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1 //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the CallGraphSCCPass class, which is used for passes
11 // which are implemented as bottom-up traversals on the call graph.  Because
12 // there may be cycles in the call graph, passes of this type operate on the
13 // call-graph in SCC order: that is, they process function bottom-up, except for
14 // recursive functions, which they process all at once.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #define DEBUG_TYPE "cgscc-passmgr"
19 #include "llvm/CallGraphSCCPass.h"
20 #include "llvm/IntrinsicInst.h"
21 #include "llvm/Function.h"
22 #include "llvm/PassManagers.h"
23 #include "llvm/Analysis/CallGraph.h"
24 #include "llvm/ADT/SCCIterator.h"
25 #include "llvm/ADT/Statistic.h"
26 #include "llvm/Support/CommandLine.h"
27 #include "llvm/Support/Debug.h"
28 #include "llvm/Support/Timer.h"
29 #include "llvm/Support/raw_ostream.h"
30 using namespace llvm;
31 
32 static cl::opt<unsigned>
33 MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4));
34 
35 STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC");
36 
37 //===----------------------------------------------------------------------===//
38 // CGPassManager
39 //
40 /// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
41 
42 namespace {
43 
44 class CGPassManager : public ModulePass, public PMDataManager {
45 public:
46   static char ID;
CGPassManager()47   explicit CGPassManager()
48     : ModulePass(ID), PMDataManager() { }
49 
50   /// run - Execute all of the passes scheduled for execution.  Keep track of
51   /// whether any of the passes modifies the module, and if so, return true.
52   bool runOnModule(Module &M);
53 
54   bool doInitialization(CallGraph &CG);
55   bool doFinalization(CallGraph &CG);
56 
57   /// Pass Manager itself does not invalidate any analysis info.
getAnalysisUsage(AnalysisUsage & Info) const58   void getAnalysisUsage(AnalysisUsage &Info) const {
59     // CGPassManager walks SCC and it needs CallGraph.
60     Info.addRequired<CallGraph>();
61     Info.setPreservesAll();
62   }
63 
getPassName() const64   virtual const char *getPassName() const {
65     return "CallGraph Pass Manager";
66   }
67 
getAsPMDataManager()68   virtual PMDataManager *getAsPMDataManager() { return this; }
getAsPass()69   virtual Pass *getAsPass() { return this; }
70 
71   // Print passes managed by this manager
dumpPassStructure(unsigned Offset)72   void dumpPassStructure(unsigned Offset) {
73     errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
74     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
75       Pass *P = getContainedPass(Index);
76       P->dumpPassStructure(Offset + 1);
77       dumpLastUses(P, Offset+1);
78     }
79   }
80 
getContainedPass(unsigned N)81   Pass *getContainedPass(unsigned N) {
82     assert(N < PassVector.size() && "Pass number out of range!");
83     return static_cast<Pass *>(PassVector[N]);
84   }
85 
getPassManagerType() const86   virtual PassManagerType getPassManagerType() const {
87     return PMT_CallGraphPassManager;
88   }
89 
90 private:
91   bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
92                          bool &DevirtualizedCall);
93 
94   bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
95                     CallGraph &CG, bool &CallGraphUpToDate,
96                     bool &DevirtualizedCall);
97   bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG,
98                         bool IsCheckingMode);
99 };
100 
101 } // end anonymous namespace.
102 
103 char CGPassManager::ID = 0;
104 
105 
RunPassOnSCC(Pass * P,CallGraphSCC & CurSCC,CallGraph & CG,bool & CallGraphUpToDate,bool & DevirtualizedCall)106 bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
107                                  CallGraph &CG, bool &CallGraphUpToDate,
108                                  bool &DevirtualizedCall) {
109   bool Changed = false;
110   PMDataManager *PM = P->getAsPMDataManager();
111 
112   if (PM == 0) {
113     CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
114     if (!CallGraphUpToDate) {
115       DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
116       CallGraphUpToDate = true;
117     }
118 
119     {
120       TimeRegion PassTimer(getPassTimer(CGSP));
121       Changed = CGSP->runOnSCC(CurSCC);
122     }
123 
124     // After the CGSCCPass is done, when assertions are enabled, use
125     // RefreshCallGraph to verify that the callgraph was correctly updated.
126 #ifndef NDEBUG
127     if (Changed)
128       RefreshCallGraph(CurSCC, CG, true);
129 #endif
130 
131     return Changed;
132   }
133 
134 
135   assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
136          "Invalid CGPassManager member");
137   FPPassManager *FPP = (FPPassManager*)P;
138 
139   // Run pass P on all functions in the current SCC.
140   for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
141        I != E; ++I) {
142     if (Function *F = (*I)->getFunction()) {
143       dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
144       TimeRegion PassTimer(getPassTimer(FPP));
145       Changed |= FPP->runOnFunction(*F);
146     }
147   }
148 
149   // The function pass(es) modified the IR, they may have clobbered the
150   // callgraph.
151   if (Changed && CallGraphUpToDate) {
152     DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
153                  << P->getPassName() << '\n');
154     CallGraphUpToDate = false;
155   }
156   return Changed;
157 }
158 
159 
160 /// RefreshCallGraph - Scan the functions in the specified CFG and resync the
161 /// callgraph with the call sites found in it.  This is used after
162 /// FunctionPasses have potentially munged the callgraph, and can be used after
163 /// CallGraphSCC passes to verify that they correctly updated the callgraph.
164 ///
165 /// This function returns true if it devirtualized an existing function call,
166 /// meaning it turned an indirect call into a direct call.  This happens when
167 /// a function pass like GVN optimizes away stuff feeding the indirect call.
168 /// This never happens in checking mode.
169 ///
RefreshCallGraph(CallGraphSCC & CurSCC,CallGraph & CG,bool CheckingMode)170 bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC,
171                                      CallGraph &CG, bool CheckingMode) {
172   DenseMap<Value*, CallGraphNode*> CallSites;
173 
174   DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
175                << " nodes:\n";
176         for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
177              I != E; ++I)
178           (*I)->dump();
179         );
180 
181   bool MadeChange = false;
182   bool DevirtualizedCall = false;
183 
184   // Scan all functions in the SCC.
185   unsigned FunctionNo = 0;
186   for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end();
187        SCCIdx != E; ++SCCIdx, ++FunctionNo) {
188     CallGraphNode *CGN = *SCCIdx;
189     Function *F = CGN->getFunction();
190     if (F == 0 || F->isDeclaration()) continue;
191 
192     // Walk the function body looking for call sites.  Sync up the call sites in
193     // CGN with those actually in the function.
194 
195     // Keep track of the number of direct and indirect calls that were
196     // invalidated and removed.
197     unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0;
198 
199     // Get the set of call sites currently in the function.
200     for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
201       // If this call site is null, then the function pass deleted the call
202       // entirely and the WeakVH nulled it out.
203       if (I->first == 0 ||
204           // If we've already seen this call site, then the FunctionPass RAUW'd
205           // one call with another, which resulted in two "uses" in the edge
206           // list of the same call.
207           CallSites.count(I->first) ||
208 
209           // If the call edge is not from a call or invoke, then the function
210           // pass RAUW'd a call with another value.  This can happen when
211           // constant folding happens of well known functions etc.
212           !CallSite(I->first)) {
213         assert(!CheckingMode &&
214                "CallGraphSCCPass did not update the CallGraph correctly!");
215 
216         // If this was an indirect call site, count it.
217         if (I->second->getFunction() == 0)
218           ++NumIndirectRemoved;
219         else
220           ++NumDirectRemoved;
221 
222         // Just remove the edge from the set of callees, keep track of whether
223         // I points to the last element of the vector.
224         bool WasLast = I + 1 == E;
225         CGN->removeCallEdge(I);
226 
227         // If I pointed to the last element of the vector, we have to bail out:
228         // iterator checking rejects comparisons of the resultant pointer with
229         // end.
230         if (WasLast)
231           break;
232         E = CGN->end();
233         continue;
234       }
235 
236       assert(!CallSites.count(I->first) &&
237              "Call site occurs in node multiple times");
238       CallSites.insert(std::make_pair(I->first, I->second));
239       ++I;
240     }
241 
242     // Loop over all of the instructions in the function, getting the callsites.
243     // Keep track of the number of direct/indirect calls added.
244     unsigned NumDirectAdded = 0, NumIndirectAdded = 0;
245 
246     for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
247       for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
248         CallSite CS(cast<Value>(I));
249         if (!CS) continue;
250         Function *Callee = CS.getCalledFunction();
251         if (Callee && Callee->isIntrinsic()) continue;
252 
253         // If this call site already existed in the callgraph, just verify it
254         // matches up to expectations and remove it from CallSites.
255         DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
256           CallSites.find(CS.getInstruction());
257         if (ExistingIt != CallSites.end()) {
258           CallGraphNode *ExistingNode = ExistingIt->second;
259 
260           // Remove from CallSites since we have now seen it.
261           CallSites.erase(ExistingIt);
262 
263           // Verify that the callee is right.
264           if (ExistingNode->getFunction() == CS.getCalledFunction())
265             continue;
266 
267           // If we are in checking mode, we are not allowed to actually mutate
268           // the callgraph.  If this is a case where we can infer that the
269           // callgraph is less precise than it could be (e.g. an indirect call
270           // site could be turned direct), don't reject it in checking mode, and
271           // don't tweak it to be more precise.
272           if (CheckingMode && CS.getCalledFunction() &&
273               ExistingNode->getFunction() == 0)
274             continue;
275 
276           assert(!CheckingMode &&
277                  "CallGraphSCCPass did not update the CallGraph correctly!");
278 
279           // If not, we either went from a direct call to indirect, indirect to
280           // direct, or direct to different direct.
281           CallGraphNode *CalleeNode;
282           if (Function *Callee = CS.getCalledFunction()) {
283             CalleeNode = CG.getOrInsertFunction(Callee);
284             // Keep track of whether we turned an indirect call into a direct
285             // one.
286             if (ExistingNode->getFunction() == 0) {
287               DevirtualizedCall = true;
288               DEBUG(dbgs() << "  CGSCCPASSMGR: Devirtualized call to '"
289                            << Callee->getName() << "'\n");
290             }
291           } else {
292             CalleeNode = CG.getCallsExternalNode();
293           }
294 
295           // Update the edge target in CGN.
296           CGN->replaceCallEdge(CS, CS, CalleeNode);
297           MadeChange = true;
298           continue;
299         }
300 
301         assert(!CheckingMode &&
302                "CallGraphSCCPass did not update the CallGraph correctly!");
303 
304         // If the call site didn't exist in the CGN yet, add it.
305         CallGraphNode *CalleeNode;
306         if (Function *Callee = CS.getCalledFunction()) {
307           CalleeNode = CG.getOrInsertFunction(Callee);
308           ++NumDirectAdded;
309         } else {
310           CalleeNode = CG.getCallsExternalNode();
311           ++NumIndirectAdded;
312         }
313 
314         CGN->addCalledFunction(CS, CalleeNode);
315         MadeChange = true;
316       }
317 
318     // We scanned the old callgraph node, removing invalidated call sites and
319     // then added back newly found call sites.  One thing that can happen is
320     // that an old indirect call site was deleted and replaced with a new direct
321     // call.  In this case, we have devirtualized a call, and CGSCCPM would like
322     // to iteratively optimize the new code.  Unfortunately, we don't really
323     // have a great way to detect when this happens.  As an approximation, we
324     // just look at whether the number of indirect calls is reduced and the
325     // number of direct calls is increased.  There are tons of ways to fool this
326     // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a
327     // direct call) but this is close enough.
328     if (NumIndirectRemoved > NumIndirectAdded &&
329         NumDirectRemoved < NumDirectAdded)
330       DevirtualizedCall = true;
331 
332     // After scanning this function, if we still have entries in callsites, then
333     // they are dangling pointers.  WeakVH should save us for this, so abort if
334     // this happens.
335     assert(CallSites.empty() && "Dangling pointers found in call sites map");
336 
337     // Periodically do an explicit clear to remove tombstones when processing
338     // large scc's.
339     if ((FunctionNo & 15) == 15)
340       CallSites.clear();
341   }
342 
343   DEBUG(if (MadeChange) {
344           dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
345           for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
346             I != E; ++I)
347               (*I)->dump();
348           if (DevirtualizedCall)
349             dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n";
350 
351          } else {
352            dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
353          }
354         );
355   (void)MadeChange;
356 
357   return DevirtualizedCall;
358 }
359 
360 /// RunAllPassesOnSCC -  Execute the body of the entire pass manager on the
361 /// specified SCC.  This keeps track of whether a function pass devirtualizes
362 /// any calls and returns it in DevirtualizedCall.
RunAllPassesOnSCC(CallGraphSCC & CurSCC,CallGraph & CG,bool & DevirtualizedCall)363 bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
364                                       bool &DevirtualizedCall) {
365   bool Changed = false;
366 
367   // CallGraphUpToDate - Keep track of whether the callgraph is known to be
368   // up-to-date or not.  The CGSSC pass manager runs two types of passes:
369   // CallGraphSCC Passes and other random function passes.  Because other
370   // random function passes are not CallGraph aware, they may clobber the
371   // call graph by introducing new calls or deleting other ones.  This flag
372   // is set to false when we run a function pass so that we know to clean up
373   // the callgraph when we need to run a CGSCCPass again.
374   bool CallGraphUpToDate = true;
375 
376   // Run all passes on current SCC.
377   for (unsigned PassNo = 0, e = getNumContainedPasses();
378        PassNo != e; ++PassNo) {
379     Pass *P = getContainedPass(PassNo);
380 
381     // If we're in -debug-pass=Executions mode, construct the SCC node list,
382     // otherwise avoid constructing this string as it is expensive.
383     if (isPassDebuggingExecutionsOrMore()) {
384       std::string Functions;
385   #ifndef NDEBUG
386       raw_string_ostream OS(Functions);
387       for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
388            I != E; ++I) {
389         if (I != CurSCC.begin()) OS << ", ";
390         (*I)->print(OS);
391       }
392       OS.flush();
393   #endif
394       dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
395     }
396     dumpRequiredSet(P);
397 
398     initializeAnalysisImpl(P);
399 
400     // Actually run this pass on the current SCC.
401     Changed |= RunPassOnSCC(P, CurSCC, CG,
402                             CallGraphUpToDate, DevirtualizedCall);
403 
404     if (Changed)
405       dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
406     dumpPreservedSet(P);
407 
408     verifyPreservedAnalysis(P);
409     removeNotPreservedAnalysis(P);
410     recordAvailableAnalysis(P);
411     removeDeadPasses(P, "", ON_CG_MSG);
412   }
413 
414   // If the callgraph was left out of date (because the last pass run was a
415   // functionpass), refresh it before we move on to the next SCC.
416   if (!CallGraphUpToDate)
417     DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
418   return Changed;
419 }
420 
421 /// run - Execute all of the passes scheduled for execution.  Keep track of
422 /// whether any of the passes modifies the module, and if so, return true.
runOnModule(Module & M)423 bool CGPassManager::runOnModule(Module &M) {
424   CallGraph &CG = getAnalysis<CallGraph>();
425   bool Changed = doInitialization(CG);
426 
427   // Walk the callgraph in bottom-up SCC order.
428   scc_iterator<CallGraph*> CGI = scc_begin(&CG);
429 
430   CallGraphSCC CurSCC(&CGI);
431   while (!CGI.isAtEnd()) {
432     // Copy the current SCC and increment past it so that the pass can hack
433     // on the SCC if it wants to without invalidating our iterator.
434     std::vector<CallGraphNode*> &NodeVec = *CGI;
435     CurSCC.initialize(&NodeVec[0], &NodeVec[0]+NodeVec.size());
436     ++CGI;
437 
438     // At the top level, we run all the passes in this pass manager on the
439     // functions in this SCC.  However, we support iterative compilation in the
440     // case where a function pass devirtualizes a call to a function.  For
441     // example, it is very common for a function pass (often GVN or instcombine)
442     // to eliminate the addressing that feeds into a call.  With that improved
443     // information, we would like the call to be an inline candidate, infer
444     // mod-ref information etc.
445     //
446     // Because of this, we allow iteration up to a specified iteration count.
447     // This only happens in the case of a devirtualized call, so we only burn
448     // compile time in the case that we're making progress.  We also have a hard
449     // iteration count limit in case there is crazy code.
450     unsigned Iteration = 0;
451     bool DevirtualizedCall = false;
452     do {
453       DEBUG(if (Iteration)
454               dbgs() << "  SCCPASSMGR: Re-visiting SCC, iteration #"
455                      << Iteration << '\n');
456       DevirtualizedCall = false;
457       Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall);
458     } while (Iteration++ < MaxIterations && DevirtualizedCall);
459 
460     if (DevirtualizedCall)
461       DEBUG(dbgs() << "  CGSCCPASSMGR: Stopped iteration after " << Iteration
462                    << " times, due to -max-cg-scc-iterations\n");
463 
464     if (Iteration > MaxSCCIterations)
465       MaxSCCIterations = Iteration;
466 
467   }
468   Changed |= doFinalization(CG);
469   return Changed;
470 }
471 
472 
473 /// Initialize CG
doInitialization(CallGraph & CG)474 bool CGPassManager::doInitialization(CallGraph &CG) {
475   bool Changed = false;
476   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
477     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
478       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
479              "Invalid CGPassManager member");
480       Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
481     } else {
482       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
483     }
484   }
485   return Changed;
486 }
487 
488 /// Finalize CG
doFinalization(CallGraph & CG)489 bool CGPassManager::doFinalization(CallGraph &CG) {
490   bool Changed = false;
491   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
492     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
493       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
494              "Invalid CGPassManager member");
495       Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
496     } else {
497       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
498     }
499   }
500   return Changed;
501 }
502 
503 //===----------------------------------------------------------------------===//
504 // CallGraphSCC Implementation
505 //===----------------------------------------------------------------------===//
506 
507 /// ReplaceNode - This informs the SCC and the pass manager that the specified
508 /// Old node has been deleted, and New is to be used in its place.
ReplaceNode(CallGraphNode * Old,CallGraphNode * New)509 void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) {
510   assert(Old != New && "Should not replace node with self");
511   for (unsigned i = 0; ; ++i) {
512     assert(i != Nodes.size() && "Node not in SCC");
513     if (Nodes[i] != Old) continue;
514     Nodes[i] = New;
515     break;
516   }
517 
518   // Update the active scc_iterator so that it doesn't contain dangling
519   // pointers to the old CallGraphNode.
520   scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context;
521   CGI->ReplaceNode(Old, New);
522 }
523 
524 
525 //===----------------------------------------------------------------------===//
526 // CallGraphSCCPass Implementation
527 //===----------------------------------------------------------------------===//
528 
529 /// Assign pass manager to manage this pass.
assignPassManager(PMStack & PMS,PassManagerType PreferredType)530 void CallGraphSCCPass::assignPassManager(PMStack &PMS,
531                                          PassManagerType PreferredType) {
532   // Find CGPassManager
533   while (!PMS.empty() &&
534          PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
535     PMS.pop();
536 
537   assert(!PMS.empty() && "Unable to handle Call Graph Pass");
538   CGPassManager *CGP;
539 
540   if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
541     CGP = (CGPassManager*)PMS.top();
542   else {
543     // Create new Call Graph SCC Pass Manager if it does not exist.
544     assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
545     PMDataManager *PMD = PMS.top();
546 
547     // [1] Create new Call Graph Pass Manager
548     CGP = new CGPassManager();
549 
550     // [2] Set up new manager's top level manager
551     PMTopLevelManager *TPM = PMD->getTopLevelManager();
552     TPM->addIndirectPassManager(CGP);
553 
554     // [3] Assign manager to manage this new manager. This may create
555     // and push new managers into PMS
556     Pass *P = CGP;
557     TPM->schedulePass(P);
558 
559     // [4] Push new manager into PMS
560     PMS.push(CGP);
561   }
562 
563   CGP->add(this);
564 }
565 
566 /// getAnalysisUsage - For this class, we declare that we require and preserve
567 /// the call graph.  If the derived class implements this method, it should
568 /// always explicitly call the implementation here.
getAnalysisUsage(AnalysisUsage & AU) const569 void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
570   AU.addRequired<CallGraph>();
571   AU.addPreserved<CallGraph>();
572 }
573 
574 
575 //===----------------------------------------------------------------------===//
576 // PrintCallGraphPass Implementation
577 //===----------------------------------------------------------------------===//
578 
579 namespace {
580   /// PrintCallGraphPass - Print a Module corresponding to a call graph.
581   ///
582   class PrintCallGraphPass : public CallGraphSCCPass {
583     std::string Banner;
584     raw_ostream &Out;       // raw_ostream to print on.
585 
586   public:
587     static char ID;
PrintCallGraphPass(const std::string & B,raw_ostream & o)588     PrintCallGraphPass(const std::string &B, raw_ostream &o)
589       : CallGraphSCCPass(ID), Banner(B), Out(o) {}
590 
getAnalysisUsage(AnalysisUsage & AU) const591     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
592       AU.setPreservesAll();
593     }
594 
runOnSCC(CallGraphSCC & SCC)595     bool runOnSCC(CallGraphSCC &SCC) {
596       Out << Banner;
597       for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
598         (*I)->getFunction()->print(Out);
599       return false;
600     }
601   };
602 
603 } // end anonymous namespace.
604 
605 char PrintCallGraphPass::ID = 0;
606 
createPrinterPass(raw_ostream & O,const std::string & Banner) const607 Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O,
608                                           const std::string &Banner) const {
609   return new PrintCallGraphPass(Banner, O);
610 }
611 
612