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1 /*
2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "V8NPUtils.h"
33 
34 #include "DOMWindow.h"
35 #include "Frame.h"
36 #include "PlatformString.h"
37 #include "npruntime_impl.h"
38 #include "npruntime_priv.h"
39 #include "NPV8Object.h"
40 #include "V8NPObject.h"
41 #include "V8Proxy.h"
42 
43 namespace WebCore {
44 
convertV8ObjectToNPVariant(v8::Local<v8::Value> object,NPObject * owner,NPVariant * result)45 void convertV8ObjectToNPVariant(v8::Local<v8::Value> object, NPObject* owner, NPVariant* result)
46 {
47     VOID_TO_NPVARIANT(*result);
48 
49     // It is really the caller's responsibility to deal with the empty handle case because there could be different actions to
50     // take in different contexts.
51     ASSERT(!object.IsEmpty());
52 
53     if (object.IsEmpty())
54         return;
55 
56     if (object->IsNumber())
57         DOUBLE_TO_NPVARIANT(object->NumberValue(), *result);
58     else if (object->IsBoolean())
59         BOOLEAN_TO_NPVARIANT(object->BooleanValue(), *result);
60     else if (object->IsNull())
61         NULL_TO_NPVARIANT(*result);
62     else if (object->IsUndefined())
63         VOID_TO_NPVARIANT(*result);
64     else if (object->IsString()) {
65         v8::String::Utf8Value utf8(object);
66         int length = utf8.length() + 1;
67         char* utf8Chars = reinterpret_cast<char*>(malloc(length));
68         memcpy(utf8Chars, *utf8, length);
69         STRINGN_TO_NPVARIANT(utf8Chars, utf8.length(), *result);
70     } else if (object->IsObject()) {
71         DOMWindow* window = V8Proxy::retrieveWindow(V8Proxy::currentContext());
72         NPObject* npobject = npCreateV8ScriptObject(0, v8::Handle<v8::Object>::Cast(object), window);
73         if (npobject)
74             _NPN_RegisterObject(npobject, owner);
75         OBJECT_TO_NPVARIANT(npobject, *result);
76     }
77 }
78 
convertNPVariantToV8Object(const NPVariant * variant,NPObject * npobject)79 v8::Handle<v8::Value> convertNPVariantToV8Object(const NPVariant* variant, NPObject* npobject)
80 {
81     NPVariantType type = variant->type;
82 
83     switch (type) {
84     case NPVariantType_Int32:
85         return v8::Integer::New(NPVARIANT_TO_INT32(*variant));
86     case NPVariantType_Double:
87         return v8::Number::New(NPVARIANT_TO_DOUBLE(*variant));
88     case NPVariantType_Bool:
89         return NPVARIANT_TO_BOOLEAN(*variant) ? v8::True() : v8::False();
90     case NPVariantType_Null:
91         return v8::Null();
92     case NPVariantType_Void:
93         return v8::Undefined();
94     case NPVariantType_String: {
95         NPString src = NPVARIANT_TO_STRING(*variant);
96         return v8::String::New(src.UTF8Characters, src.UTF8Length);
97     }
98     case NPVariantType_Object: {
99         NPObject* obj = NPVARIANT_TO_OBJECT(*variant);
100         if (obj->_class == npScriptObjectClass)
101             return reinterpret_cast<V8NPObject*>(obj)->v8Object;
102         return createV8ObjectForNPObject(obj, npobject);
103     }
104     default:
105         return v8::Undefined();
106     }
107 }
108 
109 // Helper function to create an NPN String Identifier from a v8 string.
getStringIdentifier(v8::Handle<v8::String> str)110 NPIdentifier getStringIdentifier(v8::Handle<v8::String> str)
111 {
112     const int kStackBufferSize = 100;
113 
114     int bufferLength = str->Utf8Length() + 1;
115     if (bufferLength <= kStackBufferSize) {
116         // Use local stack buffer to avoid heap allocations for small strings. Here we should only use the stack space for
117         // stackBuffer when it's used, not when we use the heap.
118         //
119         // WriteUtf8 is guaranteed to generate a null-terminated string because bufferLength is constructed to be one greater
120         // than the string length.
121         char stackBuffer[kStackBufferSize];
122         str->WriteUtf8(stackBuffer, bufferLength);
123         return _NPN_GetStringIdentifier(stackBuffer);
124     }
125 
126     v8::String::Utf8Value utf8(str);
127     return _NPN_GetStringIdentifier(*utf8);
128 }
129 
130 struct ExceptionHandlerInfo {
131     ExceptionHandlerInfo* previous;
132     ExceptionHandler handler;
133     void* data;
134 };
135 
136 static ExceptionHandlerInfo* topHandler;
137 
pushExceptionHandler(ExceptionHandler handler,void * data)138 void pushExceptionHandler(ExceptionHandler handler, void* data)
139 {
140     ExceptionHandlerInfo* info = new ExceptionHandlerInfo;
141     info->previous = topHandler;
142     info->handler = handler;
143     info->data = data;
144     topHandler = info;
145 }
146 
popExceptionHandler()147 void popExceptionHandler()
148 {
149     ASSERT(topHandler);
150     ExceptionHandlerInfo* doomed = topHandler;
151     topHandler = topHandler->previous;
152     delete doomed;
153 }
154 
ExceptionCatcher()155 ExceptionCatcher::ExceptionCatcher()
156 {
157     if (!topHandler)
158         m_tryCatch.SetVerbose(true);
159 }
160 
~ExceptionCatcher()161 ExceptionCatcher::~ExceptionCatcher()
162 {
163     if (!m_tryCatch.HasCaught())
164         return;
165 
166     if (topHandler)
167         topHandler->handler(topHandler->data, *v8::String::Utf8Value(m_tryCatch.Exception()));
168 }
169 
170 } // namespace WebCore
171