Searched refs:dominators (Results 1 – 2 of 2) sorted by relevance
141 if (bb->taken && dvmIsBitSet(bb->dominators, bb->taken->id)) { in computeDomPostOrderTraversal()212 if (bb->dominators == NULL ) { in initializeDominationInfo()213 bb->dominators = dvmCompilerAllocBitVector(numTotalBlocks, in initializeDominationInfo()220 dvmClearAllBits(bb->dominators); in initializeDominationInfo()225 dvmSetInitialBits(bb->dominators, numTotalBlocks); in initializeDominationInfo()254 dvmIntersectBitVectors(tempBlockV, tempBlockV, predBB->dominators); in computeBlockDominators()257 if (dvmCompareBitVectors(tempBlockV, bb->dominators)) { in computeBlockDominators()258 dvmCopyBitVector(bb->dominators, tempBlockV); in computeBlockDominators()274 dvmCopyBitVector(tempBlockV, bb->dominators); in computeImmediateDominator()293 if (dvmIsBitSet(nextDomBB->dominators, iDomIdx)) { in computeImmediateDominator()[all …]
171 BitVector *dominators; member