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1MaterialDef Posterization {
2
3    MaterialParameters {
4        Int NumSamples
5        Texture2D Texture;
6        Int NumColors;
7        Float Gamma;
8        Float Strength;
9    }
10
11    Technique {
12        VertexShader GLSL150:   Common/MatDefs/Post/Post15.vert
13        FragmentShader GLSL150: Common/MatDefs/Post/Posterization15.frag
14
15        WorldParameters {
16            WorldViewProjectionMatrix
17        }
18    }
19
20    Technique {
21        VertexShader GLSL100:   Common/MatDefs/Post/Post.vert
22        FragmentShader GLSL100: Common/MatDefs/Post/Posterization.frag
23
24        WorldParameters {
25            WorldViewProjectionMatrix
26        }
27    }
28
29    Technique FixedFunc {
30    }
31
32}