Searched defs:logicalRight (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/rendering/ |
D | InlineBox.h | 237 float logicalRight() const { return logicalLeft() + logicalWidth(); } in logicalRight() function
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D | RenderBox.cpp | 2216 static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox*… in computeInlineStaticDistance() 2292 Length logicalRight = style()->logicalRight(); in computePositionedLogicalWidth() local 2398 … Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, in computePositionedLogicalWidthUsing() 2851 Length logicalRight = style()->logicalRight(); in computePositionedLogicalWidthReplaced() local
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D | RenderBox.h | 58 int logicalRight() const { return logicalLeft() + logicalWidth(); } in logicalRight() function
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D | RenderBlock.cpp | 3028 int logicalRight = min(lastLogicalRight, logicalRightSelectionOffset(rootBlock, logicalBottom)); in blockSelectionGap() local 3056 …RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo* paintI… in logicalRightSelectionGap() 3102 int logicalRight = logicalRightOffsetForLine(position, false); in logicalRightSelectionOffset() local
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/external/webkit/Source/WebCore/rendering/style/ |
D | RenderStyle.h | 382 Length logicalRight() const { return isHorizontalWritingMode() ? right() : bottom(); } in logicalRight() function 658 …void getTextShadowInlineDirectionExtent(int& logicalLeft, int& logicalRight) { getShadowInlineDire… in getTextShadowInlineDirectionExtent() 678 …void getBoxShadowInlineDirectionExtent(int& logicalLeft, int& logicalRight) { getShadowInlineDirec… in getBoxShadowInlineDirectionExtent() 1343 …getShadowInlineDirectionExtent(const ShadowData* shadow, int& logicalLeft, int& logicalRight) const in getShadowInlineDirectionExtent()
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