Searched refs:BE_GL_LoadLibrary (Results 1 – 1 of 1) sorted by relevance
63 static int BE_GL_LoadLibrary(_THIS, const char *path);127 device->GL_LoadLibrary = BE_GL_LoadLibrary; in BE_CreateDevice()310 BE_GL_LoadLibrary(_this, NULL); in BE_VideoInit()640 int BE_GL_LoadLibrary(_THIS, const char *path) in BE_GL_LoadLibrary() function666 return BE_GL_LoadLibrary(_this, NULL); in BE_GL_LoadLibrary()