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1 //
2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension.
8 
9 #ifndef LIBGLESV2_FENCE_H_
10 #define LIBGLESV2_FENCE_H_
11 
12 #define GL_APICALL
13 #include <GLES2/gl2.h>
14 #include <d3d9.h>
15 
16 #include "common/angleutils.h"
17 
18 namespace gl
19 {
20 
21 class Fence
22 {
23   public:
24     Fence();
25     virtual ~Fence();
26 
27     GLboolean isFence();
28     void setFence(GLenum condition);
29     GLboolean testFence();
30     void finishFence();
31     void getFenceiv(GLenum pname, GLint *params);
32 
33   private:
34     DISALLOW_COPY_AND_ASSIGN(Fence);
35 
36     IDirect3DQuery9* mQuery;
37     GLenum mCondition;
38     GLboolean mStatus;
39 };
40 
41 }
42 
43 #endif   // LIBGLESV2_FENCE_H_
44