Home
last modified time | relevance | path

Searched defs:anticlockwise (Results 1 – 8 of 8) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/haiku/
DPathHaiku.cpp122 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) in addArc()
/external/webkit/Source/WebCore/platform/graphics/openvg/
DPathOpenVG.cpp269 const bool anticlockwise = cross < 0; in addArcTo() local
305 …ddArc(const FloatPoint& center, float radius, float startAngle, float endAngle, bool anticlockwise) in addArc()
/external/webkit/Source/WebCore/platform/graphics/wince/
DPathWinCE.cpp101 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) in addArc()
DPlatformPathWinCE.cpp717 …rmPath::addEllipse(const FloatPoint& p, float a, float b, float sar, float ear, bool anticlockwise) in addEllipse()
/external/webkit/Source/WebCore/platform/graphics/qt/
DPathQt.cpp236 bool anticlockwise = false; in addArcTo() local
260 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) in addArc()
/external/webkit/Source/WebCore/platform/graphics/cairo/
DPathCairo.cpp147 …id Path::addArc(const FloatPoint& p, float r, float startAngle, float endAngle, bool anticlockwise) in addArc()
239 bool anticlockwise = false; in addArcTo() local
/external/webkit/Source/WebCore/platform/graphics/skia/
DPathSkia.cpp130 void Path::addArc(const FloatPoint& p, float r, float sa, float ea, bool anticlockwise) { in addArc()
/external/webkit/Source/WebCore/html/canvas/
DCanvasRenderingContext2D.cpp838 …eringContext2D::arc(float x, float y, float r, float sa, float ea, bool anticlockwise, ExceptionCo… in arc()