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Searched refs:rcFlushWindowColorBuffer (Results 1 – 6 of 6) sorted by relevance

/development/tools/emulator/opengl/system/renderControl_enc/
DrenderControl_ftable.h27 {"rcFlushWindowColorBuffer", (void*)rcFlushWindowColorBuffer},
DrenderControl_client_context.h27 rcFlushWindowColorBuffer_client_proc_t rcFlushWindowColorBuffer; member
53 … { rcFlushWindowColorBuffer_client_proc_t retval = rcFlushWindowColorBuffer; rcFlushWindowColorBuf… in set_rcFlushWindowColorBuffer()
DrenderControl_entry.cpp25 int rcFlushWindowColorBuffer(uint32_t windowSurface);
139 int rcFlushWindowColorBuffer(uint32_t windowSurface) in rcFlushWindowColorBuffer() function
142 return ctx->rcFlushWindowColorBuffer(ctx, windowSurface); in rcFlushWindowColorBuffer()
DrenderControl.in17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
DREADME90 void rcFlushWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
/development/tools/emulator/opengl/system/egl/
Degl.cpp316 rcEnc->rcFlushWindowColorBuffer(rcEnc, rcSurface); in swapBuffers()