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Searched defs:fail (Results 1 – 8 of 8) sorted by relevance

/development/ndk/platforms/android-3/arch-arm/include/asm/
Dlocks.h17 #define __down_op(ptr,fail) ({ __asm__ __volatile__( "@ down_op\n" "1: ldrex lr, [%0]\n" " … argument
19 #define __down_op_ret(ptr,fail) ({ unsigned int ret; __asm__ __volatile__( "@ down_op_ret\n… argument
26 #define __down_op_write(ptr,fail) ({ __asm__ __volatile__( "@ down_op_write\n" "1: ldrex lr,… argument
30 #define __down_op_read(ptr,fail) __down_op(ptr, fail) argument
36 #define __down_op(ptr,fail) ({ __asm__ __volatile__( "@ down_op\n" " mrs ip, cpsr\n" " orr … argument
38 #define __down_op_ret(ptr,fail) ({ unsigned int ret; __asm__ __volatile__( "@ down_op_ret\n… argument
45 #define __down_op_write(ptr,fail) ({ __asm__ __volatile__( "@ down_op_write\n" " mrs ip, cps… argument
49 #define __down_op_read(ptr,fail) __down_op(ptr, fail) argument
/development/tools/emulator/opengl/system/GLESv2_enc/
Dgl2_entry.cpp852 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
858 void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate()
Dgl2_enc.cpp1787 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp_enc()
1804 void glStencilOpSeparate_enc(void *self , GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate_enc()
/development/ndk/platforms/android-9/arch-x86/include/asm/
Dvoyager.h414 __u8 fail; member
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixTrackingGL.java589 public void glStencilOp(int fail, int zfail, int zpass) { in glStencilOp()
/development/tools/emulator/opengl/tests/gles_android_wrapper/
Dgles.cpp701 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
/development/tools/emulator/opengl/system/GLESv1_enc/
Dgl_entry.cpp1081 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
Dgl_enc.cpp2150 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp_enc()