Searched refs:Cache_Alloc (Results 1 – 13 of 13) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | zone.h | 124 void *Cache_Alloc (cache_user_t *c, int size, const char *name);
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D | snd_mem.cpp | 139 sc = (sfxcache_t*) Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name); in S_LoadSound()
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D | zone.cpp | 871 void *Cache_Alloc (cache_user_t *c, int size, const char *name) in Cache_Alloc() function
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D | common.cpp | 1590 buf = (byte*) Cache_Alloc (loadcache, len+1, base); in COM_LoadFile()
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D | gl_model.cpp | 1640 Cache_Alloc (&mod->cache, total, loadname); in Mod_LoadAliasModel()
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D | model.cpp | 1654 Cache_Alloc (&mod->cache, total, loadname); in Mod_LoadAliasModel()
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/external/quake/quake/src/QW/client/ |
D | zone.h | 124 void *Cache_Alloc (cache_user_t *c, int size, char *name);
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D | skin.c | 152 out = Cache_Alloc (&skin->cache, 320*200, skin->name); in Skin_Cache()
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D | snd_mem.c | 139 sc = Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name); in S_LoadSound()
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D | zone.c | 876 void *Cache_Alloc (cache_user_t *c, int size, char *name) in Cache_Alloc() function
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D | common.c | 1577 buf = Cache_Alloc (loadcache, len+1, base); in COM_LoadFile()
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D | model.c | 1677 Cache_Alloc (&mod->cache, total, loadname); in Mod_LoadAliasModel()
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D | gl_model.c | 1686 Cache_Alloc (&mod->cache, total, loadname); in Mod_LoadAliasModel()
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