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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef APP_SQL_CONNECTION_H_
6 #define APP_SQL_CONNECTION_H_
7 #pragma once
8 
9 #include <map>
10 #include <set>
11 #include <string>
12 
13 #include "base/basictypes.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/time.h"
16 
17 class FilePath;
18 struct sqlite3;
19 struct sqlite3_stmt;
20 
21 namespace sql {
22 
23 class Statement;
24 
25 // Uniquely identifies a statement. There are two modes of operation:
26 //
27 // - In the most common mode, you will use the source file and line number to
28 //   identify your statement. This is a convienient way to get uniqueness for
29 //   a statement that is only used in one place. Use the SQL_FROM_HERE macro
30 //   to generate a StatementID.
31 //
32 // - In the "custom" mode you may use the statement from different places or
33 //   need to manage it yourself for whatever reason. In this case, you should
34 //   make up your own unique name and pass it to the StatementID. This name
35 //   must be a static string, since this object only deals with pointers and
36 //   assumes the underlying string doesn't change or get deleted.
37 //
38 // This object is copyable and assignable using the compiler-generated
39 // operator= and copy constructor.
40 class StatementID {
41  public:
42   // Creates a uniquely named statement with the given file ane line number.
43   // Normally you will use SQL_FROM_HERE instead of calling yourself.
StatementID(const char * file,int line)44   StatementID(const char* file, int line)
45       : number_(line),
46         str_(file) {
47   }
48 
49   // Creates a uniquely named statement with the given user-defined name.
StatementID(const char * unique_name)50   explicit StatementID(const char* unique_name)
51       : number_(-1),
52         str_(unique_name) {
53   }
54 
55   // This constructor is unimplemented and will generate a linker error if
56   // called. It is intended to try to catch people dynamically generating
57   // a statement name that will be deallocated and will cause a crash later.
58   // All strings must be static and unchanging!
59   explicit StatementID(const std::string& dont_ever_do_this);
60 
61   // We need this to insert into our map.
62   bool operator<(const StatementID& other) const;
63 
64  private:
65   int number_;
66   const char* str_;
67 };
68 
69 #define SQL_FROM_HERE sql::StatementID(__FILE__, __LINE__)
70 
71 class Connection;
72 
73 // ErrorDelegate defines the interface to implement error handling and recovery
74 // for sqlite operations. This allows the rest of the classes to return true or
75 // false while the actual error code and causing statement are delivered using
76 // the OnError() callback.
77 // The tipical usage is to centralize the code designed to handle database
78 // corruption, low-level IO errors or locking violations.
79 class ErrorDelegate : public base::RefCounted<ErrorDelegate> {
80  public:
81   ErrorDelegate();
82 
83   // |error| is an sqlite result code as seen in sqlite\preprocessed\sqlite3.h
84   // |connection| is db connection where the error happened and |stmt| is
85   // our best guess at the statement that triggered the error.  Do not store
86   // these pointers.
87   //
88   // |stmt| MAY BE NULL if there is no statement causing the problem (i.e. on
89   // initialization).
90   //
91   // If the error condition has been fixed an the original statement succesfuly
92   // re-tried then returning SQLITE_OK is appropiate; otherwise is recomended
93   // that you return the original |error| or the appropiae error code.
94   virtual int OnError(int error, Connection* connection, Statement* stmt) = 0;
95 
96  protected:
97   friend class base::RefCounted<ErrorDelegate>;
98 
99   virtual ~ErrorDelegate();
100 };
101 
102 class Connection {
103  private:
104   class StatementRef;  // Forward declaration, see real one below.
105 
106  public:
107   // The database is opened by calling Open[InMemory](). Any uncommitted
108   // transactions will be rolled back when this object is deleted.
109   Connection();
110   ~Connection();
111 
112   // Pre-init configuration ----------------------------------------------------
113 
114   // Sets the page size that will be used when creating a new database. This
115   // must be called before Init(), and will only have an effect on new
116   // databases.
117   //
118   // From sqlite.org: "The page size must be a power of two greater than or
119   // equal to 512 and less than or equal to SQLITE_MAX_PAGE_SIZE. The maximum
120   // value for SQLITE_MAX_PAGE_SIZE is 32768."
set_page_size(int page_size)121   void set_page_size(int page_size) { page_size_ = page_size; }
122 
123   // Sets the number of pages that will be cached in memory by sqlite. The
124   // total cache size in bytes will be page_size * cache_size. This must be
125   // called before Open() to have an effect.
set_cache_size(int cache_size)126   void set_cache_size(int cache_size) { cache_size_ = cache_size; }
127 
128   // Call to put the database in exclusive locking mode. There is no "back to
129   // normal" flag because of some additional requirements sqlite puts on this
130   // transaition (requires another access to the DB) and because we don't
131   // actually need it.
132   //
133   // Exclusive mode means that the database is not unlocked at the end of each
134   // transaction, which means there may be less time spent initializing the
135   // next transaction because it doesn't have to re-aquire locks.
136   //
137   // This must be called before Open() to have an effect.
set_exclusive_locking()138   void set_exclusive_locking() { exclusive_locking_ = true; }
139 
140   // Sets the object that will handle errors. Recomended that it should be set
141   // before calling Open(). If not set, the default is to ignore errors on
142   // release and assert on debug builds.
set_error_delegate(ErrorDelegate * delegate)143   void set_error_delegate(ErrorDelegate* delegate) {
144     error_delegate_ = delegate;
145   }
146 
147   // Initialization ------------------------------------------------------------
148 
149   // Initializes the SQL connection for the given file, returning true if the
150   // file could be opened. You can call this or OpenInMemory.
151   bool Open(const FilePath& path);
152 
153   // Initializes the SQL connection for a temporary in-memory database. There
154   // will be no associated file on disk, and the initial database will be
155   // empty. You can call this or Open.
156   bool OpenInMemory();
157 
158   // Returns trie if the database has been successfully opened.
is_open()159   bool is_open() const { return !!db_; }
160 
161   // Closes the database. This is automatically performed on destruction for
162   // you, but this allows you to close the database early. You must not call
163   // any other functions after closing it. It is permissable to call Close on
164   // an uninitialized or already-closed database.
165   void Close();
166 
167   // Pre-loads the first <cache-size> pages into the cache from the file.
168   // If you expect to soon use a substantial portion of the database, this
169   // is much more efficient than allowing the pages to be populated organically
170   // since there is no per-page hard drive seeking. If the file is larger than
171   // the cache, the last part that doesn't fit in the cache will be brought in
172   // organically.
173   //
174   // This function assumes your class is using a meta table on the current
175   // database, as it openes a transaction on the meta table to force the
176   // database to be initialized. You should feel free to initialize the meta
177   // table after calling preload since the meta table will already be in the
178   // database if it exists, and if it doesn't exist, the database won't
179   // generally exist either.
180   void Preload();
181 
182   // Transactions --------------------------------------------------------------
183 
184   // Transaction management. We maintain a virtual transaction stack to emulate
185   // nested transactions since sqlite can't do nested transactions. The
186   // limitation is you can't roll back a sub transaction: if any transaction
187   // fails, all transactions open will also be rolled back. Any nested
188   // transactions after one has rolled back will return fail for Begin(). If
189   // Begin() fails, you must not call Commit or Rollback().
190   //
191   // Normally you should use sql::Transaction to manage a transaction, which
192   // will scope it to a C++ context.
193   bool BeginTransaction();
194   void RollbackTransaction();
195   bool CommitTransaction();
196 
197   // Returns the current transaction nesting, which will be 0 if there are
198   // no open transactions.
transaction_nesting()199   int transaction_nesting() const { return transaction_nesting_; }
200 
201   // Statements ----------------------------------------------------------------
202 
203   // Executes the given SQL string, returning true on success. This is
204   // normally used for simple, 1-off statements that don't take any bound
205   // parameters and don't return any data (e.g. CREATE TABLE).
206   bool Execute(const char* sql);
207 
208   // Returns true if we have a statement with the given identifier already
209   // cached. This is normally not necessary to call, but can be useful if the
210   // caller has to dynamically build up SQL to avoid doing so if it's already
211   // cached.
212   bool HasCachedStatement(const StatementID& id) const;
213 
214   // Returns a statement for the given SQL using the statement cache. It can
215   // take a nontrivial amount of work to parse and compile a statement, so
216   // keeping commonly-used ones around for future use is important for
217   // performance.
218   //
219   // The SQL may have an error, so the caller must check validity of the
220   // statement before using it.
221   //
222   // The StatementID and the SQL must always correspond to one-another. The
223   // ID is the lookup into the cache, so crazy things will happen if you use
224   // different SQL with the same ID.
225   //
226   // You will normally use the SQL_FROM_HERE macro to generate a statement
227   // ID associated with the current line of code. This gives uniqueness without
228   // you having to manage unique names. See StatementID above for more.
229   //
230   // Example:
231   //   sql::Statement stmt(connection_.GetCachedStatement(
232   //       SQL_FROM_HERE, "SELECT * FROM foo"));
233   //   if (!stmt)
234   //     return false;  // Error creating statement.
235   scoped_refptr<StatementRef> GetCachedStatement(const StatementID& id,
236                                                  const char* sql);
237 
238   // Returns a non-cached statement for the given SQL. Use this for SQL that
239   // is only executed once or only rarely (there is overhead associated with
240   // keeping a statement cached).
241   //
242   // See GetCachedStatement above for examples and error information.
243   scoped_refptr<StatementRef> GetUniqueStatement(const char* sql);
244 
245   // Info querying -------------------------------------------------------------
246 
247   // Returns true if the given table exists.
248   bool DoesTableExist(const char* table_name) const;
249 
250   // Returns true if a column with the given name exists in the given table.
251   bool DoesColumnExist(const char* table_name, const char* column_name) const;
252 
253   // Returns sqlite's internal ID for the last inserted row. Valid only
254   // immediately after an insert.
255   int64 GetLastInsertRowId() const;
256 
257   // Returns sqlite's count of the number of rows modified by the last
258   // statement executed. Will be 0 if no statement has executed or the database
259   // is closed.
260   int GetLastChangeCount() const;
261 
262   // Errors --------------------------------------------------------------------
263 
264   // Returns the error code associated with the last sqlite operation.
265   int GetErrorCode() const;
266 
267   // Returns the errno associated with GetErrorCode().  See
268   // SQLITE_LAST_ERRNO in SQLite documentation.
269   int GetLastErrno() const;
270 
271   // Returns a pointer to a statically allocated string associated with the
272   // last sqlite operation.
273   const char* GetErrorMessage() const;
274 
275  private:
276   // Statement access StatementRef which we don't want to expose to erverybody
277   // (they should go through Statement).
278   friend class Statement;
279 
280   // Internal initialize function used by both Init and InitInMemory. The file
281   // name is always 8 bits since we want to use the 8-bit version of
282   // sqlite3_open. The string can also be sqlite's special ":memory:" string.
283   bool OpenInternal(const std::string& file_name);
284 
285   // A StatementRef is a refcounted wrapper around a sqlite statement pointer.
286   // Refcounting allows us to give these statements out to sql::Statement
287   // objects while also optionally maintaining a cache of compiled statements
288   // by just keeping a refptr to these objects.
289   //
290   // A statement ref can be valid, in which case it can be used, or invalid to
291   // indicate that the statement hasn't been created yet, has an error, or has
292   // been destroyed.
293   //
294   // The Connection may revoke a StatementRef in some error cases, so callers
295   // should always check validity before using.
296   class StatementRef : public base::RefCounted<StatementRef> {
297    public:
298     // Default constructor initializes to an invalid statement.
299     StatementRef();
300     StatementRef(Connection* connection, sqlite3_stmt* stmt);
301 
302     // When true, the statement can be used.
is_valid()303     bool is_valid() const { return !!stmt_; }
304 
305     // If we've not been linked to a connection, this will be NULL. Guaranteed
306     // non-NULL when is_valid().
connection()307     Connection* connection() const { return connection_; }
308 
309     // Returns the sqlite statement if any. If the statement is not active,
310     // this will return NULL.
stmt()311     sqlite3_stmt* stmt() const { return stmt_; }
312 
313     // Destroys the compiled statement and marks it NULL. The statement will
314     // no longer be active.
315     void Close();
316 
317    private:
318     friend class base::RefCounted<StatementRef>;
319 
320     ~StatementRef();
321 
322     Connection* connection_;
323     sqlite3_stmt* stmt_;
324 
325     DISALLOW_COPY_AND_ASSIGN(StatementRef);
326   };
327   friend class StatementRef;
328 
329   // Executes a rollback statement, ignoring all transaction state. Used
330   // internally in the transaction management code.
331   void DoRollback();
332 
333   // Called by a StatementRef when it's being created or destroyed. See
334   // open_statements_ below.
335   void StatementRefCreated(StatementRef* ref);
336   void StatementRefDeleted(StatementRef* ref);
337 
338   // Frees all cached statements from statement_cache_.
339   void ClearCache();
340 
341   // Called by Statement objects when an sqlite function returns an error.
342   // The return value is the error code reflected back to client code.
343   int OnSqliteError(int err, Statement* stmt);
344 
345   // Like |Execute()|, but retries if the database is locked.
346   bool ExecuteWithTimeout(const char* sql, base::TimeDelta ms_timeout);
347 
348   // The actual sqlite database. Will be NULL before Init has been called or if
349   // Init resulted in an error.
350   sqlite3* db_;
351 
352   // Parameters we'll configure in sqlite before doing anything else. Zero means
353   // use the default value.
354   int page_size_;
355   int cache_size_;
356   bool exclusive_locking_;
357 
358   // All cached statements. Keeping a reference to these statements means that
359   // they'll remain active.
360   typedef std::map<StatementID, scoped_refptr<StatementRef> >
361       CachedStatementMap;
362   CachedStatementMap statement_cache_;
363 
364   // A list of all StatementRefs we've given out. Each ref must register with
365   // us when it's created or destroyed. This allows us to potentially close
366   // any open statements when we encounter an error.
367   typedef std::set<StatementRef*> StatementRefSet;
368   StatementRefSet open_statements_;
369 
370   // Number of currently-nested transactions.
371   int transaction_nesting_;
372 
373   // True if any of the currently nested transactions have been rolled back.
374   // When we get to the outermost transaction, this will determine if we do
375   // a rollback instead of a commit.
376   bool needs_rollback_;
377 
378   // This object handles errors resulting from all forms of executing sqlite
379   // commands or statements. It can be null which means default handling.
380   scoped_refptr<ErrorDelegate> error_delegate_;
381 
382   DISALLOW_COPY_AND_ASSIGN(Connection);
383 };
384 
385 }  // namespace sql
386 
387 #endif  // APP_SQL_CONNECTION_H_
388