Searched refs:AnimationStateStartWaitTimer (Results 1 – 2 of 2) sorted by relevance
68 AnimationStateStartWaitTimer, // start timer running, waiting for fire enumerator110 …) const { return m_animState == AnimationStateNew || m_animState == AnimationStateStartWaitTimer; } in waitingToStart()113 …return m_animState == AnimationStateNew || m_animState == AnimationStateStartWaitTimer || m_animSt… in preActive()
996 m_animState = AnimationStateStartWaitTimer; in updateStateMachine()999 case AnimationStateStartWaitTimer: in updateStateMachine()1208 …if (m_animState != AnimationStateStartWaitTimer && m_animState != AnimationStateLooping && m_animS… in fireAnimationEventsIfNeeded()1219 if (m_animState == AnimationStateStartWaitTimer) { in fireAnimationEventsIfNeeded()1282 if (m_animState == AnimationStateStartWaitTimer) { in timeToNextService()