Searched defs:anticlockwise (Results 1 – 8 of 8) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/haiku/ |
D | PathHaiku.cpp | 122 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) in addArc()
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
D | PathOpenVG.cpp | 269 const bool anticlockwise = cross < 0; in addArcTo() local 305 …ddArc(const FloatPoint& center, float radius, float startAngle, float endAngle, bool anticlockwise) in addArc()
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/external/webkit/Source/WebCore/platform/graphics/wince/ |
D | PathWinCE.cpp | 101 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) in addArc()
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D | PlatformPathWinCE.cpp | 717 …rmPath::addEllipse(const FloatPoint& p, float a, float b, float sar, float ear, bool anticlockwise) in addEllipse()
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | PathQt.cpp | 236 bool anticlockwise = false; in addArcTo() local 260 void Path::addArc(const FloatPoint& p, float r, float sar, float ear, bool anticlockwise) in addArc()
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | PathCairo.cpp | 147 …id Path::addArc(const FloatPoint& p, float r, float startAngle, float endAngle, bool anticlockwise) in addArc() 239 bool anticlockwise = false; in addArcTo() local
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
D | PathSkia.cpp | 130 void Path::addArc(const FloatPoint& p, float r, float sa, float ea, bool anticlockwise) { in addArc()
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/external/webkit/Source/WebCore/html/canvas/ |
D | CanvasRenderingContext2D.cpp | 838 …eringContext2D::arc(float x, float y, float r, float sa, float ea, bool anticlockwise, ExceptionCo… in arc()
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