Home
last modified time | relevance | path

Searched refs:glRotatex (Results 1 – 15 of 15) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
Dimportgl.h101 FNDEF(void, glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z));
153 #define glRotatex FNPTR(glRotatex) macro
Dimportgl.c144 IMPORT_FUNC(glRotatex); in importGLInit()
Ddemo.c584 glRotatex((GLfixed)((randomUInt() % 360) << 16), 0, 0, 1 << 16); in drawModels()
604 glRotatex(90 << 16, 0, 0, 1 << 16); in drawModels()
/development/ndk/platforms/android-4/arch-arm/symbols/
DlibGLESv1_CM.so.functions.txt193 glRotatex
/development/ndk/platforms/android-9/arch-x86/symbols/
DlibGLESv1_CM.so.functions.txt228 glRotatex
/development/ndk/platforms/android-9/arch-mips/symbols/
DlibGLESv1_CM.so.functions.txt228 glRotatex
/development/tools/emulator/opengl/tests/gles_android_wrapper/
Dgles_ftable.h141 {"glRotatex", (void *)glRotatex},
Dgles_dispatch.h144 glRotatex_t glRotatex; member
416 …glRotatex_t set_glRotatex(glRotatex_t f) { glRotatex_t retval = glRotatex; glRotatex = f; return r… in set_glRotatex()
Dgles.cpp661 void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) in glRotatex() function
663 getDispatch()->glRotatex(angle, x, y, z); in glRotatex()
/development/tools/emulator/opengl/system/GLESv1_enc/
Dgl_ftable.h131 {"glRotatex", (void*)glRotatex},
Dgl_client_context.h131 glRotatex_client_proc_t glRotatex; member
423 …tex(glRotatex_client_proc_t f) { glRotatex_client_proc_t retval = glRotatex; glRotatex = f; return… in set_glRotatex()
Dgl_entry.cpp129 void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
1033 void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) in glRotatex() function
1036 ctx->glRotatex(ctx, angle, x, y, z); in glRotatex()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixStack.java132 public void glRotatex(int angle, int x, int y, int z) { in glRotatex() method in MatrixStack
DMatrixTrackingGL.java547 public void glRotatex(int angle, int x, int y, int z) { in glRotatex() method in MatrixTrackingGL
548 mCurrent.glRotatex(angle, x, y, z); in glRotatex()
549 mgl.glRotatex(angle, x, y, z); in glRotatex()
/development/ndk/platforms/android-4/include/GLES/
Dgl.h716 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);