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/development/samples/BrowserPlugin/jni/navigation/
DNavigationPlugin.cpp59 inval.left = rnd16(r.left, inset); in inval()
102 clipR.left = clip.left; in drawPlugin()
125 m_navUp.left = Wm - 15; in draw()
127 m_navUp.right = m_navUp.left + 30; in draw()
132 m_navDown.left = Wm - 15; in draw()
134 m_navDown.right = m_navDown.left + 30; in draw()
139 m_navLeft.left = 5; in draw()
141 m_navLeft.right = m_navLeft.left + 30; in draw()
146 m_navRight.left = W - (30 + 5); in draw()
148 m_navRight.right = m_navRight.left + 30; in draw()
[all …]
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DCube.java22 …public Cube(GLWorld world, float left, float bottom, float back, float right, float top, float fro… in Cube() argument
24 GLVertex leftBottomBack = addVertex(left, bottom, back); in Cube()
26 GLVertex leftTopBack = addVertex(left, top, back); in Cube()
28 GLVertex leftBottomFront = addVertex(left, bottom, front); in Cube()
30 GLVertex leftTopFront = addVertex(left, top, front); in Cube()
/development/samples/BrowserPlugin/jni/paint/
DPaintPlugin.cpp112 clipR.left = dirtyRect->left; in getCanvas()
125 newRect.left = (int) dirtyRect->left; in getCanvas()
165 m_inputToggle.left = 5; in drawCleanPlugin()
167 m_inputToggle.right = m_inputToggle.left + buttonWidth; in drawCleanPlugin()
171 gCanvasI.drawText(canvas, inputText, strlen(inputText), m_inputToggle.left + 5, in drawCleanPlugin()
175 m_colorToggle.left = (W/3) - (buttonWidth/2); in drawCleanPlugin()
177 m_colorToggle.right = m_colorToggle.left + buttonWidth; in drawCleanPlugin()
181 gCanvasI.drawText(canvas, colorText, strlen(colorText), m_colorToggle.left + 5, in drawCleanPlugin()
185 m_fullScreenToggle.left = ((W*2)/3) - (buttonWidth/2); in drawCleanPlugin()
187 m_fullScreenToggle.right = m_fullScreenToggle.left + buttonWidth; in drawCleanPlugin()
[all …]
/development/samples/BrowserPlugin/jni/audio/
DAudioPlugin.cpp60 inval.left = rnd16(r.left, inset); in inval()
195 clipR.left = clip.left; in drawPlugin()
225 m_trackRect.left = 1; in draw()
238 m_playRect.left = m_trackRect.left + 5; in draw()
240 m_playRect.right = m_playRect.left + buttonWidth; in draw()
245 gCanvasI.drawText(canvas, playText, sizeof(playText)-1, m_playRect.left + 5, in draw()
249 m_pauseRect.left = m_playRect.right + 20; in draw()
251 m_pauseRect.right = m_pauseRect.left + buttonWidth; in draw()
256 gCanvasI.drawText(canvas, pauseText, sizeof(pauseText)-1, m_pauseRect.left + 5, in draw()
260 m_stopRect.left = m_pauseRect.right + 20; in draw()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixStack.java42 public void glFrustumf(float left, float right, float bottom, float top, in glFrustumf() argument
44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); in glFrustumf()
47 public void glFrustumx(int left, int right, int bottom, int top, int near, in glFrustumx() argument
49 glFrustumf(fixedToFloat(left),fixedToFloat(right), in glFrustumx()
102 public void glOrthof(float left, float right, float bottom, float top, in glOrthof() argument
104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); in glOrthof()
107 public void glOrthox(int left, int right, int bottom, int top, int near, in glOrthox() argument
109 glOrthof(fixedToFloat(left), fixedToFloat(right), in glOrthox()
DMatrixTrackingGL.java260 public void glFrustumf(float left, float right, float bottom, float top, in glFrustumf() argument
262 mCurrent.glFrustumf(left, right, bottom, top, near, far); in glFrustumf()
263 mgl.glFrustumf(left, right, bottom, top, near, far); in glFrustumf()
267 public void glFrustumx(int left, int right, int bottom, int top, int near, in glFrustumx() argument
269 mCurrent.glFrustumx(left, right, bottom, top, near, far); in glFrustumx()
270 mgl.glFrustumx(left, right, bottom, top, near, far); in glFrustumx()
490 public void glOrthof(float left, float right, float bottom, float top, in glOrthof() argument
492 mCurrent.glOrthof(left, right, bottom, top, near, far); in glOrthof()
493 mgl.glOrthof(left, right, bottom, top, near, far); in glOrthof()
497 public void glOrthox(int left, int right, int bottom, int top, int near, in glOrthox() argument
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/development/samples/BrowserPlugin/jni/form/
DFormPlugin.cpp59 inval.left = rnd16(r.left, inset); in inval()
121 clipR.left = clip.left; in drawPlugin()
144 m_usernameInput.rect.left = 5; in draw()
152 m_passwordInput.rect.left = 5; in draw()
174 textInput.rect.left + 5, in drawText()
185 float initialX = passwordInput.rect.left + 5; in drawPassword()
194 oval.left = initialX + ((ovalWidth + ovalSpacing) * (float) x); in drawPassword()
195 oval.right = oval.left + ovalWidth; in drawPassword()
363 visibleRects[0].left = input->rect.left; in scrollIntoView()
373 if (x > m_usernameInput.rect.left && x < m_usernameInput.rect.right && in validTap()
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/development/samples/ApiDemos/src/com/example/android/apis/animation/
DFixedGridLayout.java92 int left = x + ((cellWidth-w)/2); in onLayout() local
95 child.layout(left, top, left+w, top+h); in onLayout()
/development/samples/FixedGridLayout/src/com/example/android/fixedgridlayout/
DFixedGridLayout.java103 int left = x + ((cellWidth-w)/2); in onLayout() local
106 child.layout(left, top, left+w, top+h); in onLayout()
/development/ndk/platforms/android-9/include/android/
Drect.h31 int32_t left; member
/development/samples/training/AnimationsDemo/src/com/example/android/animationsdemo/
DZoomActivity.java144 startBounds.left -= deltaWidth; in zoomImageFromThumb()
169 .play(ObjectAnimator.ofFloat(expandedImageView, View.X, startBounds.left, in zoomImageFromThumb()
170 finalBounds.left)) in zoomImageFromThumb()
205 .play(ObjectAnimator.ofFloat(expandedImageView, View.X, startBounds.left)) in zoomImageFromThumb()
/development/tools/recovery_l10n/src/com/android/recovery_l10n/
DMain.java262 int left = 0;
263 while (left < right-1) {
266 if (pixels[j*w+left] != 0xff000000) {
272 ++left;
286 int tw = right - left;
303 out.setPixels(pixels, left, w, 0, p, tw, h);
/development/samples/SampleSyncAdapter/samplesyncadapter_server/static/css/
Dmain.css26 text-align: left;
54 text-align: left;
/development/tools/emulator/opengl/system/egl/
DClientAPIExts.in49 (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
50 (left, right, bottom, top, zNear, zFar))
53 (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
54 (left, right, bottom, top, zNear, zFar))
/development/samples/USB/MissileLauncher/
DREADME.txt2 You control the left/right/up/down orientation of the launcher using the accelerometer.
/development/samples/BrowserPlugin/jni/animation/
DAnimationPlugin.cpp125 visibleRect.left, visibleRect.top, visibleRect.right, visibleRect.bottom); in showEntirePluginOnScreen()
129 visibleRects[0].left = 0; in showEntirePluginOnScreen()
/development/tools/emulator/opengl/tests/gles_android_wrapper/
Dgles.cpp96 void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zF… in glFrustumf() argument
98 getDispatch()->glFrustumf(left, right, bottom, top, zNear, zFar); in glFrustumf()
186 void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) in glOrthof() argument
188 getDispatch()->glOrthof(left, right, bottom, top, zNear, zFar); in glOrthof()
436 void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zF… in glFrustumx() argument
438 getDispatch()->glFrustumx(left, right, bottom, top, zNear, zFar); in glFrustumx()
616 void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) in glOrthox() argument
618 getDispatch()->glOrthox(left, right, bottom, top, zNear, zFar); in glOrthox()
886 void glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed… in glFrustumxOES() argument
888 getDispatch()->glFrustumxOES(left, right, bottom, top, zNear, zFar); in glFrustumxOES()
[all …]
/development/cmds/monkey/src/com/android/commands/monkey/
DMonkeySourceNetworkViews.java125 positions.append(nodePosition.left).append(" ").append(nodePosition.top); in getPositionFromNode()
126 positions.append(" ").append(nodePosition.right-nodePosition.left).append(" "); in getPositionFromNode()
332 positions.append(nodePosition.left).append(" ").append(nodePosition.top); in query()
333 positions.append(" ").append(nodePosition.right-nodePosition.left).append(" "); in query()
/development/tools/emulator/opengl/system/GLESv1_enc/
Dgl_entry.cpp17 …void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat z…
35 …void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFa…
84 …void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed z…
120 …void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFa…
193 …void glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixe…
212 …void glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed …
249 …void glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloa…
250 …void glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat …
357 void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zF… in glFrustumf() argument
360 ctx->glFrustumf(ctx, left, right, bottom, top, zNear, zFar); in glFrustumf()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DPathEffects.java77 canvas.translate(10 - bounds.left, 10 - bounds.top); in onDraw()
/development/tools/emulator/skins/QVGA/
Dlayout27 soft-left {
52 dpad-left {
/development/tools/emulator/skins/WQVGA432/
Dlayout27 soft-left {
52 dpad-left {
/development/ndk/platforms/android-9/include/EGL/
Deglext.h235 …ENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint…
237 …NEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint…
/development/tools/emulator/skins/WVGA800/
Dlayout27 soft-left {
52 dpad-left {
/development/tools/emulator/skins/WQVGA400/
Dlayout27 soft-left {
52 dpad-left {

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