• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <GLES2/gl2.h>
20 
21 #include <SkCanvas.h>
22 
23 #include <utils/threads.h>
24 
25 #include "Caches.h"
26 #include "TextureCache.h"
27 #include "Properties.h"
28 
29 namespace android {
30 namespace uirenderer {
31 
32 ///////////////////////////////////////////////////////////////////////////////
33 // Constructors/destructor
34 ///////////////////////////////////////////////////////////////////////////////
35 
TextureCache()36 TextureCache::TextureCache():
37         mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
38         mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
39         mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
40     char property[PROPERTY_VALUE_MAX];
41     if (property_get(PROPERTY_TEXTURE_CACHE_SIZE, property, NULL) > 0) {
42         INIT_LOGD("  Setting texture cache size to %sMB", property);
43         setMaxSize(MB(atof(property)));
44     } else {
45         INIT_LOGD("  Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE);
46     }
47 
48     if (property_get(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, property, NULL) > 0) {
49         float flushRate = atof(property);
50         INIT_LOGD("  Setting texture cache flush rate to %.2f%%", flushRate * 100.0f);
51         setFlushRate(flushRate);
52     } else {
53         INIT_LOGD("  Using default texture cache flush rate of %.2f%%",
54                 DEFAULT_TEXTURE_CACHE_FLUSH_RATE * 100.0f);
55     }
56 
57     init();
58 }
59 
TextureCache(uint32_t maxByteSize)60 TextureCache::TextureCache(uint32_t maxByteSize):
61         mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
62         mSize(0), mMaxSize(maxByteSize) {
63     init();
64 }
65 
~TextureCache()66 TextureCache::~TextureCache() {
67     mCache.clear();
68 }
69 
init()70 void TextureCache::init() {
71     mCache.setOnEntryRemovedListener(this);
72 
73     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
74     INIT_LOGD("    Maximum texture dimension is %d pixels", mMaxTextureSize);
75 
76     mDebugEnabled = readDebugLevel() & kDebugCaches;
77 }
78 
79 ///////////////////////////////////////////////////////////////////////////////
80 // Size management
81 ///////////////////////////////////////////////////////////////////////////////
82 
getSize()83 uint32_t TextureCache::getSize() {
84     return mSize;
85 }
86 
getMaxSize()87 uint32_t TextureCache::getMaxSize() {
88     return mMaxSize;
89 }
90 
setMaxSize(uint32_t maxSize)91 void TextureCache::setMaxSize(uint32_t maxSize) {
92     mMaxSize = maxSize;
93     while (mSize > mMaxSize) {
94         mCache.removeOldest();
95     }
96 }
97 
setFlushRate(float flushRate)98 void TextureCache::setFlushRate(float flushRate) {
99     mFlushRate = fmaxf(0.0f, fminf(1.0f, flushRate));
100 }
101 
102 ///////////////////////////////////////////////////////////////////////////////
103 // Callbacks
104 ///////////////////////////////////////////////////////////////////////////////
105 
operator ()(SkBitmap * & bitmap,Texture * & texture)106 void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
107     // This will be called already locked
108     if (texture) {
109         mSize -= texture->bitmapSize;
110         TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d",
111                 texture->id, texture->bitmapSize, mSize);
112         if (mDebugEnabled) {
113             ALOGD("Texture deleted, size = %d", texture->bitmapSize);
114         }
115         glDeleteTextures(1, &texture->id);
116         delete texture;
117     }
118 }
119 
120 ///////////////////////////////////////////////////////////////////////////////
121 // Caching
122 ///////////////////////////////////////////////////////////////////////////////
123 
get(SkBitmap * bitmap)124 Texture* TextureCache::get(SkBitmap* bitmap) {
125     Texture* texture = mCache.get(bitmap);
126 
127     if (!texture) {
128         if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
129             ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)",
130                     bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
131             return NULL;
132         }
133 
134         const uint32_t size = bitmap->rowBytes() * bitmap->height();
135         // Don't even try to cache a bitmap that's bigger than the cache
136         if (size < mMaxSize) {
137             while (mSize + size > mMaxSize) {
138                 mCache.removeOldest();
139             }
140         }
141 
142         texture = new Texture;
143         texture->bitmapSize = size;
144         generateTexture(bitmap, texture, false);
145 
146         if (size < mMaxSize) {
147             mSize += size;
148             TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
149                      bitmap, texture->id, size, mSize);
150             if (mDebugEnabled) {
151                 ALOGD("Texture created, size = %d", size);
152             }
153             mCache.put(bitmap, texture);
154         } else {
155             texture->cleanup = true;
156         }
157     } else if (bitmap->getGenerationID() != texture->generation) {
158         generateTexture(bitmap, texture, true);
159     }
160 
161     return texture;
162 }
163 
getTransient(SkBitmap * bitmap)164 Texture* TextureCache::getTransient(SkBitmap* bitmap) {
165     Texture* texture = new Texture;
166     texture->bitmapSize = bitmap->rowBytes() * bitmap->height();
167     texture->cleanup = true;
168 
169     generateTexture(bitmap, texture, false);
170 
171     return texture;
172 }
173 
remove(SkBitmap * bitmap)174 void TextureCache::remove(SkBitmap* bitmap) {
175     mCache.remove(bitmap);
176 }
177 
removeDeferred(SkBitmap * bitmap)178 void TextureCache::removeDeferred(SkBitmap* bitmap) {
179     Mutex::Autolock _l(mLock);
180     mGarbage.push(bitmap);
181 }
182 
clearGarbage()183 void TextureCache::clearGarbage() {
184     Mutex::Autolock _l(mLock);
185     size_t count = mGarbage.size();
186     for (size_t i = 0; i < count; i++) {
187         mCache.remove(mGarbage.itemAt(i));
188     }
189     mGarbage.clear();
190 }
191 
clear()192 void TextureCache::clear() {
193     mCache.clear();
194     TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
195 }
196 
flush()197 void TextureCache::flush() {
198     if (mFlushRate >= 1.0f || mCache.size() == 0) return;
199     if (mFlushRate <= 0.0f) {
200         clear();
201         return;
202     }
203 
204     uint32_t targetSize = uint32_t(mSize * mFlushRate);
205     TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize);
206 
207     while (mSize > targetSize) {
208         mCache.removeOldest();
209     }
210 }
211 
generateTexture(SkBitmap * bitmap,Texture * texture,bool regenerate)212 void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) {
213     SkAutoLockPixels alp(*bitmap);
214 
215     if (!bitmap->readyToDraw()) {
216         ALOGE("Cannot generate texture from bitmap");
217         return;
218     }
219 
220     // We could also enable mipmapping if both bitmap dimensions are powers
221     // of 2 but we'd have to deal with size changes. Let's keep this simple
222     const bool canMipMap = Caches::getInstance().extensions.hasNPot();
223 
224     // If the texture had mipmap enabled but not anymore,
225     // force a glTexImage2D to discard the mipmap levels
226     const bool resize = !regenerate || bitmap->width() != int(texture->width) ||
227             bitmap->height() != int(texture->height) ||
228             (regenerate && canMipMap && texture->mipMap && !bitmap->hasHardwareMipMap());
229 
230     if (!regenerate) {
231         glGenTextures(1, &texture->id);
232     }
233 
234     texture->generation = bitmap->getGenerationID();
235     texture->width = bitmap->width();
236     texture->height = bitmap->height();
237 
238     glBindTexture(GL_TEXTURE_2D, texture->id);
239 
240     switch (bitmap->getConfig()) {
241     case SkBitmap::kA8_Config:
242         glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
243         uploadToTexture(resize, GL_ALPHA, bitmap->rowBytesAsPixels(), texture->height,
244                 GL_UNSIGNED_BYTE, bitmap->getPixels());
245         texture->blend = true;
246         break;
247     case SkBitmap::kRGB_565_Config:
248         glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
249         uploadToTexture(resize, GL_RGB, bitmap->rowBytesAsPixels(), texture->height,
250                 GL_UNSIGNED_SHORT_5_6_5, bitmap->getPixels());
251         texture->blend = false;
252         break;
253     case SkBitmap::kARGB_8888_Config:
254         glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
255         uploadToTexture(resize, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height,
256                 GL_UNSIGNED_BYTE, bitmap->getPixels());
257         // Do this after calling getPixels() to make sure Skia's deferred
258         // decoding happened
259         texture->blend = !bitmap->isOpaque();
260         break;
261     case SkBitmap::kARGB_4444_Config:
262     case SkBitmap::kIndex8_Config:
263         glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
264         uploadLoFiTexture(resize, bitmap, texture->width, texture->height);
265         texture->blend = !bitmap->isOpaque();
266         break;
267     default:
268         ALOGW("Unsupported bitmap config: %d", bitmap->getConfig());
269         break;
270     }
271 
272     if (canMipMap) {
273         texture->mipMap = bitmap->hasHardwareMipMap();
274         if (texture->mipMap) {
275             glGenerateMipmap(GL_TEXTURE_2D);
276         }
277     }
278 
279     if (!regenerate) {
280         texture->setFilter(GL_NEAREST);
281         texture->setWrap(GL_CLAMP_TO_EDGE);
282     }
283 }
284 
uploadLoFiTexture(bool resize,SkBitmap * bitmap,uint32_t width,uint32_t height)285 void TextureCache::uploadLoFiTexture(bool resize, SkBitmap* bitmap,
286         uint32_t width, uint32_t height) {
287     SkBitmap rgbaBitmap;
288     rgbaBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
289     rgbaBitmap.allocPixels();
290     rgbaBitmap.eraseColor(0);
291     rgbaBitmap.setIsOpaque(bitmap->isOpaque());
292 
293     SkCanvas canvas(rgbaBitmap);
294     canvas.drawBitmap(*bitmap, 0.0f, 0.0f, NULL);
295 
296     uploadToTexture(resize, GL_RGBA, rgbaBitmap.rowBytesAsPixels(), height,
297             GL_UNSIGNED_BYTE, rgbaBitmap.getPixels());
298 }
299 
uploadToTexture(bool resize,GLenum format,GLsizei width,GLsizei height,GLenum type,const GLvoid * data)300 void TextureCache::uploadToTexture(bool resize, GLenum format, GLsizei width, GLsizei height,
301         GLenum type, const GLvoid * data) {
302     if (resize) {
303         glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, data);
304     } else {
305         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, data);
306     }
307 }
308 
309 }; // namespace uirenderer
310 }; // namespace android
311