/frameworks/av/services/audioflinger/ |
D | AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member
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/frameworks/base/graphics/java/android/graphics/ |
D | Path.java | 312 float x3, float y3) { in cubicTo() 323 float x3, float y3) { in rCubicTo() 637 float x2, float y2, float x3, float y3); in native_cubicTo() 639 float x2, float y2, float x3, float y3); in native_rCubicTo()
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/frameworks/base/media/mca/filterfw/jni/ |
D | jni_shader_program.cpp | 152 jfloat y3) { in Java_android_filterfw_core_ShaderProgram_setSourceRegion() 170 jfloat y3) { in Java_android_filterfw_core_ShaderProgram_setTargetRegion()
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
D | ShaderProgram.java | 266 float x2, float y2, float x3, float y3); in setSourceRegion() 269 float x2, float y2, float x3, float y3); in setTargetRegion()
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/frameworks/rs/driver/ |
D | rsdIntrinsicConvolve5x5.cpp | 115 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); in Convolve5x5_uchar4() local
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D | rsdGL.cpp | 546 float x3, float y3, float z3, float u3, float v3, in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 233 float x3, float y3, float z3, float u3, float v3, in SC_DrawQuadTexCoords() 267 float x3, float y3, float z3, in SC_DrawQuad()
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/frameworks/support/renderscript/v8/rs_support/driver/ |
D | rsdIntrinsicConvolve5x5.cpp | 111 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); in Convolve5x5_uchar4() local
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/frameworks/base/libs/hwui/ |
D | FontRenderer.cpp | 387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() 427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() 451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Path_Delegate.java | 272 float x2, float y2, float x3, float y3) { in native_cubicTo() 283 float x2, float y2, float x3, float y3) { in native_rCubicTo() 674 float x3, float y3) { in cubicTo()
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/frameworks/base/core/jni/android/graphics/ |
D | Path.cpp | 135 …nv, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { in cubicTo__FFFFFF() 145 …nv, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { in rCubicTo()
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/frameworks/rs/ |
D | rsFont.cpp | 669 float x3, float y3, float z3, in appendMeshQuad()
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/frameworks/base/services/input/tests/ |
D | InputReader_test.cpp | 3973 int32_t x3 = 700, y3 = 300; in TEST_F() local 4190 int32_t x3 = 700, y3 = 300; in TEST_F() local 4362 int32_t x3 = 700, y3 = 300; in TEST_F() local
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