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Searched refs:rcDestroyContext (Results 1 – 6 of 6) sorted by relevance

/development/tools/emulator/opengl/system/renderControl_enc/
DrenderControl_ftable.h20 {"rcDestroyContext", (void*)rcDestroyContext},
DrenderControl_client_context.h20 rcDestroyContext_client_proc_t rcDestroyContext; member
46 …client_proc_t f) { rcDestroyContext_client_proc_t retval = rcDestroyContext; rcDestroyContext = f;… in set_rcDestroyContext()
DrenderControl_entry.cpp18 void rcDestroyContext(uint32_t context);
97 void rcDestroyContext(uint32_t context) in rcDestroyContext() function
100 ctx->rcDestroyContext(ctx, context); in rcDestroyContext()
DrenderControl.in10 GL_ENTRY(void, rcDestroyContext, uint32_t context)
DREADME62 void rcDestroyContext(uint32_t context);
/development/tools/emulator/opengl/system/egl/
Degl.cpp907 rcEnc->rcDestroyContext(rcEnc, context->rcContext); in eglDestroyContext()