Searched refs:GL_ELEMENT_ARRAY_BUFFER (Results 1 – 7 of 7) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | MatrixPaletteRenderer.java | 194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in createBufferObjects() 196 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects() 220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in draw() 226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); in draw()
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D | CubeMapActivity.java | 350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in createBufferObjects() 352 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects() 373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in draw() 378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); in draw()
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 101 case GL_ELEMENT_ARRAY_BUFFER: in bindBuffer() 117 case GL_ELEMENT_ARRAY_BUFFER: in getBuffer() 431 int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER); in getClientStateParameter()
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/development/tools/emulator/opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 547 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements() 552 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 481 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements() 486 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
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/development/ndk/platforms/android-5/include/GLES2/ |
D | gl2.h | 116 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
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/development/ndk/platforms/android-4/include/GLES/ |
D | gl.h | 506 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
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