Searched defs:fragmentShader (Results 1 – 6 of 6) sorted by relevance
52 bool ProgramBindingBase::init(const String& vertexShader, const String& fragmentShader) in init()87 unsigned fragmentShader = loadShader(GraphicsContext3D::FRAGMENT_SHADER, fragmentShaderSource); in createShaderProgram() local
73 const FragmentShader& fragmentShader() const { return m_fragmentShader; } in fragmentShader() function
106 …unsigned fragmentShader = loadShader(context, GraphicsContext3D::FRAGMENT_SHADER, fragmentShaderSo… in loadProgram() local
230 public void setShaderFile(String vertexShader, String fragmentShader, String shaderLanguage){ in setShaderFile()
114 GLuint fragmentShader; member
133 GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER); in createShaderProgram() local