Home
last modified time | relevance | path

Searched full:direction (Results 1 – 25 of 1463) sorted by relevance

12345678910>>...59

/external/icu4c/data/translit/
Droot.txt21 direction {"FORWARD"}
28 direction {"FORWARD"}
34 direction {"REVERSE"}
41 direction {"FORWARD"}
47 direction {"REVERSE"}
54 direction {"FORWARD"}
60 direction {"REVERSE"}
67 direction {"FORWARD"}
74 direction {"FORWARD"}
81 direction {"FORWARD"}
[all …]
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DLine.java42 * two points. The two points of the line are defined as the origin and direction.
52 private Vector3f direction; field in Line
56 * direction are set to defaults (0,0,0).
61 direction = new Vector3f(); in Line()
66 * and direction are set via the parameters.
68 * @param direction the direction of the line.
70 public Line(Vector3f origin, Vector3f direction) { in Line() argument
72 this.direction = direction; in Line()
95 * <code>getDirection</code> returns the direction of the line.
96 * @return the direction of the line.
[all …]
DRay.java44 * <code>Ray</code> defines a line segment which has an origin and a direction.
46 * defined by the following equation: R(t) = origin + t*direction for t >= 0.
61 * The direction of the ray.
63 public Vector3f direction = new Vector3f(0, 0, 1); field in Ray
70 * origin is (0,0,0) and the direction is (0,0,1).
78 * direction are given.
80 * @param direction the direction the ray travels in.
82 public Ray(Vector3f origin, Vector3f direction) { in Ray() argument
84 setDirection(direction); in Ray()
214 float dirDotNorm = direction.dot(norm); in intersects()
[all …]
DLineSegment.java41 * <p>A LineSegment is defined by an origin, a direction and an extent (or length).
42 * Direction should be a normalized vector. It is not internally normalized.</p>
57 private Vector3f direction; field in LineSegment
62 direction = new Vector3f(); in LineSegment()
67 this.direction = new Vector3f(ls.getDirection()); in LineSegment()
72 * <p>Creates a new LineSegment with the given origin, direction and extent.</p>
75 public LineSegment(Vector3f origin, Vector3f direction, float extent) { in LineSegment() argument
77 this.direction = direction; in LineSegment()
83 * center, the direction and the extent.</p>
87 this.direction = end.subtract(start); in LineSegment()
[all …]
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
DMotionTrack.java54 …* A MotionTrack is a control over the spatial that manage the position and direction of the spatia…
65 protected Vector3f direction = new Vector3f(); field in MotionTrack
69 protected Direction directionType = Direction.None;
78 * Enum for the different type of target direction behavior
80 public enum Direction { enum in MotionTrack
83 * the target stay in the starting direction
87 * The target rotates with the direction of the path
91 * The target rotates with the direction of the path but with the additon of a rtotation
92 * you need to use the setRotation mathod when using this Direction
101 * You need to use the setLookAt method when using this direction
[all …]
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
DBresenhamYUpGridTracer.java53 protected Direction stepDirection = Direction.None;
56 public static enum Direction { enum in BresenhamYUpGridTracer
75 // simplify access to direction in startWalk()
76 Vector3f direction = this.walkRay.getDirection(); in startWalk() local
84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z); in startWalk()
86 // Check which direction on the X world axis we are moving. in startWalk()
87 if (direction.x > TOLERANCE) { in startWalk()
91 } else if (direction.x < -TOLERANCE) { in startWalk()
92 distToNextXIntersection = (start.x - (gridLocation.x * gridSpacing.x)) * -direction.x; in startWalk()
101 // Check which direction on the Z world axis we are moving. in startWalk()
[all …]
/external/webkit/Source/WebCore/page/
DSpatialNavigation.cpp51 static bool areRectsMoreThanFullScreenApart(FocusDirection direction, const IntRect& curRect, const…
55 static void entryAndExitPointsForDirection(FocusDirection direction, const IntRect& startingRect, c…
58 FocusCandidate::FocusCandidate(Node* node, FocusDirection direction) in FocusCandidate() argument
79 rect = virtualRectForAreaElementAndDirection(area, direction); in FocusCandidate()
90 isOffscreenAfterScrolling = hasOffscreenRect(visibleNode, direction); in FocusCandidate()
98 static RectsAlignment alignmentForRects(FocusDirection direction, const IntRect& curRect, const Int… in alignmentForRects() argument
101 if (areRectsMoreThanFullScreenApart(direction, curRect, targetRect, viewSize)) in alignmentForRects()
104 if (areRectsFullyAligned(direction, curRect, targetRect)) in alignmentForRects()
107 if (areRectsPartiallyAligned(direction, curRect, targetRect)) in alignmentForRects()
113 static inline bool isHorizontalMove(FocusDirection direction) in isHorizontalMove() argument
[all …]
DFocusController.cpp147 static Node* deepFocusableNode(FocusDirection direction, Node* node, KeyboardEvent* event) in deepFocusableNode() argument
159 node = (direction == FocusDirectionForward) in deepFocusableNode()
171 bool FocusController::setInitialFocus(FocusDirection direction, KeyboardEvent* event) in setInitialFocus() argument
173 bool didAdvanceFocus = advanceFocus(direction, event, true); in setInitialFocus()
184 bool FocusController::advanceFocus(FocusDirection direction, KeyboardEvent* event, bool initialFocu… in advanceFocus() argument
186 switch (direction) { in advanceFocus()
189 return advanceFocusInDocumentOrder(direction, event, initialFocus); in advanceFocus()
194 return advanceFocusDirectionally(direction, event); in advanceFocus()
202 bool FocusController::advanceFocusInDocumentOrder(FocusDirection direction, KeyboardEvent* event, b… in advanceFocusInDocumentOrder() argument
217 Node* node = (direction == FocusDirectionForward) in advanceFocusInDocumentOrder()
[all …]
/external/kernel-headers/original/asm-x86/
Ddma-mapping_32.h22 enum dma_data_direction direction) in dma_map_single() argument
24 BUG_ON(!valid_dma_direction(direction)); in dma_map_single()
32 enum dma_data_direction direction) in dma_unmap_single() argument
34 BUG_ON(!valid_dma_direction(direction)); in dma_unmap_single()
39 enum dma_data_direction direction) in dma_map_sg() argument
44 BUG_ON(!valid_dma_direction(direction)); in dma_map_sg()
59 size_t size, enum dma_data_direction direction) in dma_map_page() argument
61 BUG_ON(!valid_dma_direction(direction)); in dma_map_page()
67 enum dma_data_direction direction) in dma_unmap_page() argument
69 BUG_ON(!valid_dma_direction(direction)); in dma_unmap_page()
[all …]
/external/jmonkeyengine/engine/src/core/com/jme3/light/
DDirectionalLight.java44 * <code>DirectionalLight</code> is a light coming from a certain direction in world space.
48 * come from their direction regardless of where an object is placed.
52 protected Vector3f direction = new Vector3f(0f, -1f, 0f); field in DirectionalLight
60 * Returns the direction vector of the light.
62 * @return The direction vector of the light.
67 return direction; in getDirection()
71 * Sets the direction of the light.
73 * Represents the vector direction the light is coming from.
76 * @param dir the direction of the light.
79 direction.set(dir); in setDirection()
[all …]
/external/eigen/Eigen/src/Core/
DVectorwiseOp.h23 * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal)
32 template< typename MatrixType, typename MemberOp, int Direction>
36 template<typename MatrixType, typename MemberOp, int Direction>
37 struct traits<PartialReduxExpr<MatrixType, MemberOp, Direction> >
47 RowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::RowsAtCompileTime,
48 ColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::ColsAtCompileTime,
49 MaxRowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::MaxRowsAtCompileTime,
50 MaxColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::MaxColsAtCompileTime,
53 TraversalSize = Direction==Vertical ? RowsAtCompileTime : ColsAtCompileTime
66 template< typename MatrixType, typename MemberOp, int Direction>
[all …]
/external/dbus/test/data/valid-introspection-files/
Dlots-of-types.xml12 <arg name="theInt32" type="int32" direction="out"/>
22 <arg name="theUint32" type="uint32" direction="out"/>
32 <arg name="theInt64" type="int64" direction="out"/>
42 <arg name="theUint64" type="uint64" direction="out"/>
52 <arg name="theBoolean" type="boolean" direction="out"/>
62 <arg name="theString" type="string" direction="out"/>
72 <arg name="theDouble" type="double" direction="out"/>
82 <arg type="boolean" direction="in"/>
83 <arg type="string" direction="out"/>
84 <arg type="string" direction="out"/>
[all …]
/external/webkit/Source/WebCore/css/
DCSSProperty.cpp43 static int resolveToPhysicalProperty(TextDirection direction, WritingMode writingMode, LogicalBoxSi… in resolveToPhysicalProperty() argument
45 if (direction == LTR) { in resolveToPhysicalProperty()
157 int CSSProperty::resolveDirectionAwareProperty(int propertyID, TextDirection direction, WritingMode… in resolveDirectionAwareProperty() argument
162 return resolveToPhysicalProperty(direction, writingMode, EndSide, properties); in resolveDirectionAwareProperty()
166 return resolveToPhysicalProperty(direction, writingMode, StartSide, properties); in resolveDirectionAwareProperty()
170 return resolveToPhysicalProperty(direction, writingMode, BeforeSide, properties); in resolveDirectionAwareProperty()
174 return resolveToPhysicalProperty(direction, writingMode, AfterSide, properties); in resolveDirectionAwareProperty()
178 return resolveToPhysicalProperty(direction, writingMode, EndSide, properties); in resolveDirectionAwareProperty()
182 return resolveToPhysicalProperty(direction, writingMode, StartSide, properties); in resolveDirectionAwareProperty()
186 return resolveToPhysicalProperty(direction, writingMode, BeforeSide, properties); in resolveDirectionAwareProperty()
[all …]
/external/eigen/Eigen/src/Geometry/
DHomogeneous.h32 template<typename MatrixType,int Direction>
33 struct traits<Homogeneous<MatrixType,Direction> >
44 RowsAtCompileTime = Direction==Vertical ? RowsPlusOne : MatrixType::RowsAtCompileTime,
45 ColsAtCompileTime = Direction==Horizontal ? ColsPlusOne : MatrixType::ColsAtCompileTime,
66 enum { Direction = _Direction };
75 inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); }
76 inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); }
80 if( (int(Direction)==Vertical && row==m_matrix.rows())
81 || (int(Direction)==Horizontal && col==m_matrix.cols()))
90 eigen_assert(int(Direction)==Horizontal);
[all …]
DParametrizedLine.h23 * direction vector \f$ \mathbf{d} \f$ such that the line corresponds to
48 : m_origin(other.origin()), m_direction(other.direction()) in ParametrizedLine()
55 /** Initializes a parametrized line of direction \a direction and origin \a origin.
56 * \warning the vector direction is assumed to be normalized.
58 ParametrizedLine(const VectorType& origin, const VectorType& direction) in ParametrizedLine() argument
59 : m_origin(origin), m_direction(direction) {} in ParametrizedLine()
76 const VectorType& direction() const { return m_direction; } in direction() function
77 VectorType& direction() { return m_direction; } in direction() function
85 return (diff - direction().dot(diff) * direction()).squaredNorm(); in squaredDistance()
94 { return origin() + direction().dot(p-origin()) * direction(); } in projection()
[all …]
/external/kernel-headers/original/asm-mips/
Ddma-mapping.h20 enum dma_data_direction direction);
22 size_t size, enum dma_data_direction direction);
24 enum dma_data_direction direction);
26 unsigned long offset, size_t size, enum dma_data_direction direction);
28 size_t size, enum dma_data_direction direction);
30 int nhwentries, enum dma_data_direction direction);
32 size_t size, enum dma_data_direction direction);
34 dma_addr_t dma_handle, size_t size, enum dma_data_direction direction);
37 enum dma_data_direction direction);
40 enum dma_data_direction direction);
[all …]
/external/chromium/chrome/browser/resources/shared/js/cr/ui/table/
Dtable_data_model.js80 this.sortStatus_.field, this.sortStatus_.direction);
124 this.sortStatus.direction);
147 this.sort(this.sortStatus.field, this.sortStatus.direction);
151 * Creates sort status with given field and direction.
153 * @param {string} direction Sort direction.
156 createSortStatus: function(field, direction) { argument
159 direction: direction
176 * Sorts data model according to given field and direction and dispathes
179 * @param {string} direction Sort direction.
181 sort: function(field, direction) { argument
[all …]
/external/icu4c/layout/
DGlyphIterator.cpp20 : direction(1), position(-1), nextLimit(-1), prevLimit(-1), in GlyphIterator()
36 direction = -1; in GlyphIterator()
46 direction = that.direction; in GlyphIterator()
64 direction = that.direction; in GlyphIterator()
82 direction = that.direction; in GlyphIterator()
119 if (direction < 0) { in applyInsertions()
135 return direction < 0; in isRightToLeft()
150 if (direction < 0) { in getCurrGlyphID()
165 if (direction < 0) { in getCursiveEntryPoint()
180 if (direction < 0) { in getCursiveExitPoint()
[all …]
/external/webkit/Source/WebCore/manual-tests/
Dpop-up-alignment-and-direction.html8 … For each of the direction settings below, and for each item in the pop-up menu below, verify that
13 <label><input type="radio" name="direction" value="ltr" checked onchange="directionChanged(event)">…
14 <label><input type="radio" name="direction" value="rtl" onchange="directionChanged(event)"> Right t…
17 <option style="direction: ltr;">
20 <option style="direction: rtl;">
23 <option style="direction: ltr; unicode-bidi: bidi-override;">
26 <option style="direction: rtl; unicode-bidi: bidi-override;">
55 reflection.style.direction = optionStyle.direction;
57 …reflection.style.textAlign = getComputedStyle(event.target).direction === "ltr" ? "left" : "right";
62 document.getElementById('menu').style.direction = event.target.value;
/external/eigen/Eigen/src/Eigen2Support/Geometry/
DParametrizedLine.h22 * direction vector \f$ \mathbf{d} \f$ such that the line corresponds to
45 /** Initializes a parametrized line of direction \a direction and origin \a origin.
46 * \warning the vector direction is assumed to be normalized.
48 ParametrizedLine(const VectorType& origin, const VectorType& direction) in ParametrizedLine() argument
49 : m_origin(origin), m_direction(direction) {} in ParametrizedLine()
65 const VectorType& direction() const { return m_direction; } in direction() function
66 VectorType& direction() { return m_direction; } in direction() function
74 return (diff - diff.eigen2_dot(direction())* direction()).squaredNorm(); in squaredDistance()
83 { return origin() + (p-origin()).eigen2_dot(direction()) * direction(); } in projection()
105 m_direction = other.direction().template cast<Scalar>(); in ParametrizedLine()
[all …]
/external/webkit/Tools/TestResultServer/
Dindex.yaml17 direction: desc
23 direction: desc
32 direction: desc
39 direction: desc
47 direction: desc
53 direction: desc
59 direction: desc
65 direction: desc
/external/webkit/Source/WebCore/platform/text/
DBidiResolver.h65 …BidiStatus(WTF::Unicode::Direction eorDir, WTF::Unicode::Direction lastStrongDir, WTF::Unicode::Di… in BidiStatus()
73 WTF::Unicode::Direction eor;
74 WTF::Unicode::Direction lastStrong;
75 WTF::Unicode::Direction last;
81 BidiEmbedding(WTF::Unicode::Direction direction, BidiEmbeddingSource source) in BidiEmbedding() argument
82 : m_direction(direction) in BidiEmbedding()
87 WTF::Unicode::Direction direction() const { return m_direction; } in direction() function
90 WTF::Unicode::Direction m_direction;
105 BidiCharacterRun(int start, int stop, BidiContext* context, WTF::Unicode::Direction dir) in BidiCharacterRun()
171 void setLastDir(WTF::Unicode::Direction lastDir) { m_status.last = lastDir; } in setLastDir()
[all …]
DBidiContext.h41 …static PassRefPtr<BidiContext> create(unsigned char level, WTF::Unicode::Direction, bool override …
45 … WTF::Unicode::Direction dir() const { return static_cast<WTF::Unicode::Direction>(m_direction); } in dir()
51 …BidiContext(unsigned char level, WTF::Unicode::Direction direction, bool override, BidiEmbeddingSo… in BidiContext() argument
53 , m_direction(direction) in BidiContext()
60 …static PassRefPtr<BidiContext> createUncached(unsigned char level, WTF::Unicode::Direction, bool o…
63 unsigned m_direction : 5; // Direction
/external/webkit/Source/WebCore/storage/
DIDBIndex.cpp58 …utionContext* context, PassRefPtr<IDBKeyRange> keyRange, unsigned short direction, ExceptionCode& … in openCursor() argument
60 …if (direction != IDBCursor::NEXT && direction != IDBCursor::NEXT_NO_DUPLICATE && direction != IDBC… in openCursor()
68 m_backend->openCursor(keyRange, direction, request, m_transaction->backend(), ec); in openCursor()
76 …utionContext* context, PassRefPtr<IDBKeyRange> keyRange, unsigned short direction, ExceptionCode& … in openKeyCursor() argument
78 …if (direction != IDBCursor::NEXT && direction != IDBCursor::NEXT_NO_DUPLICATE && direction != IDBC… in openKeyCursor()
86 m_backend->openKeyCursor(keyRange, direction, request, m_transaction->backend(), ec); in openKeyCursor()
/external/webkit/Tools/QueueStatusServer/
Dindex.yaml17 direction: desc
24 direction: desc
32 direction: desc
39 direction: desc
52 direction: desc
63 direction: desc
69 direction: desc

12345678910>>...59