Searched refs:CS_CONNECTED (Results 1 – 7 of 7) sorted by relevance
67 case Socket::CS_CONNECTED: in GetState()
126 if (socket_->GetState() != Socket::CS_CONNECTED) { in StartSSL()623 return CS_CONNECTED; in GetState()625 if ((state == CS_CONNECTED) in GetState()
270 state_ = CS_CONNECTED; in Attach()366 state_ = CS_CONNECTED; in DoConnect()624 state_ = CS_CONNECTED; in OnSocketNotify()
173 CS_CONNECTED enumerator
111 state_((s == INVALID_SOCKET) ? CS_CLOSED : CS_CONNECTED), in PhysicalSocket()219 state_ = CS_CONNECTED; in DoConnect()841 state_ = CS_CONNECTED; in OnPreEvent()1069 state_ = CS_CONNECTED; in OnPreEvent()
259 if (socket_->GetState() != Socket::CS_CONNECTED) { in StartSSL()529 if ((state == CS_CONNECTED) in GetState()
295 return CS_CONNECTED; in GetState()549 return CS_CONNECTED; in GetState()