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Searched refs:vertexShader (Results 1 – 5 of 5) sorted by relevance

/development/samples/HelloEffects/src/com/example/android/mediafx/
DGLToolbox.java43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
44 if (vertexShader == 0) { in createProgram()
54 GLES20.glAttachShader(program, vertexShader); in createProgram()
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
Dgl_code.cpp84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram() local
85 if (!vertexShader) { in createProgram()
96 glAttachShader(program, vertexShader); in createProgram()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DGLES20TriangleRenderer.java175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
176 if (vertexShader == 0) { in createProgram()
187 GLES20.glAttachShader(program, vertexShader); in createProgram()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
174 if (vertexShader == 0) { in createProgram()
185 GLES20.glAttachShader(program, vertexShader); in createProgram()
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java241 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
242 if (vertexShader == 0) { in createProgram()
252 GLES20.glAttachShader(program, vertexShader); in createProgram()