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Searched defs:logicalRight (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DInlineBox.h237 float logicalRight() const { return logicalLeft() + logicalWidth(); } in logicalRight() function
DRenderBox.cpp2216 static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox*… in computeInlineStaticDistance()
2292 Length logicalRight = style()->logicalRight(); in computePositionedLogicalWidth() local
2398 … Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, in computePositionedLogicalWidthUsing()
2851 Length logicalRight = style()->logicalRight(); in computePositionedLogicalWidthReplaced() local
DRenderBox.h58 int logicalRight() const { return logicalLeft() + logicalWidth(); } in logicalRight() function
DRenderBlock.cpp3028 int logicalRight = min(lastLogicalRight, logicalRightSelectionOffset(rootBlock, logicalBottom)); in blockSelectionGap() local
3056 …RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo* paintI… in logicalRightSelectionGap()
3102 int logicalRight = logicalRightOffsetForLine(position, false); in logicalRightSelectionOffset() local
/external/webkit/Source/WebCore/rendering/style/
DRenderStyle.h382 Length logicalRight() const { return isHorizontalWritingMode() ? right() : bottom(); } in logicalRight() function
658 …void getTextShadowInlineDirectionExtent(int& logicalLeft, int& logicalRight) { getShadowInlineDire… in getTextShadowInlineDirectionExtent()
678 …void getBoxShadowInlineDirectionExtent(int& logicalLeft, int& logicalRight) { getShadowInlineDirec… in getBoxShadowInlineDirectionExtent()
1343 …getShadowInlineDirectionExtent(const ShadowData* shadow, int& logicalLeft, int& logicalRight) const in getShadowInlineDirectionExtent()