufferCount >= minMaxBufferCount);
1038 maxBufferCount = mOverrideMaxBufferCount;
1039 }
1040
1041 // Any buffers that are dequeued by the producer or sitting in the queue
1042 // waiting to be consumed need to have their slots preserved. Such
1043 // buffers will temporarily keep the max buffer count up until the slots
1044 // no longer need to be preserved.
1045 for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
1046 BufferSlot::BufferState state = mSlots[i].mBufferState;
1047 if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
1048 maxBufferCount = i + 1;
1049 }
1050 }
1051
1052 return maxBufferCount;
1053 }
1054
ProxyConsumerListener(const wp<BufferQueue::ConsumerListener> & consumerListener)1055 BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
1056 const wp<BufferQueue::ConsumerListener>& consumerListener):
1057 mConsumerListener(consumerListener) {}
1058
~ProxyConsumerListener()1059 BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
1060
onFrameAvailable()1061 void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
1062 sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
1063 if (listener != NULL) {
1064 listener->onFrameAvailable();
1065 }
1066 }
1067
onBuffersReleased()1068 void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
1069 sp<BufferQueue::ConsumerListener> listener(mConsumerListener.promote());
1070 if (listener != NULL) {
1071 listener->onBuffersReleased();
1072 }
1073 }
1074
1075 }; // namespace android
1076