Searched refs:GL_ZERO (Results 1 – 3 of 3) sorted by relevance
404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
73 #define GL_ZERO 0 macro
75 #define GL_ZERO 0 macro