1MaterialDef Posterization { 2 3 MaterialParameters { 4 Int NumSamples 5 Texture2D Texture; 6 Int NumColors; 7 Float Gamma; 8 Float Strength; 9 } 10 11 Technique { 12 VertexShader GLSL150: Common/MatDefs/Post/Post15.vert 13 FragmentShader GLSL150: Common/MatDefs/Post/Posterization15.frag 14 15 WorldParameters { 16 WorldViewProjectionMatrix 17 } 18 } 19 20 Technique { 21 VertexShader GLSL100: Common/MatDefs/Post/Post.vert 22 FragmentShader GLSL100: Common/MatDefs/Post/Posterization.frag 23 24 WorldParameters { 25 WorldViewProjectionMatrix 26 } 27 } 28 29 Technique FixedFunc { 30 } 31 32}