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/development/tools/emulator/opengl/system/GLESv2_enc/
Dgl2_client_proc.h12 typedef void (gl2_APIENTRY *glActiveTexture_client_proc_t) (void * ctx, GLenum);
13 typedef void (gl2_APIENTRY *glAttachShader_client_proc_t) (void * ctx, GLuint, GLuint);
14 typedef void (gl2_APIENTRY *glBindAttribLocation_client_proc_t) (void * ctx, GLuint, GLuint, const …
15 typedef void (gl2_APIENTRY *glBindBuffer_client_proc_t) (void * ctx, GLenum, GLuint);
16 typedef void (gl2_APIENTRY *glBindFramebuffer_client_proc_t) (void * ctx, GLenum, GLuint);
17 typedef void (gl2_APIENTRY *glBindRenderbuffer_client_proc_t) (void * ctx, GLenum, GLuint);
18 typedef void (gl2_APIENTRY *glBindTexture_client_proc_t) (void * ctx, GLenum, GLuint);
19 typedef void (gl2_APIENTRY *glBlendColor_client_proc_t) (void * ctx, GLclampf, GLclampf, GLclampf, …
20 typedef void (gl2_APIENTRY *glBlendEquation_client_proc_t) (void * ctx, GLenum);
21 typedef void (gl2_APIENTRY *glBlendEquationSeparate_client_proc_t) (void * ctx, GLenum, GLenum);
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DGL2Encoder.cpp32 ctx->setError(err); \
39 ctx->setError(err); \
123 GL2Encoder *ctx = (GL2Encoder *)self; in s_glGetError() local
124 GLenum err = ctx->getError(); in s_glGetError()
126 ctx->setError(GL_NO_ERROR); in s_glGetError()
130 return ctx->m_glGetError_enc(self); in s_glGetError()
136 GL2Encoder *ctx = (GL2Encoder *) self; in s_glFlush() local
137 ctx->m_glFlush_enc(self); in s_glFlush()
138 ctx->m_stream->flush(); in s_glFlush()
163 GL2Encoder *ctx = (GL2Encoder *)self; in s_glPixelStorei() local
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Dgl2_entry.cpp223 #define GET_CONTEXT gl2_client_context_t * ctx = getCurrentContext()
229 ctx->glActiveTexture(ctx, texture); in glActiveTexture()
235 ctx->glAttachShader(ctx, program, shader); in glAttachShader()
241 ctx->glBindAttribLocation(ctx, program, index, name); in glBindAttribLocation()
247 ctx->glBindBuffer(ctx, target, buffer); in glBindBuffer()
253 ctx->glBindFramebuffer(ctx, target, framebuffer); in glBindFramebuffer()
259 ctx->glBindRenderbuffer(ctx, target, renderbuffer); in glBindRenderbuffer()
265 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
271 ctx->glBlendColor(ctx, red, green, blue, alpha); in glBlendColor()
277 ctx->glBlendEquation(ctx, mode); in glBlendEquation()
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DGL2EncoderUtils.cpp23 GL2Encoder *ctx = (GL2Encoder *)self; in pixelDataSize() local
24 assert (ctx->state() != NULL); in pixelDataSize()
25 return ctx->state()->pixelDataSize(width, height, format, type, pack); in pixelDataSize()
36 GL2Encoder * ctx = (GL2Encoder *) self; in uniformType() local
37 assert (ctx->shared() != NULL); in uniformType()
38 return ctx->shared()->getProgramUniformType(program, location); in uniformType()
Dgl2_enc.cpp20 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glActiveTexture_enc() local
21 IOStream *stream = ctx->m_stream; in glActiveTexture_enc()
35 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glAttachShader_enc() local
36 IOStream *stream = ctx->m_stream; in glAttachShader_enc()
51 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindAttribLocation_enc() local
52 IOStream *stream = ctx->m_stream; in glBindAttribLocation_enc()
70 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBuffer_enc() local
71 IOStream *stream = ctx->m_stream; in glBindBuffer_enc()
86 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindFramebuffer_enc() local
87 IOStream *stream = ctx->m_stream; in glBindFramebuffer_enc()
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/development/tools/emulator/opengl/system/GLESv1_enc/
Dgl_client_proc.h12 typedef void (gl_APIENTRY *glAlphaFunc_client_proc_t) (void * ctx, GLenum, GLclampf);
13 typedef void (gl_APIENTRY *glClearColor_client_proc_t) (void * ctx, GLclampf, GLclampf, GLclampf, G…
14 typedef void (gl_APIENTRY *glClearDepthf_client_proc_t) (void * ctx, GLclampf);
15 typedef void (gl_APIENTRY *glClipPlanef_client_proc_t) (void * ctx, GLenum, const GLfloat*);
16 typedef void (gl_APIENTRY *glColor4f_client_proc_t) (void * ctx, GLfloat, GLfloat, GLfloat, GLfloat…
17 typedef void (gl_APIENTRY *glDepthRangef_client_proc_t) (void * ctx, GLclampf, GLclampf);
18 typedef void (gl_APIENTRY *glFogf_client_proc_t) (void * ctx, GLenum, GLfloat);
19 typedef void (gl_APIENTRY *glFogfv_client_proc_t) (void * ctx, GLenum, const GLfloat*);
20 typedef void (gl_APIENTRY *glFrustumf_client_proc_t) (void * ctx, GLfloat, GLfloat, GLfloat, GLfloa…
21 typedef void (gl_APIENTRY *glGetClipPlanef_client_proc_t) (void * ctx, GLenum, GLfloat*);
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DGLEncoder.cpp33 ctx->setError(err); \
40 ctx->setError(err); \
46 GLEncoder *ctx = (GLEncoder *)self; in s_glGetError() local
47 GLenum err = ctx->getError(); in s_glGetError()
49 ctx->setError(GL_NO_ERROR); in s_glGetError()
53 return ctx->m_glGetError_enc(self); in s_glGetError()
73 GLEncoder *ctx = (GLEncoder *)self; in s_glGetIntegerv() local
74 assert(ctx->m_state != NULL); in s_glGetIntegerv()
75 GLClientState* state = ctx->m_state; in s_glGetIntegerv()
79 GLint * compressedTextureFormats = ctx->getCompressedTextureFormats(); in s_glGetIntegerv()
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Dgl_entry.cpp306 #define GET_CONTEXT gl_client_context_t * ctx = getCurrentContext()
312 ctx->glAlphaFunc(ctx, func, ref); in glAlphaFunc()
318 ctx->glClearColor(ctx, red, green, blue, alpha); in glClearColor()
324 ctx->glClearDepthf(ctx, depth); in glClearDepthf()
330 ctx->glClipPlanef(ctx, plane, equation); in glClipPlanef()
336 ctx->glColor4f(ctx, red, green, blue, alpha); in glColor4f()
342 ctx->glDepthRangef(ctx, zNear, zFar); in glDepthRangef()
348 ctx->glFogf(ctx, pname, param); in glFogf()
354 ctx->glFogfv(ctx, pname, params); in glFogfv()
360 ctx->glFrustumf(ctx, left, right, bottom, top, zNear, zFar); in glFrustumf()
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Dgl_enc.cpp20 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; in glAlphaFunc_enc() local
21 IOStream *stream = ctx->m_stream; in glAlphaFunc_enc()
36 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; in glClearColor_enc() local
37 IOStream *stream = ctx->m_stream; in glClearColor_enc()
54 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; in glClearDepthf_enc() local
55 IOStream *stream = ctx->m_stream; in glClearDepthf_enc()
69 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; in glClipPlanef_enc() local
70 IOStream *stream = ctx->m_stream; in glClipPlanef_enc()
87 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self; in glColor4f_enc() local
88 IOStream *stream = ctx->m_stream; in glColor4f_enc()
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DGLEncoderUtils.cpp22 GLEncoder *ctx = (GLEncoder *)self; in pixelDataSize() local
23 return ctx->pixelDataSize(width, height, format, type, pack); in pixelDataSize()
/development/tools/emulator/opengl/system/renderControl_enc/
DrenderControl_client_proc.h12 typedef GLint (renderControl_APIENTRY *rcGetRendererVersion_client_proc_t) (void * ctx);
13 typedef EGLint (renderControl_APIENTRY *rcGetEGLVersion_client_proc_t) (void * ctx, EGLint*, EGLint…
14 typedef EGLint (renderControl_APIENTRY *rcQueryEGLString_client_proc_t) (void * ctx, EGLenum, void*…
15 typedef EGLint (renderControl_APIENTRY *rcGetGLString_client_proc_t) (void * ctx, EGLenum, void*, E…
16 typedef EGLint (renderControl_APIENTRY *rcGetNumConfigs_client_proc_t) (void * ctx, uint32_t*);
17 typedef EGLint (renderControl_APIENTRY *rcGetConfigs_client_proc_t) (void * ctx, uint32_t, GLuint*);
18 typedef EGLint (renderControl_APIENTRY *rcChooseConfig_client_proc_t) (void * ctx, EGLint*, uint32_…
19 typedef EGLint (renderControl_APIENTRY *rcGetFBParam_client_proc_t) (void * ctx, EGLint);
20 typedef uint32_t (renderControl_APIENTRY *rcCreateContext_client_proc_t) (void * ctx, uint32_t, uin…
21 typedef void (renderControl_APIENTRY *rcDestroyContext_client_proc_t) (void * ctx, uint32_t);
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DrenderControl_entry.cpp40 #define GET_CONTEXT renderControl_client_context_t * ctx = getCurrentContext()
46 return ctx->rcGetRendererVersion(ctx); in rcGetRendererVersion()
52 return ctx->rcGetEGLVersion(ctx, major, minor); in rcGetEGLVersion()
58 return ctx->rcQueryEGLString(ctx, name, buffer, bufferSize); in rcQueryEGLString()
64 return ctx->rcGetGLString(ctx, name, buffer, bufferSize); in rcGetGLString()
70 return ctx->rcGetNumConfigs(ctx, numAttribs); in rcGetNumConfigs()
76 return ctx->rcGetConfigs(ctx, bufSize, buffer); in rcGetConfigs()
82 return ctx->rcChooseConfig(ctx, attribs, attribs_size, configs, configs_size); in rcChooseConfig()
88 return ctx->rcGetFBParam(ctx, param); in rcGetFBParam()
94 return ctx->rcCreateContext(ctx, config, share, glVersion); in rcCreateContext()
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DrenderControl_enc.cpp20 renderControl_encoder_context_t *ctx = (renderControl_encoder_context_t *)self; in rcGetRendererVersion_enc() local
21 IOStream *stream = ctx->m_stream; in rcGetRendererVersion_enc()
38 renderControl_encoder_context_t *ctx = (renderControl_encoder_context_t *)self; in rcGetEGLVersion_enc() local
39 IOStream *stream = ctx->m_stream; in rcGetEGLVersion_enc()
62 renderControl_encoder_context_t *ctx = (renderControl_encoder_context_t *)self; in rcQueryEGLString_enc() local
63 IOStream *stream = ctx->m_stream; in rcQueryEGLString_enc()
85 renderControl_encoder_context_t *ctx = (renderControl_encoder_context_t *)self; in rcGetGLString_enc() local
86 IOStream *stream = ctx->m_stream; in rcGetGLString_enc()
108 renderControl_encoder_context_t *ctx = (renderControl_encoder_context_t *)self; in rcGetNumConfigs_enc() local
109 IOStream *stream = ctx->m_stream; in rcGetNumConfigs_enc()
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/development/tools/yuv420sp2rgb/
Dyuv420sp2rgb.c46 rgb_context *ctx);
62 rgb_context ctx; in color_convert_common() local
64 ctx.buffer = buffer; in color_convert_common()
65 ctx.size = size; /* debug */ in color_convert_common()
66 ctx.width = width; in color_convert_common()
67 ctx.height = height; in color_convert_common()
68 ctx.rotate = rotate; in color_convert_common()
74 ctx.i = i; in color_convert_common()
75 ctx.j = j; in color_convert_common()
76 cb(nB, nB, nB, &ctx); in color_convert_common()
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/development/tools/emulator/opengl/tests/gles_android_wrapper/
Dglesv1_emul_ifc.cpp28 gl_wrapper_context_t *ctx = new gl_wrapper_context_t; in createFromLib() local
29 if (ctx == NULL) { in createFromLib()
33 ctx->initDispatchByName(ApiInitializer::s_getProc, initializer); in createFromLib()
36 return ctx; in createFromLib()
Dglesv2_emul_ifc.cpp28 gl2_wrapper_context_t *ctx = new gl2_wrapper_context_t; in createFromLib() local
29 if (ctx == NULL) { in createFromLib()
33 ctx->initDispatchByName(ApiInitializer::s_getProc, initializer); in createFromLib()
36 return ctx; in createFromLib()
Degl.cpp491 EGLContext ctx = getDispatch()->eglCreateContext(dpy, config, share, attrib); in eglCreateContext() local
493 EGLWrapperContext *wctx = new EGLWrapperContext(ctx, version); in eglCreateContext()
494 if (ctx != EGL_NO_CONTEXT) { in eglCreateContext()
506 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) in eglDestroyContext() argument
508 EGLWrapperContext *wctx = (EGLWrapperContext *)ctx; in eglDestroyContext()
511 if (ctx && ctx != EGL_NO_CONTEXT) { in eglDestroyContext()
517 server->utEnc()->destroyContext(ti->serverConn->utEnc(), getpid(), (uint32_t)ctx); in eglDestroyContext()
527 EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) in eglMakeCurrent() argument
529 EGLWrapperContext *wctx = (EGLWrapperContext *)ctx; in eglMakeCurrent()
530 EGLContext aglContext = (ctx == EGL_NO_CONTEXT ? EGL_NO_CONTEXT : wctx->aglContext); in eglMakeCurrent()
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/development/tools/emulator/opengl/system/GLESv2/
Dgl2.cpp27 #define GET_CONTEXT GL2Encoder * ctx = getEGLThreadInfo()->hostConn->gl2Encoder();
68 ctx->override2DTextureTarget(target); in glEGLImageTargetTexture2DOES()
70 ctx->restore2DTextureTarget(); in glEGLImageTargetTexture2DOES()
122 ctx->set_glEGLImageTargetTexture2DOES(glEGLImageTargetTexture2DOES); in init()
123 ctx->set_glEGLImageTargetRenderbufferStorageOES(glEGLImageTargetRenderbufferStorageOES); in init()
124 ctx->set_glGetString(my_glGetString); in init()
/development/tools/emulator/opengl/system/GLESv1/
Dgl.cpp28 #define GET_CONTEXT GLEncoder * ctx = getEGLThreadInfo()->hostConn->glEncoder();
68 ctx->override2DTextureTarget(target); in glEGLImageTargetTexture2DOES()
71 ctx->restore2DTextureTarget(); in glEGLImageTargetTexture2DOES()
125 ctx->set_glEGLImageTargetTexture2DOES(glEGLImageTargetTexture2DOES); in init()
126 ctx->set_glEGLImageTargetRenderbufferStorageOES(glEGLImageTargetRenderbufferStorageOES); in init()
127 ctx->set_glGetString(my_glGetString); in init()
/development/samples/KeyChainDemo/src/com/example/android/keychain/
DSecureWebServer.java57 public SecureWebServer(Context ctx) { in SecureWebServer() argument
68 FileInputStream fis = ctx.getAssets() in SecureWebServer()
85 base64Image = createBase64Image(ctx); in SecureWebServer()
172 private String createBase64Image(Context ctx) { in createBase64Image() argument
175 bis = new BufferedInputStream(ctx.getAssets().open(EMBEDDED_IMAGE_FILENAME)); in createBase64Image()
/development/samples/RandomMusicPlayer/src/com/example/android/musicplayer/
DAudioFocusHelper.java34 public AudioFocusHelper(Context ctx, MusicFocusable focusable) { in AudioFocusHelper() argument
35 mAM = (AudioManager) ctx.getSystemService(Context.AUDIO_SERVICE); in AudioFocusHelper()
/development/samples/WeatherListWidget/src/com/example/android/weatherlistwidget/
DWeatherWidgetProvider.java103 public void onReceive(Context ctx, Intent intent) { in onReceive() argument
110 final Context context = ctx; in onReceive()
145 final String formatStr = ctx.getResources().getString(R.string.toast_format_string); in onReceive()
146 Toast.makeText(ctx, String.format(formatStr, day), Toast.LENGTH_SHORT).show(); in onReceive()
149 super.onReceive(ctx, intent); in onReceive()
/development/tools/emulator/opengl/system/egl/
Degl.cpp840 EGLContext_t* ctx = getEGLThreadInfo()->currentContext; in eglSwapInterval() local
841 if (!ctx) { in eglSwapInterval()
844 if (!ctx->draw) { in eglSwapInterval()
847 egl_surface_t* draw(static_cast<egl_surface_t*>(ctx->draw)); in eglSwapInterval()
893 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) in eglDestroyContext() argument
896 VALIDATE_CONTEXT_RETURN(ctx, EGL_FALSE); in eglDestroyContext()
898 EGLContext_t * context = static_cast<EGLContext_t*>(ctx); in eglDestroyContext()
915 EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) in eglMakeCurrent() argument
921 if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) in eglMakeCurrent()
923 if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) in eglMakeCurrent()
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/development/tutorials/NotepadCodeLab/Notepadv1Solution/src/com/android/demo/notepad1/
DNotesDbAdapter.java87 public NotesDbAdapter(Context ctx) { in NotesDbAdapter() argument
88 this.mCtx = ctx; in NotesDbAdapter()
/development/tutorials/NotepadCodeLab/Notepadv2/src/com/android/demo/notepad2/
DNotesDbAdapter.java87 public NotesDbAdapter(Context ctx) { in NotesDbAdapter() argument
88 this.mCtx = ctx; in NotesDbAdapter()

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