1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 // getdirentries ?
16 // opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/Support/FileSystem.h"
24 #include "llvm/Support/MemoryBuffer.h"
25 #include "llvm/Support/raw_ostream.h"
26 #include "llvm/Support/Path.h"
27 #include "llvm/Support/system_error.h"
28 #include "llvm/Config/llvm-config.h"
29 #include <map>
30 #include <set>
31 #include <string>
32
33 // FIXME: This is terrible, we need this for ::close.
34 #if !defined(_MSC_VER) && !defined(__MINGW32__)
35 #include <unistd.h>
36 #include <sys/uio.h>
37 #else
38 #include <io.h>
39 #endif
40 using namespace clang;
41
42 // FIXME: Enhance libsystem to support inode and other fields.
43 #include <sys/stat.h>
44
45 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
46 /// represent a dir name that doesn't exist on the disk.
47 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
48
49 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
50 /// represent a filename that doesn't exist on the disk.
51 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
52
53
~FileEntry()54 FileEntry::~FileEntry() {
55 // If this FileEntry owns an open file descriptor that never got used, close
56 // it.
57 if (FD != -1) ::close(FD);
58 }
59
60 //===----------------------------------------------------------------------===//
61 // Windows.
62 //===----------------------------------------------------------------------===//
63
64 #ifdef LLVM_ON_WIN32
65
66 namespace {
GetFullPath(const char * relPath)67 static std::string GetFullPath(const char *relPath) {
68 char *absPathStrPtr = _fullpath(NULL, relPath, 0);
69 assert(absPathStrPtr && "_fullpath() returned NULL!");
70
71 std::string absPath(absPathStrPtr);
72
73 free(absPathStrPtr);
74 return absPath;
75 }
76 }
77
78 class FileManager::UniqueDirContainer {
79 /// UniqueDirs - Cache from full path to existing directories/files.
80 ///
81 llvm::StringMap<DirectoryEntry> UniqueDirs;
82
83 public:
84 /// getDirectory - Return an existing DirectoryEntry with the given
85 /// name if there is already one; otherwise create and return a
86 /// default-constructed DirectoryEntry.
getDirectory(const char * Name,const struct stat &)87 DirectoryEntry &getDirectory(const char *Name,
88 const struct stat & /*StatBuf*/) {
89 std::string FullPath(GetFullPath(Name));
90 return UniqueDirs.GetOrCreateValue(FullPath).getValue();
91 }
92
size() const93 size_t size() const { return UniqueDirs.size(); }
94 };
95
96 class FileManager::UniqueFileContainer {
97 /// UniqueFiles - Cache from full path to existing directories/files.
98 ///
99 llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
100
101 public:
102 /// getFile - Return an existing FileEntry with the given name if
103 /// there is already one; otherwise create and return a
104 /// default-constructed FileEntry.
getFile(const char * Name,const struct stat &)105 FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
106 std::string FullPath(GetFullPath(Name));
107
108 // Lowercase string because Windows filesystem is case insensitive.
109 FullPath = StringRef(FullPath).lower();
110 return UniqueFiles.GetOrCreateValue(FullPath).getValue();
111 }
112
size() const113 size_t size() const { return UniqueFiles.size(); }
114
erase(const FileEntry * Entry)115 void erase(const FileEntry *Entry) {
116 std::string FullPath(GetFullPath(Entry->getName()));
117
118 // Lowercase string because Windows filesystem is case insensitive.
119 FullPath = StringRef(FullPath).lower();
120 UniqueFiles.erase(FullPath);
121 }
122 };
123
124 //===----------------------------------------------------------------------===//
125 // Unix-like Systems.
126 //===----------------------------------------------------------------------===//
127
128 #else
129
130 class FileManager::UniqueDirContainer {
131 /// UniqueDirs - Cache from ID's to existing directories/files.
132 std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
133
134 public:
135 /// getDirectory - Return an existing DirectoryEntry with the given
136 /// ID's if there is already one; otherwise create and return a
137 /// default-constructed DirectoryEntry.
getDirectory(const char *,const struct stat & StatBuf)138 DirectoryEntry &getDirectory(const char * /*Name*/,
139 const struct stat &StatBuf) {
140 return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
141 }
142
size() const143 size_t size() const { return UniqueDirs.size(); }
144 };
145
146 class FileManager::UniqueFileContainer {
147 /// UniqueFiles - Cache from ID's to existing directories/files.
148 std::set<FileEntry> UniqueFiles;
149
150 public:
151 /// getFile - Return an existing FileEntry with the given ID's if
152 /// there is already one; otherwise create and return a
153 /// default-constructed FileEntry.
getFile(const char *,const struct stat & StatBuf)154 FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
155 return
156 const_cast<FileEntry&>(
157 *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
158 StatBuf.st_ino,
159 StatBuf.st_mode)).first);
160 }
161
size() const162 size_t size() const { return UniqueFiles.size(); }
163
erase(const FileEntry * Entry)164 void erase(const FileEntry *Entry) { UniqueFiles.erase(*Entry); }
165 };
166
167 #endif
168
169 //===----------------------------------------------------------------------===//
170 // Common logic.
171 //===----------------------------------------------------------------------===//
172
FileManager(const FileSystemOptions & FSO)173 FileManager::FileManager(const FileSystemOptions &FSO)
174 : FileSystemOpts(FSO),
175 UniqueRealDirs(*new UniqueDirContainer()),
176 UniqueRealFiles(*new UniqueFileContainer()),
177 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
178 NumDirLookups = NumFileLookups = 0;
179 NumDirCacheMisses = NumFileCacheMisses = 0;
180 }
181
~FileManager()182 FileManager::~FileManager() {
183 delete &UniqueRealDirs;
184 delete &UniqueRealFiles;
185 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
186 delete VirtualFileEntries[i];
187 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
188 delete VirtualDirectoryEntries[i];
189 }
190
addStatCache(FileSystemStatCache * statCache,bool AtBeginning)191 void FileManager::addStatCache(FileSystemStatCache *statCache,
192 bool AtBeginning) {
193 assert(statCache && "No stat cache provided?");
194 if (AtBeginning || StatCache.get() == 0) {
195 statCache->setNextStatCache(StatCache.take());
196 StatCache.reset(statCache);
197 return;
198 }
199
200 FileSystemStatCache *LastCache = StatCache.get();
201 while (LastCache->getNextStatCache())
202 LastCache = LastCache->getNextStatCache();
203
204 LastCache->setNextStatCache(statCache);
205 }
206
removeStatCache(FileSystemStatCache * statCache)207 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
208 if (!statCache)
209 return;
210
211 if (StatCache.get() == statCache) {
212 // This is the first stat cache.
213 StatCache.reset(StatCache->takeNextStatCache());
214 return;
215 }
216
217 // Find the stat cache in the list.
218 FileSystemStatCache *PrevCache = StatCache.get();
219 while (PrevCache && PrevCache->getNextStatCache() != statCache)
220 PrevCache = PrevCache->getNextStatCache();
221
222 assert(PrevCache && "Stat cache not found for removal");
223 PrevCache->setNextStatCache(statCache->getNextStatCache());
224 }
225
clearStatCaches()226 void FileManager::clearStatCaches() {
227 StatCache.reset(0);
228 }
229
230 /// \brief Retrieve the directory that the given file name resides in.
231 /// Filename can point to either a real file or a virtual file.
getDirectoryFromFile(FileManager & FileMgr,StringRef Filename,bool CacheFailure)232 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
233 StringRef Filename,
234 bool CacheFailure) {
235 if (Filename.empty())
236 return NULL;
237
238 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
239 return NULL; // If Filename is a directory.
240
241 StringRef DirName = llvm::sys::path::parent_path(Filename);
242 // Use the current directory if file has no path component.
243 if (DirName.empty())
244 DirName = ".";
245
246 return FileMgr.getDirectory(DirName, CacheFailure);
247 }
248
249 /// Add all ancestors of the given path (pointing to either a file or
250 /// a directory) as virtual directories.
addAncestorsAsVirtualDirs(StringRef Path)251 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
252 StringRef DirName = llvm::sys::path::parent_path(Path);
253 if (DirName.empty())
254 return;
255
256 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
257 SeenDirEntries.GetOrCreateValue(DirName);
258
259 // When caching a virtual directory, we always cache its ancestors
260 // at the same time. Therefore, if DirName is already in the cache,
261 // we don't need to recurse as its ancestors must also already be in
262 // the cache.
263 if (NamedDirEnt.getValue())
264 return;
265
266 // Add the virtual directory to the cache.
267 DirectoryEntry *UDE = new DirectoryEntry;
268 UDE->Name = NamedDirEnt.getKeyData();
269 NamedDirEnt.setValue(UDE);
270 VirtualDirectoryEntries.push_back(UDE);
271
272 // Recursively add the other ancestors.
273 addAncestorsAsVirtualDirs(DirName);
274 }
275
getDirectory(StringRef DirName,bool CacheFailure)276 const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
277 bool CacheFailure) {
278 // stat doesn't like trailing separators except for root directory.
279 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
280 // (though it can strip '\\')
281 if (DirName.size() > 1 &&
282 DirName != llvm::sys::path::root_path(DirName) &&
283 llvm::sys::path::is_separator(DirName.back()))
284 DirName = DirName.substr(0, DirName.size()-1);
285
286 ++NumDirLookups;
287 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
288 SeenDirEntries.GetOrCreateValue(DirName);
289
290 // See if there was already an entry in the map. Note that the map
291 // contains both virtual and real directories.
292 if (NamedDirEnt.getValue())
293 return NamedDirEnt.getValue() == NON_EXISTENT_DIR
294 ? 0 : NamedDirEnt.getValue();
295
296 ++NumDirCacheMisses;
297
298 // By default, initialize it to invalid.
299 NamedDirEnt.setValue(NON_EXISTENT_DIR);
300
301 // Get the null-terminated directory name as stored as the key of the
302 // SeenDirEntries map.
303 const char *InterndDirName = NamedDirEnt.getKeyData();
304
305 // Check to see if the directory exists.
306 struct stat StatBuf;
307 if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
308 // There's no real directory at the given path.
309 if (!CacheFailure)
310 SeenDirEntries.erase(DirName);
311 return 0;
312 }
313
314 // It exists. See if we have already opened a directory with the
315 // same inode (this occurs on Unix-like systems when one dir is
316 // symlinked to another, for example) or the same path (on
317 // Windows).
318 DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
319
320 NamedDirEnt.setValue(&UDE);
321 if (!UDE.getName()) {
322 // We don't have this directory yet, add it. We use the string
323 // key from the SeenDirEntries map as the string.
324 UDE.Name = InterndDirName;
325 }
326
327 return &UDE;
328 }
329
getFile(StringRef Filename,bool openFile,bool CacheFailure)330 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
331 bool CacheFailure) {
332 ++NumFileLookups;
333
334 // See if there is already an entry in the map.
335 llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
336 SeenFileEntries.GetOrCreateValue(Filename);
337
338 // See if there is already an entry in the map.
339 if (NamedFileEnt.getValue())
340 return NamedFileEnt.getValue() == NON_EXISTENT_FILE
341 ? 0 : NamedFileEnt.getValue();
342
343 ++NumFileCacheMisses;
344
345 // By default, initialize it to invalid.
346 NamedFileEnt.setValue(NON_EXISTENT_FILE);
347
348 // Get the null-terminated file name as stored as the key of the
349 // SeenFileEntries map.
350 const char *InterndFileName = NamedFileEnt.getKeyData();
351
352 // Look up the directory for the file. When looking up something like
353 // sys/foo.h we'll discover all of the search directories that have a 'sys'
354 // subdirectory. This will let us avoid having to waste time on known-to-fail
355 // searches when we go to find sys/bar.h, because all the search directories
356 // without a 'sys' subdir will get a cached failure result.
357 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
358 CacheFailure);
359 if (DirInfo == 0) { // Directory doesn't exist, file can't exist.
360 if (!CacheFailure)
361 SeenFileEntries.erase(Filename);
362
363 return 0;
364 }
365
366 // FIXME: Use the directory info to prune this, before doing the stat syscall.
367 // FIXME: This will reduce the # syscalls.
368
369 // Nope, there isn't. Check to see if the file exists.
370 int FileDescriptor = -1;
371 struct stat StatBuf;
372 if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
373 // There's no real file at the given path.
374 if (!CacheFailure)
375 SeenFileEntries.erase(Filename);
376
377 return 0;
378 }
379
380 if (FileDescriptor != -1 && !openFile) {
381 close(FileDescriptor);
382 FileDescriptor = -1;
383 }
384
385 // It exists. See if we have already opened a file with the same inode.
386 // This occurs when one dir is symlinked to another, for example.
387 FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
388
389 NamedFileEnt.setValue(&UFE);
390 if (UFE.getName()) { // Already have an entry with this inode, return it.
391 // If the stat process opened the file, close it to avoid a FD leak.
392 if (FileDescriptor != -1)
393 close(FileDescriptor);
394
395 return &UFE;
396 }
397
398 // Otherwise, we don't have this directory yet, add it.
399 // FIXME: Change the name to be a char* that points back to the
400 // 'SeenFileEntries' key.
401 UFE.Name = InterndFileName;
402 UFE.Size = StatBuf.st_size;
403 UFE.ModTime = StatBuf.st_mtime;
404 UFE.Dir = DirInfo;
405 UFE.UID = NextFileUID++;
406 UFE.FD = FileDescriptor;
407 return &UFE;
408 }
409
410 const FileEntry *
getVirtualFile(StringRef Filename,off_t Size,time_t ModificationTime)411 FileManager::getVirtualFile(StringRef Filename, off_t Size,
412 time_t ModificationTime) {
413 ++NumFileLookups;
414
415 // See if there is already an entry in the map.
416 llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
417 SeenFileEntries.GetOrCreateValue(Filename);
418
419 // See if there is already an entry in the map.
420 if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
421 return NamedFileEnt.getValue();
422
423 ++NumFileCacheMisses;
424
425 // By default, initialize it to invalid.
426 NamedFileEnt.setValue(NON_EXISTENT_FILE);
427
428 addAncestorsAsVirtualDirs(Filename);
429 FileEntry *UFE = 0;
430
431 // Now that all ancestors of Filename are in the cache, the
432 // following call is guaranteed to find the DirectoryEntry from the
433 // cache.
434 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
435 /*CacheFailure=*/true);
436 assert(DirInfo &&
437 "The directory of a virtual file should already be in the cache.");
438
439 // Check to see if the file exists. If so, drop the virtual file
440 int FileDescriptor = -1;
441 struct stat StatBuf;
442 const char *InterndFileName = NamedFileEnt.getKeyData();
443 if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
444 // If the stat process opened the file, close it to avoid a FD leak.
445 if (FileDescriptor != -1)
446 close(FileDescriptor);
447
448 StatBuf.st_size = Size;
449 StatBuf.st_mtime = ModificationTime;
450 UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
451
452 NamedFileEnt.setValue(UFE);
453
454 // If we had already opened this file, close it now so we don't
455 // leak the descriptor. We're not going to use the file
456 // descriptor anyway, since this is a virtual file.
457 if (UFE->FD != -1) {
458 close(UFE->FD);
459 UFE->FD = -1;
460 }
461
462 // If we already have an entry with this inode, return it.
463 if (UFE->getName())
464 return UFE;
465 }
466
467 if (!UFE) {
468 UFE = new FileEntry();
469 VirtualFileEntries.push_back(UFE);
470 NamedFileEnt.setValue(UFE);
471 }
472
473 UFE->Name = InterndFileName;
474 UFE->Size = Size;
475 UFE->ModTime = ModificationTime;
476 UFE->Dir = DirInfo;
477 UFE->UID = NextFileUID++;
478 UFE->FD = -1;
479 return UFE;
480 }
481
FixupRelativePath(SmallVectorImpl<char> & path) const482 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
483 StringRef pathRef(path.data(), path.size());
484
485 if (FileSystemOpts.WorkingDir.empty()
486 || llvm::sys::path::is_absolute(pathRef))
487 return;
488
489 SmallString<128> NewPath(FileSystemOpts.WorkingDir);
490 llvm::sys::path::append(NewPath, pathRef);
491 path = NewPath;
492 }
493
494 llvm::MemoryBuffer *FileManager::
getBufferForFile(const FileEntry * Entry,std::string * ErrorStr,bool isVolatile)495 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr,
496 bool isVolatile) {
497 OwningPtr<llvm::MemoryBuffer> Result;
498 llvm::error_code ec;
499
500 uint64_t FileSize = Entry->getSize();
501 // If there's a high enough chance that the file have changed since we
502 // got its size, force a stat before opening it.
503 if (isVolatile)
504 FileSize = -1;
505
506 const char *Filename = Entry->getName();
507 // If the file is already open, use the open file descriptor.
508 if (Entry->FD != -1) {
509 ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result, FileSize);
510 if (ErrorStr)
511 *ErrorStr = ec.message();
512
513 close(Entry->FD);
514 Entry->FD = -1;
515 return Result.take();
516 }
517
518 // Otherwise, open the file.
519
520 if (FileSystemOpts.WorkingDir.empty()) {
521 ec = llvm::MemoryBuffer::getFile(Filename, Result, FileSize);
522 if (ec && ErrorStr)
523 *ErrorStr = ec.message();
524 return Result.take();
525 }
526
527 SmallString<128> FilePath(Entry->getName());
528 FixupRelativePath(FilePath);
529 ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, FileSize);
530 if (ec && ErrorStr)
531 *ErrorStr = ec.message();
532 return Result.take();
533 }
534
535 llvm::MemoryBuffer *FileManager::
getBufferForFile(StringRef Filename,std::string * ErrorStr)536 getBufferForFile(StringRef Filename, std::string *ErrorStr) {
537 OwningPtr<llvm::MemoryBuffer> Result;
538 llvm::error_code ec;
539 if (FileSystemOpts.WorkingDir.empty()) {
540 ec = llvm::MemoryBuffer::getFile(Filename, Result);
541 if (ec && ErrorStr)
542 *ErrorStr = ec.message();
543 return Result.take();
544 }
545
546 SmallString<128> FilePath(Filename);
547 FixupRelativePath(FilePath);
548 ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
549 if (ec && ErrorStr)
550 *ErrorStr = ec.message();
551 return Result.take();
552 }
553
554 /// getStatValue - Get the 'stat' information for the specified path,
555 /// using the cache to accelerate it if possible. This returns true
556 /// if the path points to a virtual file or does not exist, or returns
557 /// false if it's an existent real file. If FileDescriptor is NULL,
558 /// do directory look-up instead of file look-up.
getStatValue(const char * Path,struct stat & StatBuf,int * FileDescriptor)559 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
560 int *FileDescriptor) {
561 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
562 // absolute!
563 if (FileSystemOpts.WorkingDir.empty())
564 return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
565 StatCache.get());
566
567 SmallString<128> FilePath(Path);
568 FixupRelativePath(FilePath);
569
570 return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
571 StatCache.get());
572 }
573
getNoncachedStatValue(StringRef Path,struct stat & StatBuf)574 bool FileManager::getNoncachedStatValue(StringRef Path,
575 struct stat &StatBuf) {
576 SmallString<128> FilePath(Path);
577 FixupRelativePath(FilePath);
578
579 return ::stat(FilePath.c_str(), &StatBuf) != 0;
580 }
581
invalidateCache(const FileEntry * Entry)582 void FileManager::invalidateCache(const FileEntry *Entry) {
583 assert(Entry && "Cannot invalidate a NULL FileEntry");
584
585 SeenFileEntries.erase(Entry->getName());
586
587 // FileEntry invalidation should not block future optimizations in the file
588 // caches. Possible alternatives are cache truncation (invalidate last N) or
589 // invalidation of the whole cache.
590 UniqueRealFiles.erase(Entry);
591 }
592
593
GetUniqueIDMapping(SmallVectorImpl<const FileEntry * > & UIDToFiles) const594 void FileManager::GetUniqueIDMapping(
595 SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
596 UIDToFiles.clear();
597 UIDToFiles.resize(NextFileUID);
598
599 // Map file entries
600 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
601 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
602 FE != FEEnd; ++FE)
603 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
604 UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
605
606 // Map virtual file entries
607 for (SmallVector<FileEntry*, 4>::const_iterator
608 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
609 VFE != VFEEnd; ++VFE)
610 if (*VFE && *VFE != NON_EXISTENT_FILE)
611 UIDToFiles[(*VFE)->getUID()] = *VFE;
612 }
613
modifyFileEntry(FileEntry * File,off_t Size,time_t ModificationTime)614 void FileManager::modifyFileEntry(FileEntry *File,
615 off_t Size, time_t ModificationTime) {
616 File->Size = Size;
617 File->ModTime = ModificationTime;
618 }
619
620
PrintStats() const621 void FileManager::PrintStats() const {
622 llvm::errs() << "\n*** File Manager Stats:\n";
623 llvm::errs() << UniqueRealFiles.size() << " real files found, "
624 << UniqueRealDirs.size() << " real dirs found.\n";
625 llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
626 << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
627 llvm::errs() << NumDirLookups << " dir lookups, "
628 << NumDirCacheMisses << " dir cache misses.\n";
629 llvm::errs() << NumFileLookups << " file lookups, "
630 << NumFileCacheMisses << " file cache misses.\n";
631
632 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
633 }
634