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Searched refs:GL_ELEMENT_ARRAY_BUFFER (Results 1 – 7 of 7) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DMatrixPaletteRenderer.java194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in createBufferObjects()
196 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects()
220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in draw()
226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); in draw()
DCubeMapActivity.java350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in createBufferObjects()
352 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects()
373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in draw()
378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); in draw()
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.h101 case GL_ELEMENT_ARRAY_BUFFER: in bindBuffer()
117 case GL_ELEMENT_ARRAY_BUFFER: in getBuffer()
431 int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER); in getClientStateParameter()
/development/tools/emulator/opengl/system/GLESv1_enc/
DGLEncoder.cpp547 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
552 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
/development/tools/emulator/opengl/system/GLESv2_enc/
DGL2Encoder.cpp481 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
486 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h116 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
/development/ndk/platforms/android-4/include/GLES/
Dgl.h506 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro