1 2 /* 3 * Copyright 2006 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 #ifndef SkDraw_DEFINED 11 #define SkDraw_DEFINED 12 13 #include "SkBitmap.h" 14 #include "SkCanvas.h" 15 #include "SkMask.h" 16 #include "SkMatrix.h" 17 #include "SkPaint.h" 18 #include "SkRect.h" 19 #include "SkAutoKern.h" 20 21 class SkBounder; 22 class SkClipStack; 23 class SkDevice; 24 class SkPath; 25 class SkRegion; 26 class SkRasterClip; 27 struct SkDrawProcs; 28 29 class SkDraw { 30 public: 31 SkDraw(); 32 SkDraw(const SkDraw& src); 33 34 void drawPaint(const SkPaint&) const; 35 void drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[], 36 const SkPaint&, bool forceUseDevice = false) const; 37 void drawRect(const SkRect&, const SkPaint&) const; 38 /** 39 * To save on mallocs, we allow a flag that tells us that srcPath is 40 * mutable, so that we don't have to make copies of it as we transform it. 41 * 42 * If prePathMatrix is not null, it should logically be applied before any 43 * stroking or other effects. If there are no effects on the paint that 44 * affect the geometry/rasterization, then the pre matrix can just be 45 * pre-concated with the current matrix. 46 */ 47 void drawPath(const SkPath& srcPath, const SkPaint&, 48 const SkMatrix* prePathMatrix, bool pathIsMutable) const; 49 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const; 50 void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const; 51 void drawText(const char text[], size_t byteLength, SkScalar x, 52 SkScalar y, const SkPaint& paint) const; 53 void drawPosText(const char text[], size_t byteLength, 54 const SkScalar pos[], SkScalar constY, 55 int scalarsPerPosition, const SkPaint& paint) const; 56 void drawTextOnPath(const char text[], size_t byteLength, 57 const SkPath&, const SkMatrix*, const SkPaint&) const; 58 #ifdef SK_BUILD_FOR_ANDROID 59 void drawPosTextOnPath(const char text[], size_t byteLength, 60 const SkPoint pos[], const SkPaint& paint, 61 const SkPath& path, const SkMatrix* matrix) const; 62 #endif 63 void drawVertices(SkCanvas::VertexMode mode, int count, 64 const SkPoint vertices[], const SkPoint textures[], 65 const SkColor colors[], SkXfermode* xmode, 66 const uint16_t indices[], int ptCount, 67 const SkPaint& paint) const; 68 drawPath(const SkPath & src,const SkPaint & paint)69 void drawPath(const SkPath& src, const SkPaint& paint) const { 70 this->drawPath(src, paint, NULL, false); 71 } 72 73 /** Helper function that creates a mask from a path and an optional maskfilter. 74 Note however, that the resulting mask will not have been actually filtered, 75 that must be done afterwards (by calling filterMask). The maskfilter is provided 76 solely to assist in computing the mask's bounds (if the mode requests that). 77 */ 78 static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, 79 SkMaskFilter* filter, const SkMatrix* filterMatrix, 80 SkMask* mask, SkMask::CreateMode mode); 81 82 enum RectType { 83 kHair_RectType, 84 kFill_RectType, 85 kStroke_RectType, 86 kPath_RectType 87 }; 88 89 /** 90 * Based on the paint's style, strokeWidth, and the matrix, classify how 91 * to draw the rect. If no special-case is available, returns 92 * kPath_RectType. 93 * 94 * Iff RectType == kStroke_RectType, then strokeSize is set to the device 95 * width and height of the stroke. 96 */ 97 static RectType ComputeRectType(const SkPaint&, const SkMatrix&, 98 SkPoint* strokeSize); 99 100 private: 101 void drawText_asPaths(const char text[], size_t byteLength, 102 SkScalar x, SkScalar y, const SkPaint&) const; 103 void drawDevMask(const SkMask& mask, const SkPaint&) const; 104 void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const; 105 106 public: 107 const SkBitmap* fBitmap; // required 108 const SkMatrix* fMatrix; // required 109 const SkRegion* fClip; // DEPRECATED 110 const SkRasterClip* fRC; // required 111 112 const SkClipStack* fClipStack; // optional 113 SkDevice* fDevice; // optional 114 SkBounder* fBounder; // optional 115 SkDrawProcs* fProcs; // optional 116 117 const SkMatrix* fMVMatrix; // optional 118 const SkMatrix* fExtMatrix; // optional 119 120 #ifdef SK_DEBUG 121 void validate() const; 122 #else validate()123 void validate() const {} 124 #endif 125 }; 126 127 class SkGlyphCache; 128 129 class SkTextToPathIter { 130 public: 131 SkTextToPathIter(const char text[], size_t length, const SkPaint&, 132 bool applyStrokeAndPathEffects, bool forceLinearTextOn); 133 ~SkTextToPathIter(); 134 getPaint()135 const SkPaint& getPaint() const { return fPaint; } getPathScale()136 SkScalar getPathScale() const { return fScale; } 137 138 const SkPath* next(SkScalar* xpos); //!< returns nil when there are no more paths 139 140 private: 141 SkGlyphCache* fCache; 142 SkPaint fPaint; 143 SkScalar fScale; 144 SkFixed fPrevAdvance; 145 const char* fText; 146 const char* fStop; 147 SkMeasureCacheProc fGlyphCacheProc; 148 149 const SkPath* fPath; // returned in next 150 SkScalar fXPos; // accumulated xpos, returned in next 151 SkAutoKern fAutoKern; 152 int fXYIndex; // cache for horizontal -vs- vertical text 153 }; 154 155 #endif 156 157 158