• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.util;
18 
19 import android.os.SystemProperties;
20 
21 
22 /**
23  * A structure describing general information about a display, such as its
24  * size, density, and font scaling.
25  * <p>To access the DisplayMetrics members, initialize an object like this:</p>
26  * <pre> DisplayMetrics metrics = new DisplayMetrics();
27  * getWindowManager().getDefaultDisplay().getMetrics(metrics);</pre>
28  */
29 public class DisplayMetrics {
30     /**
31      * Standard quantized DPI for low-density screens.
32      */
33     public static final int DENSITY_LOW = 120;
34 
35     /**
36      * Standard quantized DPI for medium-density screens.
37      */
38     public static final int DENSITY_MEDIUM = 160;
39 
40     /**
41      * This is a secondary density, added for some common screen configurations.
42      * It is recommended that applications not generally target this as a first
43      * class density -- that is, don't supply specific graphics for this
44      * density, instead allow the platform to scale from other densities
45      * (typically {@link #DENSITY_HIGH}) as
46      * appropriate.  In most cases (such as using bitmaps in
47      * {@link android.graphics.drawable.Drawable}) the platform
48      * can perform this scaling at load time, so the only cost is some slight
49      * startup runtime overhead.
50      *
51      * <p>This density was original introduced to correspond with a
52      * 720p TV screen: the density for 1080p televisions is
53      * {@link #DENSITY_XHIGH}, and the value here provides the same UI
54      * size for a TV running at 720p.  It has also found use in 7" tablets,
55      * when these devices have 1280x720 displays.
56      */
57     public static final int DENSITY_TV = 213;
58 
59     /**
60      * Standard quantized DPI for high-density screens.
61      */
62     public static final int DENSITY_HIGH = 240;
63 
64     /**
65      * Standard quantized DPI for extra-high-density screens.
66      */
67     public static final int DENSITY_XHIGH = 320;
68 
69     /**
70      * Standard quantized DPI for extra-extra-high-density screens.  Applications
71      * should not generally worry about this density; relying on XHIGH graphics
72      * being scaled up to it should be sufficient for almost all cases.
73      */
74     public static final int DENSITY_XXHIGH = 480;
75 
76     /**
77      * The reference density used throughout the system.
78      */
79     public static final int DENSITY_DEFAULT = DENSITY_MEDIUM;
80 
81     /**
82      * Scaling factor to convert a density in DPI units to the density scale.
83      * @hide
84      */
85     public static final float DENSITY_DEFAULT_SCALE = 1.0f / DENSITY_DEFAULT;
86 
87     /**
88      * The device's density.
89      * @hide because eventually this should be able to change while
90      * running, so shouldn't be a constant.
91      * @deprecated There is no longer a static density; you can find the
92      * density for a display in {@link #densityDpi}.
93      */
94     @Deprecated
95     public static int DENSITY_DEVICE = getDeviceDensity();
96 
97     /**
98      * The absolute width of the display in pixels.
99      */
100     public int widthPixels;
101     /**
102      * The absolute height of the display in pixels.
103      */
104     public int heightPixels;
105     /**
106      * The logical density of the display.  This is a scaling factor for the
107      * Density Independent Pixel unit, where one DIP is one pixel on an
108      * approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen),
109      * providing the baseline of the system's display. Thus on a 160dpi screen
110      * this density value will be 1; on a 120 dpi screen it would be .75; etc.
111      *
112      * <p>This value does not exactly follow the real screen size (as given by
113      * {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of
114      * the overall UI in steps based on gross changes in the display dpi.  For
115      * example, a 240x320 screen will have a density of 1 even if its width is
116      * 1.8", 1.3", etc. However, if the screen resolution is increased to
117      * 320x480 but the screen size remained 1.5"x2" then the density would be
118      * increased (probably to 1.5).
119      *
120      * @see #DENSITY_DEFAULT
121      */
122     public float density;
123     /**
124      * The screen density expressed as dots-per-inch.  May be either
125      * {@link #DENSITY_LOW}, {@link #DENSITY_MEDIUM}, or {@link #DENSITY_HIGH}.
126      */
127     public int densityDpi;
128     /**
129      * A scaling factor for fonts displayed on the display.  This is the same
130      * as {@link #density}, except that it may be adjusted in smaller
131      * increments at runtime based on a user preference for the font size.
132      */
133     public float scaledDensity;
134     /**
135      * The exact physical pixels per inch of the screen in the X dimension.
136      */
137     public float xdpi;
138     /**
139      * The exact physical pixels per inch of the screen in the Y dimension.
140      */
141     public float ydpi;
142 
143     /**
144      * The reported display width prior to any compatibility mode scaling
145      * being applied.
146      * @hide
147      */
148     public int noncompatWidthPixels;
149     /**
150      * The reported display height prior to any compatibility mode scaling
151      * being applied.
152      * @hide
153      */
154     public int noncompatHeightPixels;
155     /**
156      * The reported display density prior to any compatibility mode scaling
157      * being applied.
158      * @hide
159      */
160     public float noncompatDensity;
161     /**
162      * The reported display density prior to any compatibility mode scaling
163      * being applied.
164      * @hide
165      */
166     public int noncompatDensityDpi;
167     /**
168      * The reported scaled density prior to any compatibility mode scaling
169      * being applied.
170      * @hide
171      */
172     public float noncompatScaledDensity;
173     /**
174      * The reported display xdpi prior to any compatibility mode scaling
175      * being applied.
176      * @hide
177      */
178     public float noncompatXdpi;
179     /**
180      * The reported display ydpi prior to any compatibility mode scaling
181      * being applied.
182      * @hide
183      */
184     public float noncompatYdpi;
185 
DisplayMetrics()186     public DisplayMetrics() {
187     }
188 
setTo(DisplayMetrics o)189     public void setTo(DisplayMetrics o) {
190         widthPixels = o.widthPixels;
191         heightPixels = o.heightPixels;
192         density = o.density;
193         densityDpi = o.densityDpi;
194         scaledDensity = o.scaledDensity;
195         xdpi = o.xdpi;
196         ydpi = o.ydpi;
197         noncompatWidthPixels = o.noncompatWidthPixels;
198         noncompatHeightPixels = o.noncompatHeightPixels;
199         noncompatDensity = o.noncompatDensity;
200         noncompatDensityDpi = o.noncompatDensityDpi;
201         noncompatScaledDensity = o.noncompatScaledDensity;
202         noncompatXdpi = o.noncompatXdpi;
203         noncompatYdpi = o.noncompatYdpi;
204     }
205 
setToDefaults()206     public void setToDefaults() {
207         widthPixels = 0;
208         heightPixels = 0;
209         density =  DENSITY_DEVICE / (float) DENSITY_DEFAULT;
210         densityDpi =  DENSITY_DEVICE;
211         scaledDensity = density;
212         xdpi = DENSITY_DEVICE;
213         ydpi = DENSITY_DEVICE;
214         noncompatWidthPixels = widthPixels;
215         noncompatHeightPixels = heightPixels;
216         noncompatDensity = density;
217         noncompatDensityDpi = densityDpi;
218         noncompatScaledDensity = scaledDensity;
219         noncompatXdpi = xdpi;
220         noncompatYdpi = ydpi;
221     }
222 
223     @Override
equals(Object o)224     public boolean equals(Object o) {
225         return o instanceof DisplayMetrics && equals((DisplayMetrics)o);
226     }
227 
228     /**
229      * Returns true if these display metrics equal the other display metrics.
230      *
231      * @param other The display metrics with which to compare.
232      * @return True if the display metrics are equal.
233      */
equals(DisplayMetrics other)234     public boolean equals(DisplayMetrics other) {
235         return equalsPhysical(other)
236                 && scaledDensity == other.scaledDensity
237                 && noncompatScaledDensity == other.noncompatScaledDensity;
238     }
239 
240     /**
241      * Returns true if the physical aspects of the two display metrics
242      * are equal.  This ignores the scaled density, which is a logical
243      * attribute based on the current desired font size.
244      *
245      * @param other The display metrics with which to compare.
246      * @return True if the display metrics are equal.
247      * @hide
248      */
equalsPhysical(DisplayMetrics other)249     public boolean equalsPhysical(DisplayMetrics other) {
250         return other != null
251                 && widthPixels == other.widthPixels
252                 && heightPixels == other.heightPixels
253                 && density == other.density
254                 && densityDpi == other.densityDpi
255                 && xdpi == other.xdpi
256                 && ydpi == other.ydpi
257                 && noncompatWidthPixels == other.noncompatWidthPixels
258                 && noncompatHeightPixels == other.noncompatHeightPixels
259                 && noncompatDensity == other.noncompatDensity
260                 && noncompatDensityDpi == other.noncompatDensityDpi
261                 && noncompatXdpi == other.noncompatXdpi
262                 && noncompatYdpi == other.noncompatYdpi;
263     }
264 
265     @Override
hashCode()266     public int hashCode() {
267         return widthPixels * heightPixels * densityDpi;
268     }
269 
270     @Override
toString()271     public String toString() {
272         return "DisplayMetrics{density=" + density + ", width=" + widthPixels +
273             ", height=" + heightPixels + ", scaledDensity=" + scaledDensity +
274             ", xdpi=" + xdpi + ", ydpi=" + ydpi + "}";
275     }
276 
getDeviceDensity()277     private static int getDeviceDensity() {
278         // qemu.sf.lcd_density can be used to override ro.sf.lcd_density
279         // when running in the emulator, allowing for dynamic configurations.
280         // The reason for this is that ro.sf.lcd_density is write-once and is
281         // set by the init process when it parses build.prop before anything else.
282         return SystemProperties.getInt("qemu.sf.lcd_density",
283                 SystemProperties.getInt("ro.sf.lcd_density", DENSITY_DEFAULT));
284     }
285 }
286