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Searched defs:u1 (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DPatch.cpp226 float u1 = 0.0f; in generateRow() local
271 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad()
DFontRenderer.cpp386 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, in appendMeshQuadNoClip()
426 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, in appendMeshQuad()
450 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, in appendRotatedMeshQuad()
DLayerRenderer.cpp170 const float u1 = r->left * texX; in generateMesh() local
DOpenGLRenderer.cpp1026 const float u1 = r->left * texX; in composeLayerRegion() local
1746 float u1 = float(x) / meshWidth; in drawBitmapMesh() local
1819 const float u1 = fmax(0.0f, srcLeft / width); in drawBitmap() local
3165 void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) { in resetDrawTextureTexCoords()
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
Dconceal.cpp142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
DarmVCM4P10_DeblockingLuma_unsafe_s.s73 u1 RN 3 label
/frameworks/base/libs/hwui/font/
DFont.cpp89 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
151 const float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
/frameworks/rs/driver/
DrsdGL.cpp544 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp231 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, in SC_DrawQuadTexCoords()
/frameworks/rs/
DrsFont.cpp97 float u1 = glyph->mBitmapMinU; in drawCachedGlyph() local
666 float u1, float v1, in appendMeshQuad()