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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <stdlib.h>
18 #include <stdio.h>
19 #include <string.h>
20 #include <math.h>
21 
22 #include <cutils/properties.h>
23 
24 #include <utils/RefBase.h>
25 #include <utils/Log.h>
26 
27 #include <ui/DisplayInfo.h>
28 #include <ui/PixelFormat.h>
29 
30 #include <gui/SurfaceTextureClient.h>
31 
32 #include <GLES/gl.h>
33 #include <EGL/egl.h>
34 #include <EGL/eglext.h>
35 
36 #include <hardware/gralloc.h>
37 
38 #include "DisplayHardware/FramebufferSurface.h"
39 #include "DisplayHardware/HWComposer.h"
40 
41 #include "clz.h"
42 #include "DisplayDevice.h"
43 #include "GLExtensions.h"
44 #include "SurfaceFlinger.h"
45 #include "LayerBase.h"
46 
47 // ----------------------------------------------------------------------------
48 using namespace android;
49 // ----------------------------------------------------------------------------
50 
51 static __attribute__((noinline))
checkGLErrors()52 void checkGLErrors()
53 {
54     do {
55         // there could be more than one error flag
56         GLenum error = glGetError();
57         if (error == GL_NO_ERROR)
58             break;
59         ALOGE("GL error 0x%04x", int(error));
60     } while(true);
61 }
62 
63 // ----------------------------------------------------------------------------
64 
65 /*
66  * Initialize the display to the specified values.
67  *
68  */
69 
DisplayDevice(const sp<SurfaceFlinger> & flinger,DisplayType type,bool isSecure,const wp<IBinder> & displayToken,const sp<ANativeWindow> & nativeWindow,const sp<FramebufferSurface> & framebufferSurface,EGLConfig config)70 DisplayDevice::DisplayDevice(
71         const sp<SurfaceFlinger>& flinger,
72         DisplayType type,
73         bool isSecure,
74         const wp<IBinder>& displayToken,
75         const sp<ANativeWindow>& nativeWindow,
76         const sp<FramebufferSurface>& framebufferSurface,
77         EGLConfig config)
78     : mFlinger(flinger),
79       mType(type), mHwcDisplayId(-1),
80       mNativeWindow(nativeWindow),
81       mFramebufferSurface(framebufferSurface),
82       mDisplay(EGL_NO_DISPLAY),
83       mSurface(EGL_NO_SURFACE),
84       mContext(EGL_NO_CONTEXT),
85       mDisplayWidth(), mDisplayHeight(), mFormat(),
86       mFlags(),
87       mPageFlipCount(),
88       mIsSecure(isSecure),
89       mSecureLayerVisible(false),
90       mScreenAcquired(false),
91       mLayerStack(0),
92       mOrientation()
93 {
94     init(config);
95 }
96 
~DisplayDevice()97 DisplayDevice::~DisplayDevice() {
98     if (mSurface != EGL_NO_SURFACE) {
99         eglDestroySurface(mDisplay, mSurface);
100         mSurface = EGL_NO_SURFACE;
101     }
102 }
103 
isValid() const104 bool DisplayDevice::isValid() const {
105     return mFlinger != NULL;
106 }
107 
getWidth() const108 int DisplayDevice::getWidth() const {
109     return mDisplayWidth;
110 }
111 
getHeight() const112 int DisplayDevice::getHeight() const {
113     return mDisplayHeight;
114 }
115 
getFormat() const116 PixelFormat DisplayDevice::getFormat() const {
117     return mFormat;
118 }
119 
getEGLSurface() const120 EGLSurface DisplayDevice::getEGLSurface() const {
121     return mSurface;
122 }
123 
init(EGLConfig config)124 void DisplayDevice::init(EGLConfig config)
125 {
126     ANativeWindow* const window = mNativeWindow.get();
127 
128     int format;
129     window->query(window, NATIVE_WINDOW_FORMAT, &format);
130 
131     /*
132      * Create our display's surface
133      */
134 
135     EGLSurface surface;
136     EGLint w, h;
137     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
138     surface = eglCreateWindowSurface(display, config, window, NULL);
139     eglQuerySurface(display, surface, EGL_WIDTH,  &mDisplayWidth);
140     eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight);
141 
142     mDisplay = display;
143     mSurface = surface;
144     mFormat  = format;
145     mPageFlipCount = 0;
146     mViewport.makeInvalid();
147     mFrame.makeInvalid();
148 
149     // external displays are always considered enabled
150     mScreenAcquired = (mType >= DisplayDevice::NUM_DISPLAY_TYPES);
151 
152     // get an h/w composer ID
153     mHwcDisplayId = mFlinger->allocateHwcDisplayId(mType);
154 
155     // Name the display.  The name will be replaced shortly if the display
156     // was created with createDisplay().
157     switch (mType) {
158         case DISPLAY_PRIMARY:
159             mDisplayName = "Built-in Screen";
160             break;
161         case DISPLAY_EXTERNAL:
162             mDisplayName = "HDMI Screen";
163             break;
164         default:
165             mDisplayName = "Virtual Screen";    // e.g. Overlay #n
166             break;
167     }
168 
169     // initialize the display orientation transform.
170     setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
171 }
172 
setDisplayName(const String8 & displayName)173 void DisplayDevice::setDisplayName(const String8& displayName) {
174     if (!displayName.isEmpty()) {
175         // never override the name with an empty name
176         mDisplayName = displayName;
177     }
178 }
179 
getPageFlipCount() const180 uint32_t DisplayDevice::getPageFlipCount() const {
181     return mPageFlipCount;
182 }
183 
compositionComplete() const184 status_t DisplayDevice::compositionComplete() const {
185     if (mFramebufferSurface == NULL) {
186         return NO_ERROR;
187     }
188     return mFramebufferSurface->compositionComplete();
189 }
190 
flip(const Region & dirty) const191 void DisplayDevice::flip(const Region& dirty) const
192 {
193     checkGLErrors();
194 
195     EGLDisplay dpy = mDisplay;
196     EGLSurface surface = mSurface;
197 
198 #ifdef EGL_ANDROID_swap_rectangle
199     if (mFlags & SWAP_RECTANGLE) {
200         const Region newDirty(dirty.intersect(bounds()));
201         const Rect b(newDirty.getBounds());
202         eglSetSwapRectangleANDROID(dpy, surface,
203                 b.left, b.top, b.width(), b.height());
204     }
205 #endif
206 
207     mPageFlipCount++;
208 }
209 
swapBuffers(HWComposer & hwc) const210 void DisplayDevice::swapBuffers(HWComposer& hwc) const {
211     EGLBoolean success = EGL_TRUE;
212     if (hwc.initCheck() != NO_ERROR) {
213         // no HWC, we call eglSwapBuffers()
214         success = eglSwapBuffers(mDisplay, mSurface);
215     } else {
216         // We have a valid HWC, but not all displays can use it, in particular
217         // the virtual displays are on their own.
218         // TODO: HWC 1.2 will allow virtual displays
219         if (mType >= DisplayDevice::DISPLAY_VIRTUAL) {
220             // always call eglSwapBuffers() for virtual displays
221             success = eglSwapBuffers(mDisplay, mSurface);
222         } else if (hwc.supportsFramebufferTarget()) {
223             // as of hwc 1.1 we always call eglSwapBuffers if we have some
224             // GLES layers
225             if (hwc.hasGlesComposition(mType)) {
226                 success = eglSwapBuffers(mDisplay, mSurface);
227             }
228         } else {
229             // HWC doesn't have the framebuffer target, we don't call
230             // eglSwapBuffers(), since this is handled by HWComposer::commit().
231         }
232     }
233 
234     if (!success) {
235         EGLint error = eglGetError();
236         if (error == EGL_CONTEXT_LOST ||
237                 mType == DisplayDevice::DISPLAY_PRIMARY) {
238             LOG_ALWAYS_FATAL("eglSwapBuffers(%p, %p) failed with 0x%08x",
239                     mDisplay, mSurface, error);
240         }
241     }
242 }
243 
onSwapBuffersCompleted(HWComposer & hwc) const244 void DisplayDevice::onSwapBuffersCompleted(HWComposer& hwc) const {
245     if (hwc.initCheck() == NO_ERROR) {
246         if (hwc.supportsFramebufferTarget()) {
247             int fd = hwc.getAndResetReleaseFenceFd(mType);
248             mFramebufferSurface->setReleaseFenceFd(fd);
249         }
250     }
251 }
252 
getFlags() const253 uint32_t DisplayDevice::getFlags() const
254 {
255     return mFlags;
256 }
257 
makeCurrent(EGLDisplay dpy,const sp<const DisplayDevice> & hw,EGLContext ctx)258 EGLBoolean DisplayDevice::makeCurrent(EGLDisplay dpy,
259         const sp<const DisplayDevice>& hw, EGLContext ctx) {
260     EGLBoolean result = EGL_TRUE;
261     EGLSurface sur = eglGetCurrentSurface(EGL_DRAW);
262     if (sur != hw->mSurface) {
263         result = eglMakeCurrent(dpy, hw->mSurface, hw->mSurface, ctx);
264         if (result == EGL_TRUE) {
265             setViewportAndProjection(hw);
266         }
267     }
268     return result;
269 }
270 
setViewportAndProjection(const sp<const DisplayDevice> & hw)271 void DisplayDevice::setViewportAndProjection(const sp<const DisplayDevice>& hw) {
272     GLsizei w = hw->mDisplayWidth;
273     GLsizei h = hw->mDisplayHeight;
274     glViewport(0, 0, w, h);
275     glMatrixMode(GL_PROJECTION);
276     glLoadIdentity();
277     // put the origin in the left-bottom corner
278     glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h
279     glMatrixMode(GL_MODELVIEW);
280 }
281 
282 // ----------------------------------------------------------------------------
283 
setVisibleLayersSortedByZ(const Vector<sp<LayerBase>> & layers)284 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) {
285     mVisibleLayersSortedByZ = layers;
286     mSecureLayerVisible = false;
287     size_t count = layers.size();
288     for (size_t i=0 ; i<count ; i++) {
289         if (layers[i]->isSecure()) {
290             mSecureLayerVisible = true;
291         }
292     }
293 }
294 
getVisibleLayersSortedByZ() const295 const Vector< sp<LayerBase> >& DisplayDevice::getVisibleLayersSortedByZ() const {
296     return mVisibleLayersSortedByZ;
297 }
298 
getSecureLayerVisible() const299 bool DisplayDevice::getSecureLayerVisible() const {
300     return mSecureLayerVisible;
301 }
302 
getDirtyRegion(bool repaintEverything) const303 Region DisplayDevice::getDirtyRegion(bool repaintEverything) const {
304     Region dirty;
305     if (repaintEverything) {
306         dirty.set(getBounds());
307     } else {
308         const Transform& planeTransform(mGlobalTransform);
309         dirty = planeTransform.transform(this->dirtyRegion);
310         dirty.andSelf(getBounds());
311     }
312     return dirty;
313 }
314 
315 // ----------------------------------------------------------------------------
316 
canDraw() const317 bool DisplayDevice::canDraw() const {
318     return mScreenAcquired;
319 }
320 
releaseScreen() const321 void DisplayDevice::releaseScreen() const {
322     mScreenAcquired = false;
323 }
324 
acquireScreen() const325 void DisplayDevice::acquireScreen() const {
326     mScreenAcquired = true;
327 }
328 
isScreenAcquired() const329 bool DisplayDevice::isScreenAcquired() const {
330     return mScreenAcquired;
331 }
332 
333 // ----------------------------------------------------------------------------
334 
setLayerStack(uint32_t stack)335 void DisplayDevice::setLayerStack(uint32_t stack) {
336     mLayerStack = stack;
337     dirtyRegion.set(bounds());
338 }
339 
340 // ----------------------------------------------------------------------------
341 
orientationToTransfrom(int orientation,int w,int h,Transform * tr)342 status_t DisplayDevice::orientationToTransfrom(
343         int orientation, int w, int h, Transform* tr)
344 {
345     uint32_t flags = 0;
346     switch (orientation) {
347     case DisplayState::eOrientationDefault:
348         flags = Transform::ROT_0;
349         break;
350     case DisplayState::eOrientation90:
351         flags = Transform::ROT_90;
352         break;
353     case DisplayState::eOrientation180:
354         flags = Transform::ROT_180;
355         break;
356     case DisplayState::eOrientation270:
357         flags = Transform::ROT_270;
358         break;
359     default:
360         return BAD_VALUE;
361     }
362     tr->set(flags, w, h);
363     return NO_ERROR;
364 }
365 
setProjection(int orientation,const Rect & viewport,const Rect & frame)366 void DisplayDevice::setProjection(int orientation,
367         const Rect& viewport, const Rect& frame) {
368     mOrientation = orientation;
369     mViewport = viewport;
370     mFrame = frame;
371     updateGeometryTransform();
372 }
373 
updateGeometryTransform()374 void DisplayDevice::updateGeometryTransform() {
375     int w = mDisplayWidth;
376     int h = mDisplayHeight;
377     Transform TL, TP, R, S;
378     if (DisplayDevice::orientationToTransfrom(
379             mOrientation, w, h, &R) == NO_ERROR) {
380         dirtyRegion.set(bounds());
381 
382         Rect viewport(mViewport);
383         Rect frame(mFrame);
384 
385         if (!frame.isValid()) {
386             // the destination frame can be invalid if it has never been set,
387             // in that case we assume the whole display frame.
388             frame = Rect(w, h);
389         }
390 
391         if (viewport.isEmpty()) {
392             // viewport can be invalid if it has never been set, in that case
393             // we assume the whole display size.
394             // it's also invalid to have an empty viewport, so we handle that
395             // case in the same way.
396             viewport = Rect(w, h);
397             if (R.getOrientation() & Transform::ROT_90) {
398                 // viewport is always specified in the logical orientation
399                 // of the display (ie: post-rotation).
400                 swap(viewport.right, viewport.bottom);
401             }
402         }
403 
404         float src_width  = viewport.width();
405         float src_height = viewport.height();
406         float dst_width  = frame.width();
407         float dst_height = frame.height();
408         if (src_width != dst_width || src_height != dst_height) {
409             float sx = dst_width  / src_width;
410             float sy = dst_height / src_height;
411             S.set(sx, 0, 0, sy);
412         }
413 
414         float src_x = viewport.left;
415         float src_y = viewport.top;
416         float dst_x = frame.left;
417         float dst_y = frame.top;
418         TL.set(-src_x, -src_y);
419         TP.set(dst_x, dst_y);
420 
421         // The viewport and frame are both in the logical orientation.
422         // Apply the logical translation, scale to physical size, apply the
423         // physical translation and finally rotate to the physical orientation.
424         mGlobalTransform = R * TP * S * TL;
425 
426         const uint8_t type = mGlobalTransform.getType();
427         mNeedsFiltering = (!mGlobalTransform.preserveRects() ||
428                 (type >= Transform::SCALE));
429     }
430 }
431 
dump(String8 & result,char * buffer,size_t SIZE) const432 void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
433     const Transform& tr(mGlobalTransform);
434     snprintf(buffer, SIZE,
435         "+ DisplayDevice: %s\n"
436         "   type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
437         "flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n"
438         "   v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], "
439         "transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
440         mDisplayName.string(), mType,
441         mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(),
442         mOrientation, tr.getType(), getPageFlipCount(),
443         mIsSecure, mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
444         mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
445         mFrame.left, mFrame.top, mFrame.right, mFrame.bottom,
446         tr[0][0], tr[1][0], tr[2][0],
447         tr[0][1], tr[1][1], tr[2][1],
448         tr[0][2], tr[1][2], tr[2][2]);
449 
450     result.append(buffer);
451 
452     String8 fbtargetDump;
453     if (mFramebufferSurface != NULL) {
454         mFramebufferSurface->dump(fbtargetDump);
455         result.append(fbtargetDump);
456     }
457 }
458