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Searched refs:glPushMatrix (Results 1 – 16 of 16) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
Dimportgl.h100 FNDEF(void, glPushMatrix, (void));
152 #define glPushMatrix FNPTR(glPushMatrix) macro
Dimportgl.c143 IMPORT_FUNC(glPushMatrix); in importGLInit()
Ddemo.c580 glPushMatrix(); in drawModels()
598 glPushMatrix(); in drawModels()
602 glPushMatrix(); in drawModels()
780 glPushMatrix(); in appRender()
/development/ndk/platforms/android-4/arch-arm/symbols/
DlibGLESv1_CM.so.functions.txt188 glPushMatrix
/development/ndk/platforms/android-9/arch-x86/symbols/
DlibGLESv1_CM.so.functions.txt222 glPushMatrix
/development/ndk/platforms/android-9/arch-mips/symbols/
DlibGLESv1_CM.so.functions.txt222 glPushMatrix
/development/tools/emulator/opengl/tests/gles_android_wrapper/
Dgles_ftable.h139 {"glPushMatrix", (void *)glPushMatrix},
Dgles_dispatch.h142 glPushMatrix_t glPushMatrix; member
414 …t set_glPushMatrix(glPushMatrix_t f) { glPushMatrix_t retval = glPushMatrix; glPushMatrix = f; ret… in set_glPushMatrix()
Dgles.cpp651 void glPushMatrix() in glPushMatrix() function
653 getDispatch()->glPushMatrix(); in glPushMatrix()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DLabelMaker.java320 gl.glPushMatrix(); in beginDrawing()
324 gl.glPushMatrix(); in beginDrawing()
DMatrixStack.java119 public void glPushMatrix() { in glPushMatrix() method in MatrixStack
DMatrixTrackingGL.java530 public void glPushMatrix() { in glPushMatrix() method in MatrixTrackingGL
531 mCurrent.glPushMatrix(); in glPushMatrix()
532 mgl.glPushMatrix(); in glPushMatrix()
/development/tools/emulator/opengl/system/GLESv1_enc/
Dgl_ftable.h129 {"glPushMatrix", (void*)glPushMatrix},
Dgl_client_context.h129 glPushMatrix_client_proc_t glPushMatrix; member
421 …hMatrix_client_proc_t f) { glPushMatrix_client_proc_t retval = glPushMatrix; glPushMatrix = f; ret… in set_glPushMatrix()
Dgl_entry.cpp127 void glPushMatrix();
1021 void glPushMatrix() in glPushMatrix() function
1024 ctx->glPushMatrix(ctx); in glPushMatrix()
/development/ndk/platforms/android-4/include/GLES/
Dgl.h714 GL_API void GL_APIENTRY glPushMatrix (void);