1 // 2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension. 8 9 #ifndef LIBGLESV2_FENCE_H_ 10 #define LIBGLESV2_FENCE_H_ 11 12 #define GL_APICALL 13 #include <GLES2/gl2.h> 14 #include <d3d9.h> 15 16 #include "common/angleutils.h" 17 18 namespace gl 19 { 20 21 class Fence 22 { 23 public: 24 Fence(); 25 virtual ~Fence(); 26 27 GLboolean isFence(); 28 void setFence(GLenum condition); 29 GLboolean testFence(); 30 void finishFence(); 31 void getFenceiv(GLenum pname, GLint *params); 32 33 private: 34 DISALLOW_COPY_AND_ASSIGN(Fence); 35 36 IDirect3DQuery9* mQuery; 37 GLenum mCondition; 38 GLboolean mStatus; 39 }; 40 41 } 42 43 #endif // LIBGLESV2_FENCE_H_ 44