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Searched refs:internalFormat (Results 1 – 5 of 5) sorted by relevance

/development/tools/emulator/opengl/system/renderControl_enc/
DrenderControl_entry.cpp21 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat);
115 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat) in rcCreateColorBuffer() argument
118 return ctx->rcCreateColorBuffer(ctx, width, height, internalFormat); in rcCreateColorBuffer()
DrenderControl.in13 GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
DrenderControl_enc.h37 …t32_t rcCreateColorBuffer_enc(void *self , uint32_t width, uint32_t height, GLenum internalFormat);
DrenderControl_enc.cpp265 …nt32_t rcCreateColorBuffer_enc(void *self , uint32_t width, uint32_t height, GLenum internalFormat) in rcCreateColorBuffer_enc() argument
279 memcpy(ptr, &internalFormat, 4); ptr += 4; in rcCreateColorBuffer_enc()
DREADME74 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat);