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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 
27 #ifndef RenderSurfaceChromium_h
28 #define RenderSurfaceChromium_h
29 
30 #if USE(ACCELERATED_COMPOSITING)
31 
32 #include "FloatRect.h"
33 #include "IntRect.h"
34 #include "ProgramBinding.h"
35 #include "ShaderChromium.h"
36 #include "TextureManager.h"
37 #include "TransformationMatrix.h"
38 #include <wtf/Noncopyable.h>
39 
40 namespace WebCore {
41 
42 class CCLayerImpl;
43 class LayerRendererChromium;
44 class LayerTexture;
45 
46 class RenderSurfaceChromium {
47     WTF_MAKE_NONCOPYABLE(RenderSurfaceChromium);
48     friend class LayerRendererChromium;
49 public:
50     explicit RenderSurfaceChromium(CCLayerImpl*);
51     ~RenderSurfaceChromium();
52 
53     bool prepareContentsTexture();
54     void cleanupResources();
55     void draw(const IntRect& targetSurfaceRect);
56 
57     String name() const;
58     void dumpSurface(TextStream&, int indent) const;
59 
contentRectCenter()60     FloatPoint contentRectCenter() const { return FloatRect(m_contentRect).center(); }
contentRect()61     IntRect contentRect() const { return m_contentRect; }
62 
63     // Returns the rect that encloses the RenderSurface including any reflection.
64     FloatRect drawableContentRect() const;
65 
drawTransform()66     TransformationMatrix drawTransform() const { return m_drawTransform; }
67 
68     typedef ProgramBinding<VertexShaderPosTex, FragmentShaderRGBATexAlpha> Program;
69     typedef ProgramBinding<VertexShaderPosTex, FragmentShaderRGBATexAlphaMask> MaskProgram;
70 
71 private:
72     LayerRendererChromium* layerRenderer();
73     void drawSurface(CCLayerImpl* maskLayer, const TransformationMatrix& drawTransform);
74 
75     CCLayerImpl* m_owningLayer;
76     CCLayerImpl* m_maskLayer;
77 
78     IntRect m_contentRect;
79     bool m_skipsDraw;
80 
81     OwnPtr<LayerTexture> m_contentsTexture;
82     float m_drawOpacity;
83     TransformationMatrix m_drawTransform;
84     TransformationMatrix m_replicaDrawTransform;
85     TransformationMatrix m_originTransform;
86     IntRect m_scissorRect;
87     Vector<RefPtr<CCLayerImpl> > m_layerList;
88 };
89 
90 }
91 #endif // USE(ACCELERATED_COMPOSITING)
92 
93 #endif
94