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Searched refs:m_pipe (Results 1 – 2 of 2) sorted by relevance

/development/tools/emulator/opengl/shared/OpenglCodecCommon/
DWin32PipeStream.cpp36 m_pipe(INVALID_HANDLE_VALUE) in Win32PipeStream()
42 m_pipe(pipe) in Win32PipeStream()
48 if (m_pipe != INVALID_HANDLE_VALUE) { in ~Win32PipeStream()
49 CloseHandle(m_pipe); in ~Win32PipeStream()
50 m_pipe = INVALID_HANDLE_VALUE; in ~Win32PipeStream()
171 m_pipe = pipe; in connect()
179 if (m_pipe == INVALID_HANDLE_VALUE) in commitBuffer()
187 if (! ::WriteFile(m_pipe, (const char *)m_buf + (size - res), res, &written, NULL)) { in commitBuffer()
201 if (m_pipe == INVALID_HANDLE_VALUE) in readFully()
211 … if (! ::ReadFile(m_pipe, (char *)buf + (len - res), res, &readcount, NULL) || readcount == 0) { in readFully()
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DWin32PipeStream.h36 HANDLE m_pipe; variable