1 /* 2 * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2009 Holger Hans Peter Freyther 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27 #ifndef ScrollView_h 28 #define ScrollView_h 29 30 #include "IntRect.h" 31 #include "Scrollbar.h" 32 #include "ScrollableArea.h" 33 #include "ScrollTypes.h" 34 #include "Widget.h" 35 36 #include <wtf/HashSet.h> 37 38 #if PLATFORM(MAC) && defined __OBJC__ 39 @protocol WebCoreFrameScrollView; 40 #endif 41 42 #if PLATFORM(GTK) 43 #include "GRefPtrGtk.h" 44 typedef struct _GtkAdjustment GtkAdjustment; 45 #endif 46 47 #if PLATFORM(WX) 48 class wxScrollWinEvent; 49 #endif 50 51 namespace WebCore { 52 53 class HostWindow; 54 class Scrollbar; 55 56 #if PLATFORM(ANDROID) 57 class FrameView; 58 #endif 59 60 class ScrollView : public Widget, public ScrollableArea { 61 public: 62 ~ScrollView(); 63 64 // ScrollableArea functions. FrameView overrides the others. 65 virtual int scrollSize(ScrollbarOrientation orientation) const; 66 virtual int scrollPosition(Scrollbar*) const; 67 virtual void setScrollOffset(const IntPoint&); 68 virtual void didCompleteRubberBand(const IntSize&) const; 69 virtual void notifyPageThatContentAreaWillPaint() const; 70 virtual bool isScrollCornerVisible() const; 71 72 // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea. 73 virtual void scrollTo(const IntSize& newOffset); 74 75 // The window thats hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the 76 // host window in the window's coordinate space. 77 virtual HostWindow* hostWindow() const = 0; 78 79 // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll. 80 virtual IntRect windowClipRect(bool clipToContents = true) const = 0; 81 82 // Functions for child manipulation and inspection. children()83 const HashSet<RefPtr<Widget> >* children() const { return &m_children; } 84 void addChild(PassRefPtr<Widget>); 85 void removeChild(Widget*); 86 87 // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions 88 // can be used to obtain those scrollbars. horizontalScrollbar()89 virtual Scrollbar* horizontalScrollbar() const { return m_horizontalScrollbar.get(); } verticalScrollbar()90 virtual Scrollbar* verticalScrollbar() const { return m_verticalScrollbar.get(); } isScrollViewScrollbar(const Widget * child)91 bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; } 92 93 void positionScrollbarLayers(); 94 95 // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of 96 // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar. 97 // Auto means show a scrollbar only when one is needed. 98 // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native 99 // widget may choose not to honor the requested modes. 100 void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false); 101 void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); } 102 void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); }; 103 void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const; horizontalScrollbarMode()104 ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; } verticalScrollbarMode()105 ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; } 106 107 void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; } horizontalScrollbarLock()108 bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; } 109 void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; } verticalScrollbarLock()110 bool verticalScrollbarLock() const { return m_verticalScrollbarLock; } 111 112 void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; } 113 114 virtual void setCanHaveScrollbars(bool); canHaveScrollbars()115 bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; } 116 avoidScrollbarCreation()117 virtual bool avoidScrollbarCreation() const { return false; } 118 119 // By default you only receive paint events for the area that is visible. In the case of using a 120 // tiled backing store, this function can be set, so that the view paints the entire contents. paintsEntireContents()121 bool paintsEntireContents() const { return m_paintsEntireContents; } 122 void setPaintsEntireContents(bool); 123 124 // By default, paint events are clipped to the visible area. If set to 125 // false, paint events are no longer clipped. paintsEntireContents() implies !clipsRepaints(). clipsRepaints()126 bool clipsRepaints() const { return m_clipsRepaints; } 127 void setClipsRepaints(bool); 128 129 // By default programmatic scrolling is handled by WebCore and not by the UI application. 130 // In the case of using a tiled backing store, this mode can be set, so that the scroll requests 131 // are delegated to the UI application. delegatesScrolling()132 bool delegatesScrolling() const { return m_delegatesScrolling; } 133 void setDelegatesScrolling(bool); 134 135 // Overridden by FrameView to create custom CSS scrollbars if applicable. 136 virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation); 137 138 // If the prohibits scrolling flag is set, then all scrolling in the view (even programmatic scrolling) is turned off. setProhibitsScrolling(bool b)139 void setProhibitsScrolling(bool b) { m_prohibitsScrolling = b; } prohibitsScrolling()140 bool prohibitsScrolling() const { return m_prohibitsScrolling; } 141 142 // Whether or not a scroll view will blit visible contents when it is scrolled. Blitting is disabled in situations 143 // where it would cause rendering glitches (such as with fixed backgrounds or when the view is partially transparent). 144 void setCanBlitOnScroll(bool); 145 bool canBlitOnScroll() const; 146 147 // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width 148 // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be 149 // included. 150 // In the situation the client is responsible for the scrolling (ie. with a tiled backing store) it is possible to use 151 // the actualVisibleContentRect instead, though this must be updated manually, e.g after panning ends. 152 IntRect visibleContentRect(bool includeScrollbars = false) const; actualVisibleContentRect()153 IntRect actualVisibleContentRect() const { return m_actualVisibleContentRect.isEmpty() ? visibleContentRect() : m_actualVisibleContentRect; } setActualVisibleContentRect(const IntRect & actualVisibleContentRect)154 void setActualVisibleContentRect(const IntRect& actualVisibleContentRect) { m_actualVisibleContentRect = actualVisibleContentRect; } visibleWidth()155 int visibleWidth() const { return visibleContentRect().width(); } visibleHeight()156 int visibleHeight() const { return visibleContentRect().height(); } 157 158 // Functions for getting/setting the size webkit should use to layout the contents. By default this is the same as the visible 159 // content size. Explicitly setting a layout size value will cause webkit to layout the contents using this size instead. 160 int layoutWidth() const; 161 int layoutHeight() const; 162 IntSize fixedLayoutSize() const; 163 void setFixedLayoutSize(const IntSize&); 164 bool useFixedLayout() const; 165 void setUseFixedLayout(bool enable); 166 167 // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height 168 // values). 169 IntSize contentsSize() const; // Always at least as big as the visibleWidth()/visibleHeight(). contentsWidth()170 int contentsWidth() const { return contentsSize().width(); } contentsHeight()171 int contentsHeight() const { return contentsSize().height(); } 172 virtual void setContentsSize(const IntSize&); 173 174 #if PLATFORM(ANDROID) 175 int actualWidth() const; 176 int actualHeight() const; 177 int actualScrollX() const; 178 int actualScrollY() const; 179 FrameView* frameView(); 180 #endif 181 182 // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values). scrollPosition()183 IntPoint scrollPosition() const { return visibleContentRect().location(); } scrollOffset()184 IntSize scrollOffset() const { return visibleContentRect().location() - IntPoint(); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes. 185 IntPoint maximumScrollPosition() const; // The maximum position we can be scrolled to. 186 IntPoint minimumScrollPosition() const; // The minimum position we can be scrolled to. 187 // Adjust the passed in scroll position to keep it between the minimum and maximum positions. 188 IntPoint adjustScrollPositionWithinRange(const IntPoint&) const; scrollX()189 int scrollX() const { return scrollPosition().x(); } scrollY()190 int scrollY() const { return scrollPosition().y(); } 191 192 IntSize overhangAmount() const; 193 cacheCurrentScrollPosition()194 void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(); } cachedScrollPosition()195 IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; } 196 197 // Functions for scrolling the view. 198 void setScrollPosition(const IntPoint&); scrollBy(const IntSize & s)199 void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); } 200 201 // This function scrolls by lines, pages or pixels. 202 bool scroll(ScrollDirection, ScrollGranularity); 203 204 // A logical scroll that just ends up calling the corresponding physical scroll() based off the document's writing mode. 205 bool logicalScroll(ScrollLogicalDirection, ScrollGranularity); 206 207 // Scroll the actual contents of the view (either blitting or invalidating as needed). 208 void scrollContents(const IntSize& scrollDelta); 209 210 // This gives us a means of blocking painting on our scrollbars until the first layout has occurred. 211 void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false); scrollbarsSuppressed()212 bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; } 213 214 // Event coordinates are assumed to be in the coordinate space of a window that contains 215 // the entire widget hierarchy. It is up to the platform to decide what the precise definition 216 // of containing window is. (For example on Mac it is the containing NSWindow.) 217 IntPoint windowToContents(const IntPoint&) const; 218 IntPoint contentsToWindow(const IntPoint&) const; 219 IntRect windowToContents(const IntRect&) const; 220 IntRect contentsToWindow(const IntRect&) const; 221 222 // Functions for converting to and from screen coordinates. 223 IntRect contentsToScreen(const IntRect&) const; 224 IntPoint screenToContents(const IntPoint&) const; 225 226 // The purpose of this function is to answer whether or not the scroll view is currently visible. Animations and painting updates can be suspended if 227 // we know that we are either not in a window right now or if that window is not visible. 228 bool isOffscreen() const; 229 230 // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view. This happens on Mac 231 // for example. windowResizerRect()232 virtual IntRect windowResizerRect() const { return IntRect(); } 233 bool containsScrollbarsAvoidingResizer() const; 234 void adjustScrollbarsAvoidingResizerCount(int overlapDelta); 235 void windowResizerRectChanged(); 236 237 virtual void setParent(ScrollView*); // Overridden to update the overlapping scrollbar count. 238 239 // Called when our frame rect changes (or the rect/scroll position of an ancestor changes). 240 virtual void frameRectsChanged(); 241 242 // Widget override to update our scrollbars and notify our contents of the resize. 243 virtual void setFrameRect(const IntRect&); 244 virtual void setBoundsSize(const IntSize&); 245 246 // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32). 247 Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint); 248 249 // This function exists for scrollviews that need to handle wheel events manually. 250 // On Mac the underlying NSScrollView just does the scrolling, but on other platforms 251 // (like Windows), we need this function in order to do the scroll ourselves. 252 void wheelEvent(PlatformWheelEvent&); 253 #if ENABLE(GESTURE_EVENTS) 254 void gestureEvent(const PlatformGestureEvent&); 255 #endif 256 convertChildToSelf(const Widget * child,const IntPoint & point)257 IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const 258 { 259 IntPoint newPoint = point; 260 if (!isScrollViewScrollbar(child)) 261 newPoint = point - scrollOffset(); 262 newPoint.move(child->x(), child->y()); 263 return newPoint; 264 } 265 convertSelfToChild(const Widget * child,const IntPoint & point)266 IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const 267 { 268 IntPoint newPoint = point; 269 if (!isScrollViewScrollbar(child)) 270 newPoint = point + scrollOffset(); 271 newPoint.move(-child->x(), -child->y()); 272 return newPoint; 273 } 274 275 // Widget override. Handles painting of the contents of the view as well as the scrollbars. 276 virtual void paint(GraphicsContext*, const IntRect&); 277 void paintScrollbars(GraphicsContext*, const IntRect&); 278 279 // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden. 280 virtual void show(); 281 virtual void hide(); 282 virtual void setParentVisible(bool); 283 284 // Pan scrolling. 285 static const int noPanScrollRadius = 15; 286 void addPanScrollIcon(const IntPoint&); 287 void removePanScrollIcon(); 288 void paintPanScrollIcon(GraphicsContext*); 289 290 virtual bool isPointInScrollbarCorner(const IntPoint&); 291 virtual bool scrollbarCornerPresent() const; 292 virtual IntRect scrollCornerRect() const; 293 virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect); 294 295 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const; 296 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const; 297 virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const; 298 virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const; 299 containsScrollableAreaWithOverlayScrollbars()300 bool containsScrollableAreaWithOverlayScrollbars() const { return m_containsScrollableAreaWithOverlayScrollbars; } setContainsScrollableAreaWithOverlayScrollbars(bool contains)301 void setContainsScrollableAreaWithOverlayScrollbars(bool contains) { m_containsScrollableAreaWithOverlayScrollbars = contains; } 302 303 protected: 304 ScrollView(); 305 306 virtual void repaintContentRectangle(const IntRect&, bool now = false); 307 virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0; 308 309 void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect); 310 virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect); 311 312 virtual void contentsResized() = 0; 313 virtual void visibleContentsResized() = 0; 314 boundsSize()315 IntSize boundsSize() const { return m_boundsSize; } 316 void setInitialBoundsSize(const IntSize&); 317 318 // These functions are used to create/destroy scrollbars. 319 void setHasHorizontalScrollbar(bool); 320 void setHasVerticalScrollbar(bool); 321 322 virtual void updateScrollCorner(); 323 virtual void invalidateScrollCornerRect(const IntRect&); 324 325 // Scroll the content by blitting the pixels. 326 virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect); 327 // Scroll the content by invalidating everything. 328 virtual void scrollContentsSlowPath(const IntRect& updateRect); 329 330 void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously); scrollOrigin()331 IntPoint scrollOrigin() { return m_scrollOrigin; } 332 333 // Subclassed by FrameView to check the writing-mode of the document. isVerticalDocument()334 virtual bool isVerticalDocument() const { return true; } isFlippedDocument()335 virtual bool isFlippedDocument() const { return false; } 336 337 private: 338 RefPtr<Scrollbar> m_horizontalScrollbar; 339 RefPtr<Scrollbar> m_verticalScrollbar; 340 ScrollbarMode m_horizontalScrollbarMode; 341 ScrollbarMode m_verticalScrollbarMode; 342 343 bool m_horizontalScrollbarLock; 344 bool m_verticalScrollbarLock; 345 346 bool m_prohibitsScrolling; 347 348 HashSet<RefPtr<Widget> > m_children; 349 350 // This bool is unused on Mac OS because we directly ask the platform widget 351 // whether it is safe to blit on scroll. 352 bool m_canBlitOnScroll; 353 354 IntRect m_actualVisibleContentRect; 355 IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared. 356 IntPoint m_cachedScrollPosition; 357 IntSize m_fixedLayoutSize; 358 IntSize m_contentsSize; 359 360 int m_scrollbarsAvoidingResizer; 361 bool m_scrollbarsSuppressed; 362 363 bool m_inUpdateScrollbars; 364 unsigned m_updateScrollbarsPass; 365 366 IntPoint m_panScrollIconPoint; 367 bool m_drawPanScrollIcon; 368 bool m_useFixedLayout; 369 370 bool m_paintsEntireContents; 371 bool m_clipsRepaints; 372 bool m_delegatesScrolling; 373 374 bool m_containsScrollableAreaWithOverlayScrollbars; 375 376 IntSize m_boundsSize; 377 378 void init(); 379 void destroy(); 380 381 // Called to update the scrollbars to accurately reflect the state of the view. 382 void updateScrollbars(const IntSize& desiredOffset); 383 384 // Called when the scroll position within this view changes. FrameView overrides this to generate repaint invalidations. repaintFixedElementsAfterScrolling()385 virtual void repaintFixedElementsAfterScrolling() {} 386 387 void platformInit(); 388 void platformDestroy(); 389 void platformAddChild(Widget*); 390 void platformRemoveChild(Widget*); 391 void platformSetScrollbarModes(); 392 void platformScrollbarModes(ScrollbarMode& horizontal, ScrollbarMode& vertical) const; 393 void platformSetCanBlitOnScroll(bool); 394 bool platformCanBlitOnScroll() const; 395 IntRect platformVisibleContentRect(bool includeScrollbars) const; 396 IntSize platformContentsSize() const; 397 void platformSetContentsSize(); 398 IntRect platformContentsToScreen(const IntRect&) const; 399 IntPoint platformScreenToContents(const IntPoint&) const; 400 void platformSetScrollPosition(const IntPoint&); 401 bool platformScroll(ScrollDirection, ScrollGranularity); 402 void platformSetScrollbarsSuppressed(bool repaintOnUnsuppress); 403 void platformRepaintContentRectangle(const IntRect&, bool now); 404 bool platformIsOffscreen() const; 405 406 void platformSetScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously); 407 408 #if PLATFORM(ANDROID) 409 int platformActualWidth() const; 410 int platformActualHeight() const; 411 int platformActualScrollX() const; 412 int platformActualScrollY() const; 413 #endif 414 415 #if PLATFORM(MAC) && defined __OBJC__ 416 public: 417 NSView* documentView() const; 418 419 private: 420 NSScrollView<WebCoreFrameScrollView>* scrollView() const; 421 #endif 422 423 #if PLATFORM(GTK) 424 public: 425 void setGtkAdjustments(GtkAdjustment* hadj, GtkAdjustment* vadj, bool resetValues = true); 426 void setHorizontalAdjustment(GtkAdjustment* hadj, bool resetValues = true); 427 void setVerticalAdjustment(GtkAdjustment* vadj, bool resetValues = true); setScrollOffset(const IntSize & offset)428 void setScrollOffset(const IntSize& offset) { m_scrollOffset = offset; } 429 430 private: 431 GRefPtr<GtkAdjustment> m_horizontalAdjustment; 432 GRefPtr<GtkAdjustment> m_verticalAdjustment; 433 #endif 434 435 #if PLATFORM(WX) 436 public: 437 virtual void setPlatformWidget(wxWindow*); 438 void adjustScrollbars(int x = -1, int y = -1, bool refresh = true); 439 private: 440 class ScrollViewPrivate; 441 ScrollViewPrivate* m_data; 442 #endif 443 444 #ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS 445 public: 446 // capture parts of rect not contained by vis 447 void platformOffscreenContentRectangle(const IntRect& vis, 448 const IntRect& rect); 449 #endif 450 }; // class ScrollView 451 452 } // namespace WebCore 453 454 #endif // ScrollView_h 455