Searched defs:SkEventState (Results 1 – 3 of 3) sorted by relevance
16 struct SkEventState { struct30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* ); argument
12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() argument
20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) { in SkEventState() function in SkEventState