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Searched refs:Ambient (Results 1 – 8 of 8) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/light/
DAmbientLight.java23 return Type.Ambient; in getType()
DLight.java78 Ambient(3); enumConstant
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
DTerrainLighting.j3md15 // Ambient color
16 Color Ambient
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
DLighting.j3md40 // Ambient color
41 Color Ambient (MaterialAmbient)
/external/mesa3d/src/mesa/main/
Dmtypes.h627 GLfloat Ambient[4]; /**< ambient color */ member
668 GLfloat Ambient[4]; /**< ambient color */ member
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java696 case Ambient: in updateLightListUniforms()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java488 if (l.getType() == Light.Type.Ambient){ in setLighting()
/external/jmonkeyengine/
DNOTICE16910 * Ambient lights are unaffected by the surface normal, and are constant