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Searched refs:debuggerConnected (Results 1 – 3 of 3) sorted by relevance

/dalvik/vm/
DDebugger.cpp224 if (!gDvm.debuggerConnected) { in registerObject()
282 assert(objectIsRegistered(id, kRefTypeId) || !gDvm.debuggerConnected); in refTypeIdToClassObject()
299 assert(objectIsRegistered(id, kObjectId) || !gDvm.debuggerConnected); in objectIdToObject()
379 assert(!gDvm.debuggerConnected); in dvmDbgConnected()
383 gDvm.debuggerConnected = true; in dvmDbgConnected()
417 assert(gDvm.debuggerConnected); in dvmDbgDisconnected()
426 gDvm.debuggerConnected = false; in dvmDbgDisconnected()
DGlobals.h612 bool debuggerConnected; /* debugger or DDMS is connected */ member
DThread.cpp1512 if (gDvm.debuggerConnected) in interpThreadStart()
1946 if (gDvm.debuggerConnected) in dvmAttachCurrentThread()
2078 if (gDvm.debuggerConnected) in dvmDetachCurrentThread()