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1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines ExprEngine's support for Objective-C expressions.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/AST/StmtObjC.h"
15 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
18 
19 using namespace clang;
20 using namespace ento;
21 
VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr * Ex,ExplodedNode * Pred,ExplodedNodeSet & Dst)22 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
23                                           ExplodedNode *Pred,
24                                           ExplodedNodeSet &Dst) {
25   ProgramStateRef state = Pred->getState();
26   const LocationContext *LCtx = Pred->getLocationContext();
27   SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
28   SVal location = state->getLValue(Ex->getDecl(), baseVal);
29 
30   ExplodedNodeSet dstIvar;
31   StmtNodeBuilder Bldr(Pred, dstIvar, *currBldrCtx);
32   Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location));
33 
34   // Perform the post-condition check of the ObjCIvarRefExpr and store
35   // the created nodes in 'Dst'.
36   getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
37 }
38 
VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt * S,ExplodedNode * Pred,ExplodedNodeSet & Dst)39 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
40                                              ExplodedNode *Pred,
41                                              ExplodedNodeSet &Dst) {
42   getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
43 }
44 
VisitObjCForCollectionStmt(const ObjCForCollectionStmt * S,ExplodedNode * Pred,ExplodedNodeSet & Dst)45 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
46                                             ExplodedNode *Pred,
47                                             ExplodedNodeSet &Dst) {
48 
49   // ObjCForCollectionStmts are processed in two places.  This method
50   // handles the case where an ObjCForCollectionStmt* occurs as one of the
51   // statements within a basic block.  This transfer function does two things:
52   //
53   //  (1) binds the next container value to 'element'.  This creates a new
54   //      node in the ExplodedGraph.
55   //
56   //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
57   //      whether or not the container has any more elements.  This value
58   //      will be tested in ProcessBranch.  We need to explicitly bind
59   //      this value because a container can contain nil elements.
60   //
61   // FIXME: Eventually this logic should actually do dispatches to
62   //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
63   //   This will require simulating a temporary NSFastEnumerationState, either
64   //   through an SVal or through the use of MemRegions.  This value can
65   //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
66   //   terminates we reclaim the temporary (it goes out of scope) and we
67   //   we can test if the SVal is 0 or if the MemRegion is null (depending
68   //   on what approach we take).
69   //
70   //  For now: simulate (1) by assigning either a symbol or nil if the
71   //    container is empty.  Thus this transfer function will by default
72   //    result in state splitting.
73 
74   const Stmt *elem = S->getElement();
75   ProgramStateRef state = Pred->getState();
76   SVal elementV;
77 
78   if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
79     const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
80     assert(elemD->getInit() == 0);
81     elementV = state->getLValue(elemD, Pred->getLocationContext());
82   }
83   else {
84     elementV = state->getSVal(elem, Pred->getLocationContext());
85   }
86 
87   ExplodedNodeSet dstLocation;
88   evalLocation(dstLocation, S, elem, Pred, state, elementV, NULL, false);
89 
90   ExplodedNodeSet Tmp;
91   StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx);
92 
93   for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
94        NE = dstLocation.end(); NI!=NE; ++NI) {
95     Pred = *NI;
96     ProgramStateRef state = Pred->getState();
97     const LocationContext *LCtx = Pred->getLocationContext();
98 
99     // Handle the case where the container still has elements.
100     SVal TrueV = svalBuilder.makeTruthVal(1);
101     ProgramStateRef hasElems = state->BindExpr(S, LCtx, TrueV);
102 
103     // Handle the case where the container has no elements.
104     SVal FalseV = svalBuilder.makeTruthVal(0);
105     ProgramStateRef noElems = state->BindExpr(S, LCtx, FalseV);
106 
107     if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
108       if (const TypedValueRegion *R =
109           dyn_cast<TypedValueRegion>(MV->getRegion())) {
110         // FIXME: The proper thing to do is to really iterate over the
111         //  container.  We will do this with dispatch logic to the store.
112         //  For now, just 'conjure' up a symbolic value.
113         QualType T = R->getValueType();
114         assert(Loc::isLocType(T));
115         SymbolRef Sym = SymMgr.conjureSymbol(elem, LCtx, T,
116                                              currBldrCtx->blockCount());
117         SVal V = svalBuilder.makeLoc(Sym);
118         hasElems = hasElems->bindLoc(elementV, V);
119 
120         // Bind the location to 'nil' on the false branch.
121         SVal nilV = svalBuilder.makeIntVal(0, T);
122         noElems = noElems->bindLoc(elementV, nilV);
123       }
124 
125     // Create the new nodes.
126     Bldr.generateNode(S, Pred, hasElems);
127     Bldr.generateNode(S, Pred, noElems);
128   }
129 
130   // Finally, run any custom checkers.
131   // FIXME: Eventually all pre- and post-checks should live in VisitStmt.
132   getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this);
133 }
134 
isSubclass(const ObjCInterfaceDecl * Class,IdentifierInfo * II)135 static bool isSubclass(const ObjCInterfaceDecl *Class, IdentifierInfo *II) {
136   if (!Class)
137     return false;
138   if (Class->getIdentifier() == II)
139     return true;
140   return isSubclass(Class->getSuperClass(), II);
141 }
142 
VisitObjCMessage(const ObjCMessageExpr * ME,ExplodedNode * Pred,ExplodedNodeSet & Dst)143 void ExprEngine::VisitObjCMessage(const ObjCMessageExpr *ME,
144                                   ExplodedNode *Pred,
145                                   ExplodedNodeSet &Dst) {
146   CallEventManager &CEMgr = getStateManager().getCallEventManager();
147   CallEventRef<ObjCMethodCall> Msg =
148     CEMgr.getObjCMethodCall(ME, Pred->getState(), Pred->getLocationContext());
149 
150   // Handle the previsits checks.
151   ExplodedNodeSet dstPrevisit;
152   getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
153                                                    *Msg, *this);
154   ExplodedNodeSet dstGenericPrevisit;
155   getCheckerManager().runCheckersForPreCall(dstGenericPrevisit, dstPrevisit,
156                                             *Msg, *this);
157 
158   // Proceed with evaluate the message expression.
159   ExplodedNodeSet dstEval;
160   StmtNodeBuilder Bldr(dstGenericPrevisit, dstEval, *currBldrCtx);
161 
162   for (ExplodedNodeSet::iterator DI = dstGenericPrevisit.begin(),
163        DE = dstGenericPrevisit.end(); DI != DE; ++DI) {
164     ExplodedNode *Pred = *DI;
165     ProgramStateRef State = Pred->getState();
166     CallEventRef<ObjCMethodCall> UpdatedMsg = Msg.cloneWithState(State);
167 
168     if (UpdatedMsg->isInstanceMessage()) {
169       SVal recVal = UpdatedMsg->getReceiverSVal();
170       if (!recVal.isUndef()) {
171         // Bifurcate the state into nil and non-nil ones.
172         DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
173 
174         ProgramStateRef notNilState, nilState;
175         llvm::tie(notNilState, nilState) = State->assume(receiverVal);
176 
177         // There are three cases: can be nil or non-nil, must be nil, must be
178         // non-nil. We ignore must be nil, and merge the rest two into non-nil.
179         // FIXME: This ignores many potential bugs (<rdar://problem/11733396>).
180         // Revisit once we have lazier constraints.
181         if (nilState && !notNilState) {
182           continue;
183         }
184 
185         // Check if the "raise" message was sent.
186         assert(notNilState);
187         if (Msg->getSelector() == RaiseSel) {
188           // If we raise an exception, for now treat it as a sink.
189           // Eventually we will want to handle exceptions properly.
190           Bldr.generateSink(currStmt, Pred, State);
191           continue;
192         }
193 
194         // Generate a transition to non-Nil state.
195         if (notNilState != State) {
196           Pred = Bldr.generateNode(currStmt, Pred, notNilState);
197           assert(Pred && "Should have cached out already!");
198         }
199       }
200     } else {
201       // Check for special class methods.
202       if (const ObjCInterfaceDecl *Iface = Msg->getReceiverInterface()) {
203         if (!NSExceptionII) {
204           ASTContext &Ctx = getContext();
205           NSExceptionII = &Ctx.Idents.get("NSException");
206         }
207 
208         if (isSubclass(Iface, NSExceptionII)) {
209           enum { NUM_RAISE_SELECTORS = 2 };
210 
211           // Lazily create a cache of the selectors.
212           if (!NSExceptionInstanceRaiseSelectors) {
213             ASTContext &Ctx = getContext();
214             NSExceptionInstanceRaiseSelectors =
215               new Selector[NUM_RAISE_SELECTORS];
216             SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
217             unsigned idx = 0;
218 
219             // raise:format:
220             II.push_back(&Ctx.Idents.get("raise"));
221             II.push_back(&Ctx.Idents.get("format"));
222             NSExceptionInstanceRaiseSelectors[idx++] =
223               Ctx.Selectors.getSelector(II.size(), &II[0]);
224 
225             // raise:format:arguments:
226             II.push_back(&Ctx.Idents.get("arguments"));
227             NSExceptionInstanceRaiseSelectors[idx++] =
228               Ctx.Selectors.getSelector(II.size(), &II[0]);
229           }
230 
231           Selector S = Msg->getSelector();
232           bool RaisesException = false;
233           for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i) {
234             if (S == NSExceptionInstanceRaiseSelectors[i]) {
235               RaisesException = true;
236               break;
237             }
238           }
239           if (RaisesException) {
240             // If we raise an exception, for now treat it as a sink.
241             // Eventually we will want to handle exceptions properly.
242             Bldr.generateSink(currStmt, Pred, Pred->getState());
243             continue;
244           }
245 
246         }
247       }
248     }
249 
250     defaultEvalCall(Bldr, Pred, *UpdatedMsg);
251   }
252 
253   ExplodedNodeSet dstPostvisit;
254   getCheckerManager().runCheckersForPostCall(dstPostvisit, dstEval,
255                                              *Msg, *this);
256 
257   // Finally, perform the post-condition check of the ObjCMessageExpr and store
258   // the created nodes in 'Dst'.
259   getCheckerManager().runCheckersForPostObjCMessage(Dst, dstPostvisit,
260                                                     *Msg, *this);
261 }
262