Searched refs:GL_INFO_LOG_LENGTH (Results 1 – 3 of 3) sorted by relevance
66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()105 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
261 case GL_INFO_LOG_LENGTH: in glUtilsParamSize()
410 #define GL_INFO_LOG_LENGTH 0x8B84 macro