Searched defs:precision (Results 1 – 3 of 3) sorted by relevance
225 const char *precision = NULL; in parseOmitPrecision() local
1266 …lGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision){ in glGetShaderPrecisionFormat()
246 …GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision){} in dummy_glGetShaderPrecisionFormat()