1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef WebFloatPoint_h 32 #define WebFloatPoint_h 33 34 #include "WebCommon.h" 35 36 #if WEBKIT_IMPLEMENTATION 37 #include "IntPoint.h" 38 #endif 39 40 namespace WebKit { 41 42 struct WebFloatPoint { 43 float x; 44 float y; 45 WebFloatPointWebFloatPoint46 WebFloatPoint() 47 : x(0.0f) 48 , y(0.0f) 49 { 50 } 51 WebFloatPointWebFloatPoint52 WebFloatPoint(float x, float y) 53 : x(x) 54 , y(y) 55 { 56 } 57 58 #if WEBKIT_IMPLEMENTATION WebFloatPointWebFloatPoint59 WebFloatPoint(const WebCore::FloatPoint& p) 60 : x(p.x()) 61 , y(p.y()) 62 { 63 } 64 65 WebFloatPoint& operator=(const WebCore::FloatPoint& p) 66 { 67 x = p.x(); 68 y = p.y(); 69 return *this; 70 } 71 FloatPointWebFloatPoint72 operator WebCore::FloatPoint() const 73 { 74 return WebCore::FloatPoint(x, y); 75 } 76 #endif 77 }; 78 79 inline bool operator==(const WebFloatPoint& a, const WebFloatPoint& b) 80 { 81 return a.x == b.x && a.y == b.y; 82 } 83 84 inline bool operator!=(const WebFloatPoint& a, const WebFloatPoint& b) 85 { 86 return !(a == b); 87 } 88 89 } // namespace WebKit 90 91 #endif 92