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Searched refs:GL_RGB (Results 1 – 7 of 7) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DCompressedTextureActivity.java95 GLES10.GL_RGB, GLES10.GL_UNSIGNED_SHORT_5_6_5, input); in load()
124 GLES10.GL_RGB, GLES10.GL_UNSIGNED_SHORT_5_6_5, bis); in load()
130 GLES10.GL_RGB, GLES10.GL_UNSIGNED_SHORT_5_6_5, etc1Texture); in load()
/development/samples/BrowserPlugin/jni/
DRenderingThread.cpp120 return GL_RGB; in getInternalFormat()
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
DglUtils.cpp416 case GL_RGB: in glUtilsPixelBitSize()
/development/tools/emulator/opengl/system/gralloc/
Dgralloc.cpp203 glFormat = GL_RGB; in gralloc_alloc()
208 glFormat = GL_RGB; in gralloc_alloc()
/development/tools/emulator/opengl/system/egl/
DeglDisplay.cpp490 else if ((redSize==8)&&(greenSize==8)&&(blueSize==8)&&(alphaSize==0)) *format = GL_RGB; in getConfigGLPixelFormat()
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h247 #define GL_RGB 0x1907 macro
/development/ndk/platforms/android-4/include/GLES/
Dgl.h363 #define GL_RGB 0x1907 macro