Searched refs:AnimationStateNew (Results 1 – 2 of 2) sorted by relevance
67 AnimationStateNew, // animation just created, animation not running yet enumerator110 …bool waitingToStart() const { return m_animState == AnimationStateNew || m_animState == AnimationS… in waitingToStart()113 …return m_animState == AnimationStateNew || m_animState == AnimationStateStartWaitTimer || m_animSt… in preActive()120 bool isNew() const { return m_animState == AnimationStateNew; } in isNew()
794 : m_animState(AnimationStateNew) in AnimationBase()940 m_animState = AnimationStateNew; in updateStateMachine()952 m_animState = AnimationStateNew; in updateStateMachine()992 case AnimationStateNew: in updateStateMachine()1133 m_animState = AnimationStateNew; in updateStateMachine()