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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package com.jme3.scene.control;
34 
35 import com.jme3.bounding.BoundingVolume;
36 import com.jme3.export.InputCapsule;
37 import com.jme3.export.JmeExporter;
38 import com.jme3.export.JmeImporter;
39 import com.jme3.export.OutputCapsule;
40 import com.jme3.math.FastMath;
41 import com.jme3.renderer.Camera;
42 import com.jme3.renderer.RenderManager;
43 import com.jme3.renderer.ViewPort;
44 import com.jme3.scene.Geometry;
45 import com.jme3.scene.Mesh;
46 import com.jme3.scene.Spatial;
47 import java.io.IOException;
48 
49 /**
50  * Determines what Level of Detail a spatial should be, based on how many pixels
51  * on the screen the spatial is taking up. The more pixels covered, the more detailed
52  * the spatial should be.
53  * It calculates the area of the screen that the spatial covers by using its bounding box.
54  * When initializing, it will ask the spatial for how many triangles it has for each LOD.
55  * It then uses that, along with the trisPerPixel value to determine what LOD it should be at.
56  * It requires the camera to do this.
57  * The controlRender method is called each frame and will update the spatial's LOD
58  * if the camera has moved by a specified amount.
59  */
60 public class LodControl extends AbstractControl implements Cloneable {
61 
62     private float trisPerPixel = 1f;
63     private float distTolerance = 1f;
64     private float lastDistance = 0f;
65     private int lastLevel = 0;
66     private int numLevels;
67     private int[] numTris;
68 
69     /**
70      * Creates a new <code>LodControl</code>.
71      */
LodControl()72     public LodControl(){
73     }
74 
75     /**
76      * Returns the distance tolerance for changing LOD.
77      *
78      * @return the distance tolerance for changing LOD.
79      *
80      * @see #setDistTolerance(float)
81      */
getDistTolerance()82     public float getDistTolerance() {
83         return distTolerance;
84     }
85 
86     /**
87      * Specifies the distance tolerance for changing the LOD level on the geometry.
88      * The LOD level will only get changed if the geometry has moved this
89      * distance beyond the current LOD level.
90      *
91      * @param distTolerance distance tolerance for changing LOD
92      */
setDistTolerance(float distTolerance)93     public void setDistTolerance(float distTolerance) {
94         this.distTolerance = distTolerance;
95     }
96 
97     /**
98      * Returns the triangles per pixel value.
99      *
100      * @return the triangles per pixel value.
101      *
102      * @see #setTrisPerPixel(float)
103      */
getTrisPerPixel()104     public float getTrisPerPixel() {
105         return trisPerPixel;
106     }
107 
108     /**
109      * Sets the triangles per pixel value.
110      * The <code>LodControl</code> will use this value as an error metric
111      * to determine which LOD level to use based on the geometry's
112      * area on the screen.
113      *
114      * @param trisPerPixel triangles per pixel
115      */
setTrisPerPixel(float trisPerPixel)116     public void setTrisPerPixel(float trisPerPixel) {
117         this.trisPerPixel = trisPerPixel;
118     }
119 
120     @Override
setSpatial(Spatial spatial)121     public void setSpatial(Spatial spatial){
122         if (!(spatial instanceof Geometry))
123             throw new IllegalArgumentException("LodControl can only be attached to Geometry!");
124 
125         super.setSpatial(spatial);
126         Geometry geom = (Geometry) spatial;
127         Mesh mesh = geom.getMesh();
128         numLevels = mesh.getNumLodLevels();
129         numTris = new int[numLevels];
130         for (int i = numLevels - 1; i >= 0; i--)
131             numTris[i] = mesh.getTriangleCount(i);
132     }
133 
cloneForSpatial(Spatial spatial)134     public Control cloneForSpatial(Spatial spatial) {
135         try {
136             LodControl clone = (LodControl) super.clone();
137             clone.lastDistance = 0;
138             clone.lastLevel = 0;
139             clone.numTris = numTris != null ? numTris.clone() : null;
140             return clone;
141         } catch (CloneNotSupportedException ex) {
142             throw new AssertionError();
143         }
144     }
145 
146     @Override
controlUpdate(float tpf)147     protected void controlUpdate(float tpf) {
148     }
149 
controlRender(RenderManager rm, ViewPort vp)150     protected void controlRender(RenderManager rm, ViewPort vp){
151         BoundingVolume bv = spatial.getWorldBound();
152 
153         Camera cam = vp.getCamera();
154         float atanNH = FastMath.atan(cam.getFrustumNear() * cam.getFrustumTop());
155         float ratio = (FastMath.PI / (8f * atanNH));
156         float newDistance = bv.distanceTo(vp.getCamera().getLocation()) / ratio;
157         int level;
158 
159         if (Math.abs(newDistance - lastDistance) <= distTolerance)
160             level = lastLevel; // we haven't moved relative to the model, send the old measurement back.
161         else if (lastDistance > newDistance && lastLevel == 0)
162             level = lastLevel; // we're already at the lowest setting and we just got closer to the model, no need to keep trying.
163         else if (lastDistance < newDistance && lastLevel == numLevels - 1)
164             level = lastLevel; // we're already at the highest setting and we just got further from the model, no need to keep trying.
165         else{
166             lastDistance = newDistance;
167 
168             // estimate area of polygon via bounding volume
169             float area = AreaUtils.calcScreenArea(bv, lastDistance, cam.getWidth());
170             float trisToDraw = area * trisPerPixel;
171             level = numLevels - 1;
172             for (int i = numLevels; --i >= 0;){
173                 if (trisToDraw - numTris[i] < 0){
174                     break;
175                 }
176                 level = i;
177             }
178             lastLevel = level;
179         }
180 
181         spatial.setLodLevel(level);
182     }
183 
184     @Override
write(JmeExporter ex)185     public void write(JmeExporter ex) throws IOException{
186         super.write(ex);
187         OutputCapsule oc = ex.getCapsule(this);
188         oc.write(trisPerPixel, "trisPerPixel", 1f);
189         oc.write(distTolerance, "distTolerance", 1f);
190         oc.write(numLevels, "numLevels", 0);
191         oc.write(numTris, "numTris", null);
192     }
193 
194     @Override
read(JmeImporter im)195     public void read(JmeImporter im) throws IOException{
196         super.read(im);
197         InputCapsule ic = im.getCapsule(this);
198         trisPerPixel = ic.readFloat("trisPerPixel", 1f);
199         distTolerance = ic.readFloat("distTolerance", 1f);
200         numLevels = ic.readInt("numLevels", 0);
201         numTris = ic.readIntArray("numTris", null);
202     }
203 
204 }
205