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1 /*
2 ********************************************************************************
3 *   Copyright (C) 1997-2011, International Business Machines
4 *   Corporation and others.  All Rights Reserved.
5 ********************************************************************************
6 *
7 * File DCFMTSYM.H
8 *
9 * Modification History:
10 *
11 *   Date        Name        Description
12 *   02/19/97    aliu        Converted from java.
13 *   03/18/97    clhuang     Updated per C++ implementation.
14 *   03/27/97    helena      Updated to pass the simple test after code review.
15 *   08/26/97    aliu        Added currency/intl currency symbol support.
16 *   07/22/98    stephen     Changed to match C++ style
17 *                            currencySymbol -> fCurrencySymbol
18 *                            Constants changed from CAPS to kCaps
19 *   06/24/99    helena      Integrated Alan's NF enhancements and Java2 bug fixes
20 *   09/22/00    grhoten     Marked deprecation tags with a pointer to replacement
21 *                            functions.
22 ********************************************************************************
23 */
24 
25 #ifndef DCFMTSYM_H
26 #define DCFMTSYM_H
27 
28 #include "unicode/utypes.h"
29 #include "unicode/uchar.h"
30 
31 #if !UCONFIG_NO_FORMATTING
32 
33 #include "unicode/uobject.h"
34 #include "unicode/locid.h"
35 #include "unicode/unum.h"
36 
37 /**
38  * \file
39  * \brief C++ API: Symbols for formatting numbers.
40  */
41 
42 
43 U_NAMESPACE_BEGIN
44 
45 /**
46  * This class represents the set of symbols needed by DecimalFormat
47  * to format numbers. DecimalFormat creates for itself an instance of
48  * DecimalFormatSymbols from its locale data.  If you need to change any
49  * of these symbols, you can get the DecimalFormatSymbols object from
50  * your DecimalFormat and modify it.
51  * <P>
52  * Here are the special characters used in the parts of the
53  * subpattern, with notes on their usage.
54  * <pre>
55  * \code
56  *        Symbol   Meaning
57  *          0      a digit
58  *          #      a digit, zero shows as absent
59  *          .      placeholder for decimal separator
60  *          ,      placeholder for grouping separator.
61  *          ;      separates formats.
62  *          -      default negative prefix.
63  *          %      divide by 100 and show as percentage
64  *          X      any other characters can be used in the prefix or suffix
65  *          '      used to quote special characters in a prefix or suffix.
66  * \endcode
67  *  </pre>
68  * [Notes]
69  * <P>
70  * If there is no explicit negative subpattern, - is prefixed to the
71  * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00".
72  * <P>
73  * The grouping separator is commonly used for thousands, but in some
74  * countries for ten-thousands. The interval is a constant number of
75  * digits between the grouping characters, such as 100,000,000 or 1,0000,0000.
76  * If you supply a pattern with multiple grouping characters, the interval
77  * between the last one and the end of the integer is the one that is
78  * used. So "#,##,###,####" == "######,####" == "##,####,####".
79  * <P>
80  * This class only handles localized digits where the 10 digits are
81  * contiguous in Unicode, from 0 to 9. Other digits sets (such as
82  * superscripts) would need a different subclass.
83  */
84 class U_I18N_API DecimalFormatSymbols : public UObject {
85 public:
86     /**
87      * Constants for specifying a number format symbol.
88      * @stable ICU 2.0
89      */
90     enum ENumberFormatSymbol {
91         /** The decimal separator */
92         kDecimalSeparatorSymbol,
93         /** The grouping separator */
94         kGroupingSeparatorSymbol,
95         /** The pattern separator */
96         kPatternSeparatorSymbol,
97         /** The percent sign */
98         kPercentSymbol,
99         /** Zero*/
100         kZeroDigitSymbol,
101         /** Character representing a digit in the pattern */
102         kDigitSymbol,
103         /** The minus sign */
104         kMinusSignSymbol,
105         /** The plus sign */
106         kPlusSignSymbol,
107         /** The currency symbol */
108         kCurrencySymbol,
109         /** The international currency symbol */
110         kIntlCurrencySymbol,
111         /** The monetary separator */
112         kMonetarySeparatorSymbol,
113         /** The exponential symbol */
114         kExponentialSymbol,
115         /** Per mill symbol - replaces kPermillSymbol */
116         kPerMillSymbol,
117         /** Escape padding character */
118         kPadEscapeSymbol,
119         /** Infinity symbol */
120         kInfinitySymbol,
121         /** Nan symbol */
122         kNaNSymbol,
123         /** Significant digit symbol
124          * @stable ICU 3.0 */
125         kSignificantDigitSymbol,
126         /** The monetary grouping separator
127          * @stable ICU 3.6
128          */
129         kMonetaryGroupingSeparatorSymbol,
130         /** One
131          * @draft ICU 4.6
132          */
133         kOneDigitSymbol,
134         /** Two
135          * @draft ICU 4.6
136          */
137         kTwoDigitSymbol,
138         /** Three
139          * @draft ICU 4.6
140          */
141         kThreeDigitSymbol,
142         /** Four
143          * @draft ICU 4.6
144          */
145         kFourDigitSymbol,
146         /** Five
147          * @draft ICU 4.6
148          */
149         kFiveDigitSymbol,
150         /** Six
151          * @draft ICU 4.6
152          */
153         kSixDigitSymbol,
154         /** Seven
155          * @draft ICU 4.6
156          */
157         kSevenDigitSymbol,
158         /** Eight
159          * @draft ICU 4.6
160          */
161         kEightDigitSymbol,
162         /** Nine
163          * @draft ICU 4.6
164          */
165         kNineDigitSymbol,
166         /** count symbol constants */
167         kFormatSymbolCount
168     };
169 
170     /**
171      * Create a DecimalFormatSymbols object for the given locale.
172      *
173      * @param locale    The locale to get symbols for.
174      * @param status    Input/output parameter, set to success or
175      *                  failure code upon return.
176      * @stable ICU 2.0
177      */
178     DecimalFormatSymbols(const Locale& locale, UErrorCode& status);
179 
180     /**
181      * Create a DecimalFormatSymbols object for the default locale.
182      * This constructor will not fail.  If the resource file data is
183      * not available, it will use hard-coded last-resort data and
184      * set status to U_USING_FALLBACK_ERROR.
185      *
186      * @param status    Input/output parameter, set to success or
187      *                  failure code upon return.
188      * @stable ICU 2.0
189      */
190     DecimalFormatSymbols( UErrorCode& status);
191 
192     // BEGIN android-added: we need a default constructor for performance.
193     // Proposed for ICU 4.8: http://icu-project.org/trac/ticket/7392
194     DecimalFormatSymbols();
195     // END android-added
196 
197     /**
198      * Copy constructor.
199      * @stable ICU 2.0
200      */
201     DecimalFormatSymbols(const DecimalFormatSymbols&);
202 
203     /**
204      * Assignment operator.
205      * @stable ICU 2.0
206      */
207     DecimalFormatSymbols& operator=(const DecimalFormatSymbols&);
208 
209     /**
210      * Destructor.
211      * @stable ICU 2.0
212      */
213     virtual ~DecimalFormatSymbols();
214 
215     /**
216      * Return true if another object is semantically equal to this one.
217      *
218      * @param other    the object to be compared with.
219      * @return         true if another object is semantically equal to this one.
220      * @stable ICU 2.0
221      */
222     UBool operator==(const DecimalFormatSymbols& other) const;
223 
224     /**
225      * Return true if another object is semantically unequal to this one.
226      *
227      * @param other    the object to be compared with.
228      * @return         true if another object is semantically unequal to this one.
229      * @stable ICU 2.0
230      */
231     UBool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); }
232 
233     /**
234      * Get one of the format symbols by its enum constant.
235      * Each symbol is stored as a string so that graphemes
236      * (characters with modifier letters) can be used.
237      *
238      * @param symbol    Constant to indicate a number format symbol.
239      * @return    the format symbols by the param 'symbol'
240      * @stable ICU 2.0
241      */
242     inline UnicodeString getSymbol(ENumberFormatSymbol symbol) const;
243 
244     /**
245      * Set one of the format symbols by its enum constant.
246      * Each symbol is stored as a string so that graphemes
247      * (characters with modifier letters) can be used.
248      *
249      * @param symbol    Constant to indicate a number format symbol.
250      * @param value     value of the format symbol
251      * @param propogateDigits If false, setting the zero digit will not automatically set 1-9.
252      *     The default behavior is to automatically set 1-9 if zero is being set and the value
253      *     it is being set to corresponds to a known Unicode zero digit.
254      * @stable ICU 2.0
255      */
256     void setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits);
257 
258     /**
259      * Returns the locale for which this object was constructed.
260      * @stable ICU 2.6
261      */
262     inline Locale getLocale() const;
263 
264     /**
265      * Returns the locale for this object. Two flavors are available:
266      * valid and actual locale.
267      * @stable ICU 2.8
268      */
269     Locale getLocale(ULocDataLocaleType type, UErrorCode& status) const;
270 
271     /**
272       * Get pattern string for 'CurrencySpacing' that can be applied to
273       * currency format.
274       * This API gets the CurrencySpacing data from ResourceBundle. The pattern can
275       * be empty if there is no data from current locale and its parent locales.
276       *
277       * @param type :  UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
278       * @param beforeCurrency : true if the pattern is for before currency symbol.
279       *                         false if the pattern is for after currency symbol.
280       * @param status: Input/output parameter, set to success or
281       *                  failure code upon return.
282       * @return pattern string for currencyMatch, surroundingMatch or spaceInsert.
283       *     Return empty string if there is no data for this locale and its parent
284       *     locales.
285       * @draft ICU 4.8
286       */
287      const UnicodeString& getPatternForCurrencySpacing(UCurrencySpacing type,
288                                                  UBool beforeCurrency,
289                                                  UErrorCode& status) const;
290      /**
291        * Set pattern string for 'CurrencySpacing' that can be applied to
292        * currency format.
293        *
294        * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT.
295        * @param beforeCurrency : true if the pattern is for before currency symbol.
296        *                         false if the pattern is for after currency symbol.
297        * @param pattern : pattern string to override current setting.
298        * @draft ICU 4.8
299        */
300      void setPatternForCurrencySpacing(UCurrencySpacing type,
301                                        UBool beforeCurrency,
302                                        const UnicodeString& pattern);
303 
304     /**
305      * ICU "poor man's RTTI", returns a UClassID for the actual class.
306      *
307      * @stable ICU 2.2
308      */
309     virtual UClassID getDynamicClassID() const;
310 
311     /**
312      * ICU "poor man's RTTI", returns a UClassID for this class.
313      *
314      * @stable ICU 2.2
315      */
316     static UClassID U_EXPORT2 getStaticClassID();
317 
318 private:
319     // BEGIN android-removed: we need a default constructor for performance.
320     // DecimalFormatSymbols(); // default constructor not implemented
321     // END android-removed
322 
323     /**
324      * Initializes the symbols from the LocaleElements resource bundle.
325      * Note: The organization of LocaleElements badly needs to be
326      * cleaned up.
327      *
328      * @param locale               The locale to get symbols for.
329      * @param success              Input/output parameter, set to success or
330      *                             failure code upon return.
331      * @param useLastResortData    determine if use last resort data
332      */
333     void initialize(const Locale& locale, UErrorCode& success, UBool useLastResortData = FALSE);
334 
335     /**
336      * Initialize the symbols with default values.
337      */
338     void initialize();
339 
340     void setCurrencyForSymbols();
341 
342 public:
343     /**
344      * _Internal_ function - more efficient version of getSymbol,
345      * returning a const reference to one of the symbol strings.
346      * The returned reference becomes invalid when the symbol is changed
347      * or when the DecimalFormatSymbols are destroyed.
348      * ### TODO markus 2002oct11: Consider proposing getConstSymbol() to be really public.
349      *
350      * @param symbol Constant to indicate a number format symbol.
351      * @return the format symbol by the param 'symbol'
352      * @internal
353      */
354     inline const UnicodeString &getConstSymbol(ENumberFormatSymbol symbol) const;
355 
356     /**
357      * Returns that pattern stored in currecy info. Internal API for use by NumberFormat API.
358      * @internal
359      */
360     inline const UChar* getCurrencyPattern(void) const;
361 
362 private:
363     /**
364      * Private symbol strings.
365      * They are either loaded from a resource bundle or otherwise owned.
366      * setSymbol() clones the symbol string.
367      * Readonly aliases can only come from a resource bundle, so that we can always
368      * use fastCopyFrom() with them.
369      *
370      * If DecimalFormatSymbols becomes subclassable and the status of fSymbols changes
371      * from private to protected,
372      * or when fSymbols can be set any other way that allows them to be readonly aliases
373      * to non-resource bundle strings,
374      * then regular UnicodeString copies must be used instead of fastCopyFrom().
375      *
376      * @internal
377      */
378     UnicodeString fSymbols[kFormatSymbolCount];
379 
380     /**
381      * Non-symbol variable for getConstSymbol(). Always empty.
382      * @internal
383      */
384     UnicodeString fNoSymbol;
385 
386     Locale locale;
387 
388     char actualLocale[ULOC_FULLNAME_CAPACITY];
389     char validLocale[ULOC_FULLNAME_CAPACITY];
390     const UChar* currPattern;
391 
392     UnicodeString currencySpcBeforeSym[UNUM_CURRENCY_SPACING_COUNT];
393     UnicodeString currencySpcAfterSym[UNUM_CURRENCY_SPACING_COUNT];
394 };
395 
396 // -------------------------------------
397 
398 inline UnicodeString
getSymbol(ENumberFormatSymbol symbol)399 DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const {
400     const UnicodeString *strPtr;
401     if(symbol < kFormatSymbolCount) {
402         strPtr = &fSymbols[symbol];
403     } else {
404         strPtr = &fNoSymbol;
405     }
406     return *strPtr;
407 }
408 
409 inline const UnicodeString &
getConstSymbol(ENumberFormatSymbol symbol)410 DecimalFormatSymbols::getConstSymbol(ENumberFormatSymbol symbol) const {
411     const UnicodeString *strPtr;
412     if(symbol < kFormatSymbolCount) {
413         strPtr = &fSymbols[symbol];
414     } else {
415         strPtr = &fNoSymbol;
416     }
417     return *strPtr;
418 }
419 
420 // -------------------------------------
421 
422 inline void
423 DecimalFormatSymbols::setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits = TRUE) {
424     if(symbol<kFormatSymbolCount) {
425         fSymbols[symbol]=value;
426     }
427 
428     // If the zero digit is being set to a known zero digit according to Unicode,
429     // then we automatically set the corresponding 1-9 digits
430     if ( propogateDigits && symbol == kZeroDigitSymbol && value.countChar32() == 1 ) {
431         UChar32 sym = value.char32At(0);
432         if ( u_charDigitValue(sym) == 0 ) {
433             for ( int8_t i = 1 ; i<= 9 ; i++ ) {
434                 sym++;
435                 fSymbols[(int)kOneDigitSymbol+i-1] = UnicodeString(sym);
436             }
437         }
438     }
439 }
440 
441 // -------------------------------------
442 
443 inline Locale
getLocale()444 DecimalFormatSymbols::getLocale() const {
445     return locale;
446 }
447 
448 inline const UChar*
getCurrencyPattern()449 DecimalFormatSymbols::getCurrencyPattern() const {
450     return currPattern;
451 }
452 U_NAMESPACE_END
453 
454 #endif /* #if !UCONFIG_NO_FORMATTING */
455 
456 #endif // _DCFMTSYM
457 //eof
458