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1 /*
2     Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)
3 
4     This library is free software; you can redistribute it and/or
5     modify it under the terms of the GNU Library General Public
6     License as published by the Free Software Foundation; either
7     version 2 of the License, or (at your option) any later version.
8 
9     This library is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12     Library General Public License for more details.
13 
14     You should have received a copy of the GNU Library General Public License
15     along with this library; see the file COPYING.LIB.  If not, write to
16     the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17     Boston, MA 02110-1301, USA.
18 */
19 
20 #ifndef TextureMapperPlatformLayer_h
21 #define TextureMapperPlatformLayer_h
22 
23 namespace WebCore {
24 
25 class GraphicsContext;
26 class IntRect;
27 class IntSize;
28 class TextureMapper;
29 class TransformationMatrix;
30 
31 
32 // Glue layer to connect the texmap layer to the platform specific container.
33 class TextureMapperLayerClient {
34 public:
~TextureMapperLayerClient()35     virtual ~TextureMapperLayerClient() {}
36     virtual void setNeedsDisplay() = 0;
37     virtual void setNeedsDisplayInRect(const IntRect& rect) = 0;
38     virtual void setSizeChanged(const IntSize&) = 0;
39     virtual TextureMapper* textureMapper() = 0;
40 };
41 
42 class TextureMapperPlatformLayer {
43 public:
44     enum Type {
45         ContentLayer,
46         MediaLayer
47     };
48 
49     virtual Type layerType() const = 0;
~TextureMapperPlatformLayer()50     virtual ~TextureMapperPlatformLayer() {}
51 };
52 
53 class TextureMapperContentLayer : public TextureMapperPlatformLayer {
54 public:
55     struct PaintOptions {
56         IntRect visibleRect;
57         IntRect targetRect;
58         IntSize viewportSize;
59         TransformationMatrix transform;
60         float opacity;
61     };
62 
63     virtual void setPlatformLayerClient(TextureMapperLayerClient*) = 0;
paint(TextureMapper *,const PaintOptions &)64     virtual void paint(TextureMapper*, const PaintOptions&) {}
65     virtual IntSize size() const = 0;
layerType()66     virtual Type layerType() const { return ContentLayer; }
67 };
68 
69 class TextureMapperMediaLayer : public TextureMapperPlatformLayer {
70 public:
71     virtual void paint(GraphicsContext*) = 0;
layerType()72     virtual Type layerType() const { return MediaLayer; }
73 };
74 
75 }
76 
77 #endif // TextureMapperPlatformLayer_h
78