Home
last modified time | relevance | path

Searched defs:depth (Results 1 – 25 of 66) sorted by relevance

123

/frameworks/base/core/java/android/view/animation/
DAnimationUtils.java101 int depth = parser.getDepth(); in createAnimationFromXml() local
178 int depth = parser.getDepth(); in createLayoutAnimationFromXml() local
295 int depth = parser.getDepth(); in createInterpolatorFromXml() local
/frameworks/base/sax/java/android/sax/
DRootElement.java100 int depth = -1; field in RootElement.Handler
112 int depth = ++this.depth; in startElement() local
DElement.java36 final int depth; field in Element
48 Element(Element parent, String uri, String localName, int depth) { in Element()
DChildren.java91 Child(Element parent, String uri, String localName, int depth, in Child()
/frameworks/av/media/libstagefright/timedtext/
DTextDescriptions.cpp72 int timeMs, Parcel *parcel, int depth) { in extract3GPPLocalDescriptions()
288 const uint8_t *data, ssize_t size, Parcel *parcel, int depth) { in extract3GPPGlobalDescriptions()
/frameworks/wilhelm/src/itf/
DI3DMacroscopic.c23 SLmillimeter width, SLmillimeter height, SLmillimeter depth) in I3DMacroscopic_SetSize()
57 SLmillimeter depth = thiz->mSize.mDepth; in I3DMacroscopic_GetSize() local
/frameworks/rs/driver/
DrsdFrameBufferObj.h34 void setDepthTarget(DrvAllocation *depth) { in setDepthTarget()
DrsdFrameBuffer.cpp35 DrvAllocation *depth = NULL; in setDepthAttachment() local
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
DGL2JNIView.java65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { in GL2JNIView()
70 private void init(boolean translucent, int depth, int stencil) { in init()
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DGLDualGL2View.java68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { in GLDualGL2View()
73 private void init(boolean translucent, int depth, int stencil) { in init()
115 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
DGLPerfView.java65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { in GLPerfView()
70 private void init(boolean translucent, int depth, int stencil) { in init()
112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
/frameworks/compile/mclinker/lib/LD/
DDiagnostic.cpp41 unsigned int depth = 0; in findMatch() local
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/binding/
DFakeExpandableAdapter.java47 final int repeatCount, List<ResourceReference> types, int depth) { in createItems()
87 private void createItems(DataBindingItem item, int depth) { in createItems()
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
DMutableFrameFormat.java72 public void setDimensions(int width, int height, int depth) { in setDimensions()
/frameworks/base/samples/training/network-usage/src/com/example/android/networkusage/
DStackOverflowXmlParser.java157 int depth = 1; in skip() local
/frameworks/base/core/java/android/view/textservice/
DSpellCheckerInfo.java102 final int depth = parser.getDepth(); in SpellCheckerInfo() local
/frameworks/base/graphics/java/android/graphics/drawable/
DMipmapDrawable.java139 int depth; in inflate() local
DLevelListDrawable.java96 int depth; in inflate() local
DAnimationDrawable.java256 int depth; in inflate() local
DStateListDrawable.java140 int depth; in inflate() local
/frameworks/base/core/java/android/os/
DDebug.java1341 private static String getCaller(StackTraceElement callStack[], int depth) { in getCaller()
1356 public static String getCallers(final int depth) { in getCallers()
1373 public static String getCallers(final int depth, String linePrefix) { in getCallers()
/frameworks/base/core/java/android/animation/
DAnimatorInflater.java105 int depth = parser.getDepth(); in createAnimatorFromXml() local
/frameworks/native/opengl/libagl/
Dstate.cpp584 void glClearDepthx(GLclampx depth) { in glClearDepthx()
589 void glClearDepthf(GLclampf depth) in glClearDepthf()
/frameworks/base/core/java/android/content/res/
DColorStateList.java179 int depth; in inflate() local
/frameworks/base/core/java/android/view/inputmethod/
DInputMethodInfo.java147 final int depth = parser.getDepth(); in InputMethodInfo() local

123